• Sana Starros

    The first time each turn Rebel allies or Sana deal damage more than once there is a 20% chance to increase all enemies' cooldowns by 1.

  • Apply Effect Context: #0 datacron_character_sanastarros_001_SOE_aoe_damage_apply_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Apply Effect Context: #0 datacron_character_sanastarros_001_SOT_aoe_damage_apply_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or selftag_sanastarros
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Turn Start
    Apply Effect Context: #0 datacron_character_sanastarros_001_aoe_damage_apply_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: 2x Deal Damage, Turn End
    Child effectis applied on: 2x Deal Damage
    20%
    Immunity Context: #0 datacron_character_sanastarros_001_delay_cooldown_marker Unavoidable
    For Self who is Alive and is affiliation_rebels or selftag_sanastarros
    Where an active effect doesn't have tag leaderability_sanastarros_aoe_marker
    Applies an Immunity effect to the target(s)
    Descriptive datacron_character_sanastarros_001_delay_cooldown_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #1 datacron_character_sanastarros_001_aoe_delay_marker_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or selftag_sanastarros
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectdatacron_character_sanastarros_001_delay_cooldown_marker
    Immunity Context: #0 datacron_character_sanastarros_001_enemy_delay_cooldown_marker Unavoidable
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Descriptive datacron_character_sanastarros_001_enemy_delay_cooldown_marker cooldown_increase_marker
    Effected Tags derp
    Effect expires on: 1x Round End, Death, Encounter End
    Recover Context: #1 datacron_character_sanastarros_001_delay_cooldown_enemies_all_1turn_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag datacron_character_sanastarros_001_enemy_delay_cooldown_marker
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by 1
    Effect is unresistable
    Descriptive cooldown_delay enemy_cooldown_delay
    Effected Tags character_special
 
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