• Bounty Hunter

    Whenever a Bounty Hunter inflicts a debuff on an enemy, they have a 50% chance to also inflict Damage Over Time.

  • Apply Effect Context: #0 datacron_faction_bountyhunter_001_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Inflicted Instancecountable_debuff, Persistent Effect Inflicted Instancecountable_special_debuff
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    50%
    Apply Effect Context: #1 datacron_faction_bountyhunter_001_dot5050_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord