• Dark Side

    Whenever Dark Side allies inflict Damage Over Time on an enemy, they gain a stack of Protection Up (5%, stacking) until the end of the encounter.

  • Apply Effect Context: #0 datacron_alignment_generic_020_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Inflicted Instancedot_debuff
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 datacron_alignment_generic_020_protection_up_stacking_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff shield_buff_5pct clearable_buff countable_buff buff
    Effect expires on: Death, Encounter End
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord