If Stealth is dispelled on a Resistance or Smuggler ally, they gain a bonus turn. While Resistance or Smuggler allies are Stealthed, they have +100% Health Steal and their Basic abilities apply Tenacity Down to target enemy for 1 turn. Whenever a Resistance or Smuggler ally gains Damage Immunity or Stealth, they recover 100% Health and gain 20% Defense (stacking, max 200%).