The first time Death Trooper is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.
Level 6 Datacrons - 15
2x Level 6
- Empire
Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
2x Level 6
- Empire
Whenever Empire allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
2x Level 6
- Empire
At the end of their turn, Empire allies gain Defense Penetration Up and Offense Up for 1 turn.
1x Level 6
- Sith
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
1x Level 6
- Jedi
Whenever a Jedi ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
1x Level 6
- Mandalorian
Whenever Mandalorian allies grant a buff to another ally, that ally gains 10% Turn Meter (limit once per turn per ally).
1x Level 6
- Mandalorian
Whenever a Mandalorian ally falls below 100% Health, they gain a bonus turn. Limit once per character per battle.
1x Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
1x Level 6
- Empire
At the start of their first turn, Empire allies gain Offense equal to 400% of their current Defense. Then they lose 50% Defense.
1x Level 6
- Sith
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
1x Level 6
- Rebel Fighter
Whenever Rebel Fighter allies are revived, they gain Protection Over Time (25%) for 2 turns and 25% Turn Meter and reduce their cooldowns by 1.
1x Level 6
- Resistance
The first time each Resistance ally falls below 50% Health, all Resistance allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Level 3 Datacrons - 17
4x Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
3x Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
2x Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
2x Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
2x Level 3
- Light Side
At the beginning of their turn, Light Side allies have +25% chance to dispel all Debuffs on themself.
1x Level 3
- Light Side
Whenever Light Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
1x Level 3
- Light Side
Whenever Light Side allies gain a buff, they recover 2% Health and Protection.
1x Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
1x Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.