• Light Side

    Whenever Light Side allies gain Tenacity Up, they gain Protection Up (10%, stacking) for 2 turns.

  • Apply Effect Context: #0 datacron_alignment_generic_008_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Persistent Effect Add Instancetenacity_buff, Persistent Effect Add Instancespecial_tenacity_buff
    Grant Shield Context: #0 generic_shield_self_10pct Unavoidable
    For Self who is Alive
    Add a shield of 10% Max Health (multiplicative)
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff shield_buff_10pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
 
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