• Pew Pew Laserguns Datacrons

    • All Together. As One. Escalating Conflict
    • Level 6 Datacrons - 5

      1x Level 6 - Gungan
      Whenever a Gungan ally is damaged or the allied Shield Generator loses a stack of Plasma Shielding, remove 1 stack of Recharge from the allied Shield Generator.\n\nWhenever the allied Shield Generator uses Plasma Pulse, dispel all debuffs from all Gungan allies and inflict Plasma Residue on all enemies for 1 turn, which can't be resisted. If an enemy is already inflicted with Plasma Residue, remove 100% Turn Meter, Daze, Stagger, and Stun them for 1 turn.\n\nWhenever a Gungan ally deals damage to a debuffed enemy, they also deal 5% Max Health damage to that enemy. This damage can't defeat enemies.
      1x Level 6 - Jedi
      Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
      1x Level 6 - Gungan
      Whenever Gungan allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
      1x Level 6 - Separatist
      Whenever Separatist allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
      1x Level 6 - Resistance
      The first time each Resistance ally falls below 50% Health, all Resistance allies reduce their cooldowns by 1 and gain 10% Turn Meter.

      Level 3 Datacrons - 8

      1x Level 3 - Light Side
      Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
      1x Level 3 - Dark Side
      Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
      1x Level 3 - Light Side
      Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
      1x Level 3 - Light Side
      Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.
      1x Level 3 - Light Side
      The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
      1x Level 3 - Dark Side
      Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
      1x Level 3 - Dark Side
      Dark Side allies start the battle with Protection Up (20%) for 2 turns.
      1x Level 3 - Light Side
      Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
 
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