• Embo

    At the start of Battle, 90% of Embo's Health is converted to Protection. If Embo has Protection at the start of a turn, he can't be defeated that turn.

  • Apply Effect Context: #0 datacron_character_embo_001_SOB_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start of Battle
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 datacron_character_embo_001_protection_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 90% * CONTEXT_VALUE (additive)
    Descriptive max_protection_increase
    Modify Stat Context: #2 datacron_character_embo_001_health_decrease Unavoidable
    For Self who is Alive
    Modify stat Health by -90% (multiplicative)
    Descriptive max_health_decrease
    Apply Effect Context: #1 datacron_character_embo_001_health_limit_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round Start
    Health Limit Context: #0 datacron_character_embo_001_health_limit Unavoidable
    For Self who is Alive
    Where Shield %
    Min of 1
    Descriptive datacron_character_embo_001_health_limit
    Dispel Context: #1 datacron_character_embo_001_health_limit_dispel Unavoidable
    For Self who is Alive
    Where Shield %
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags datacron_character_embo_001_health_limit
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord