• Hondo Ohnaka

    Whenever Hondo Ohnaka uses a Basic ability, he gains 9 additional stacks of Ransom, Protection Up (100%, stacking) for 2 turns, and reduces his cooldowns by 1.

  • Apply Effect Context: #0 datacron_character_hondo_001_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Attack
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #1 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #2 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #3 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #4 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #5 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #6 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the context #4 effect successfully execute
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #7 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #8 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #9 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #10 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the context #8 effect successfully execute
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #11 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #12 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #13 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #14 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the context #12 effect successfully execute
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #15 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #16 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #17 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #18 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the context #16 effect successfully execute
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #19 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #20 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #21 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #22 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the context #20 effect successfully execute
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #23 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #24 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #25 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #26 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the context #24 effect successfully execute
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #27 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #28 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #29 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #30 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the context #28 effect successfully execute
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #31 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #32 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #33 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #34 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the context #32 effect successfully execute
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #35 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Grant Shield Context: #36 generic_shield_self_100pct Unavoidable
    For Self who is Alive
    Add a shield of 100% Max Health (multiplicative)
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff shield_buff_100pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Recover Context: #37 datacron_character_hondo_001_reset_cooldowns Unavoidable
    For Self who is Alive
    Recover ability cooldowns by -1
    Descriptive cooldown_recovery ally_cooldown_recovery
 
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