Level 9 Datacrons - 1
![](https://game-assets.swgoh.gg/textures/tex.charui_firstordertrooper.png)
1x Level 9
- First Order Stormtrooper
At the start of encounter, First Order Storm Trooper gains 100% Max Health and Max Protection, and the allied Leader gains 50% Armor Penetaration and Offense. Whenever Stun expires or is dispelled from an enemy, First Order Storm Trooper gains 10% Defense and Tenacity (stacking), and the ally in the Leader slot gains 10% Critical Damage (stacking) until the end of encounter.
Whenever another First Order ally is critically hit, First Order Storm Trooper gains Protection Up (25%, stacking) and Taunts for 2 turns. Whenever First Order Storm Trooper uses The Order Relentless, he also dispels all debuffs from all First Order allies and they recover 50% Health.
Whenever another First Order ally is critically hit, First Order Storm Trooper gains Protection Up (25%, stacking) and Taunts for 2 turns. Whenever First Order Storm Trooper uses The Order Relentless, he also dispels all debuffs from all First Order allies and they recover 50% Health.
Level 6 Datacrons - 9
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_galacticrepublic.png)
3x Level 6
- Galactic Republic
Whenever a Galactic Republic ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_galacticrepublic.png)
1x Level 6
- Galactic Republic
Whenever Galactic Republic allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_resistance.png)
1x Level 6
- Resistance
The first time each Resistance ally falls below 50% Health, all Resistance allies reduce their cooldowns by 1 and gain 10% Turn Meter.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_firstorder.png)
1x Level 6
- First Order
At the start of battle, First Order allies gain Retribution for 3 turns, which can't be dispelled.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_sith.png)
1x Level 6
- Sith
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_gungan.png)
1x Level 6
- Gungan
Whenever Gungan allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_resistance.png)
1x Level 6
- Resistance
Whenever a Resistance ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Level 3 Datacrons - 14
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
2x Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
2x Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
2x Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
2x Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
2x Level 3
- Light Side
Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
1x Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
1x Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
1x Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
1x Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.