• Dauntless Commando
    Dauntless Commando
    Wrecker
  • Query Count Context: #0 generic_query_bad_batch_excludeself Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_badbatch
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_shield_BASE Unavoidable
    For Self who is Alive
    Modify stat Protection by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_badbatchwrecker01_buffs max_shield_increase
    Apply Effect Context: #2 uniqueability_badbatchwrecker01_dispel_stealth_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectstealth_buff
    Dispel Context: #0 uniqueability_badbatchwrecker01_dispel_stealth Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags stealth_buff
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_taunt Unavoidable
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff badbatch_countable_buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #3 uniqueability_badbatchwrecker01_fury_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_badbatchwrecker01_fury_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchwrecker01_fury_handler
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_badbatchwrecker01_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag badbatchwrecker_furious
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard badbatchwrecker_fury_blackboard
    Blackboard Query Context: #2 uniqueability_badbatchwrecker01_blackboard_is_it_done_10_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard badbatchwrecker_fury_blackboard value is greater than or equal to 10
    Immunity Context: #3 uniqueability_badbatchwrecker01_furious_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive badbatchwrecker_furious
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Death, Fled
    Blackboard Modify Context: #4 uniqueability_badbatchwrecker01_blackboard_reset_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Apply Effect Context: #4 uniqueability_badbatchwrecker01_cleanup_handler Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Blackboard Modify Context: #0 uniqueability_badbatchwrecker01_blackboard_reset_on_death Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Query Count Context: #0 generic_query_bad_batch_excludeself Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_badbatch
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_shield_u01 Unavoidable
    For Self who is Alive
    Modify stat Protection by 11% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_badbatchwrecker01_buffs max_shield_increase
    Apply Effect Context: #2 uniqueability_badbatchwrecker01_dispel_stealth_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectstealth_buff
    Dispel Context: #0 uniqueability_badbatchwrecker01_dispel_stealth Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags stealth_buff
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_taunt Unavoidable
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff badbatch_countable_buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #3 uniqueability_badbatchwrecker01_fury_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_badbatchwrecker01_fury_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchwrecker01_fury_handler
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_badbatchwrecker01_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag badbatchwrecker_furious
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard badbatchwrecker_fury_blackboard
    Blackboard Query Context: #2 uniqueability_badbatchwrecker01_blackboard_is_it_done_10_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard badbatchwrecker_fury_blackboard value is greater than or equal to 10
    Immunity Context: #3 uniqueability_badbatchwrecker01_furious_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive badbatchwrecker_furious
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Death, Fled
    Blackboard Modify Context: #4 uniqueability_badbatchwrecker01_blackboard_reset_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Apply Effect Context: #4 uniqueability_badbatchwrecker01_cleanup_handler Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Blackboard Modify Context: #0 uniqueability_badbatchwrecker01_blackboard_reset_on_death Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Query Count Context: #0 generic_query_bad_batch_excludeself Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_badbatch
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_shield_u02 Unavoidable
    For Self who is Alive
    Modify stat Protection by 12% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_badbatchwrecker01_buffs max_shield_increase
    Apply Effect Context: #2 uniqueability_badbatchwrecker01_dispel_stealth_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectstealth_buff
    Dispel Context: #0 uniqueability_badbatchwrecker01_dispel_stealth Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags stealth_buff
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_taunt Unavoidable
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff badbatch_countable_buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #3 uniqueability_badbatchwrecker01_fury_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_badbatchwrecker01_fury_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchwrecker01_fury_handler
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_badbatchwrecker01_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag badbatchwrecker_furious
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard badbatchwrecker_fury_blackboard
    Blackboard Query Context: #2 uniqueability_badbatchwrecker01_blackboard_is_it_done_10_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard badbatchwrecker_fury_blackboard value is greater than or equal to 10
    Immunity Context: #3 uniqueability_badbatchwrecker01_furious_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive badbatchwrecker_furious
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Death, Fled
    Blackboard Modify Context: #4 uniqueability_badbatchwrecker01_blackboard_reset_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Apply Effect Context: #4 uniqueability_badbatchwrecker01_cleanup_handler Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Blackboard Modify Context: #0 uniqueability_badbatchwrecker01_blackboard_reset_on_death Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Query Count Context: #0 generic_query_bad_batch_excludeself Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_badbatch
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_shield_u03 Unavoidable
    For Self who is Alive
    Modify stat Protection by 14% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_badbatchwrecker01_buffs max_shield_increase
    Apply Effect Context: #2 uniqueability_badbatchwrecker01_dispel_stealth_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectstealth_buff
    Dispel Context: #0 uniqueability_badbatchwrecker01_dispel_stealth Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags stealth_buff
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_taunt Unavoidable
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff badbatch_countable_buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #3 uniqueability_badbatchwrecker01_fury_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_badbatchwrecker01_fury_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchwrecker01_fury_handler
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_badbatchwrecker01_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag badbatchwrecker_furious
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard badbatchwrecker_fury_blackboard
    Blackboard Query Context: #2 uniqueability_badbatchwrecker01_blackboard_is_it_done_10_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard badbatchwrecker_fury_blackboard value is greater than or equal to 10
    Immunity Context: #3 uniqueability_badbatchwrecker01_furious_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive badbatchwrecker_furious
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Death, Fled
    Blackboard Modify Context: #4 uniqueability_badbatchwrecker01_blackboard_reset_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Apply Effect Context: #4 uniqueability_badbatchwrecker01_cleanup_handler Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Blackboard Modify Context: #0 uniqueability_badbatchwrecker01_blackboard_reset_on_death Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Query Count Context: #0 generic_query_bad_batch_excludeself Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_badbatch
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_shield_u04 Unavoidable
    For Self who is Alive
    Modify stat Protection by 16% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_badbatchwrecker01_buffs max_shield_increase
    Apply Effect Context: #2 uniqueability_badbatchwrecker01_dispel_stealth_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectstealth_buff
    Dispel Context: #0 uniqueability_badbatchwrecker01_dispel_stealth Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags stealth_buff
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_taunt Unavoidable
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff badbatch_countable_buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #3 uniqueability_badbatchwrecker01_fury_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_badbatchwrecker01_fury_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchwrecker01_fury_handler
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_badbatchwrecker01_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag badbatchwrecker_furious
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard badbatchwrecker_fury_blackboard
    Blackboard Query Context: #2 uniqueability_badbatchwrecker01_blackboard_is_it_done_10_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard badbatchwrecker_fury_blackboard value is greater than or equal to 10
    Immunity Context: #3 uniqueability_badbatchwrecker01_furious_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive badbatchwrecker_furious
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Death, Fled
    Blackboard Modify Context: #4 uniqueability_badbatchwrecker01_blackboard_reset_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Apply Effect Context: #4 uniqueability_badbatchwrecker01_cleanup_handler Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Blackboard Modify Context: #0 uniqueability_badbatchwrecker01_blackboard_reset_on_death Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Query Count Context: #0 generic_query_bad_batch_excludeself Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_badbatch
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_shield_u05 Unavoidable
    For Self who is Alive
    Modify stat Protection by 18% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_badbatchwrecker01_buffs max_shield_increase
    Apply Effect Context: #2 uniqueability_badbatchwrecker01_dispel_stealth_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectstealth_buff
    Dispel Context: #0 uniqueability_badbatchwrecker01_dispel_stealth Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags stealth_buff
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_taunt Unavoidable
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff badbatch_countable_buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #3 uniqueability_badbatchwrecker01_fury_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_badbatchwrecker01_fury_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchwrecker01_fury_handler
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_badbatchwrecker01_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag badbatchwrecker_furious
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard badbatchwrecker_fury_blackboard
    Blackboard Query Context: #2 uniqueability_badbatchwrecker01_blackboard_is_it_done_10_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard badbatchwrecker_fury_blackboard value is greater than or equal to 10
    Immunity Context: #3 uniqueability_badbatchwrecker01_furious_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive badbatchwrecker_furious
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Death, Fled
    Blackboard Modify Context: #4 uniqueability_badbatchwrecker01_blackboard_reset_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Apply Effect Context: #4 uniqueability_badbatchwrecker01_cleanup_handler Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Blackboard Modify Context: #0 uniqueability_badbatchwrecker01_blackboard_reset_on_death Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Query Count Context: #0 generic_query_bad_batch_excludeself Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_badbatch
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_shield_u06 Unavoidable
    For Self who is Alive
    Modify stat Protection by 20% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_badbatchwrecker01_buffs max_shield_increase
    Apply Effect Context: #2 uniqueability_badbatchwrecker01_dispel_stealth_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectstealth_buff
    Dispel Context: #0 uniqueability_badbatchwrecker01_dispel_stealth Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags stealth_buff
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_taunt Unavoidable
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff badbatch_countable_buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #3 uniqueability_badbatchwrecker01_fury_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_badbatchwrecker01_fury_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchwrecker01_fury_handler
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_badbatchwrecker01_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag badbatchwrecker_furious
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard badbatchwrecker_fury_blackboard
    Blackboard Query Context: #2 uniqueability_badbatchwrecker01_blackboard_is_it_done_10_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard badbatchwrecker_fury_blackboard value is greater than or equal to 10
    Immunity Context: #3 uniqueability_badbatchwrecker01_furious_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive badbatchwrecker_furious
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Death, Fled
    Blackboard Modify Context: #4 uniqueability_badbatchwrecker01_blackboard_reset_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Apply Effect Context: #4 uniqueability_badbatchwrecker01_cleanup_handler Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Blackboard Modify Context: #0 uniqueability_badbatchwrecker01_blackboard_reset_on_death Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Query Count Context: #0 generic_query_bad_batch_excludeself Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_badbatch
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_health Unavoidable
    For Self who is Alive
    Modify stat Health by 20% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_badbatchwrecker01_buffs max_health_increase
    Modify Stat Context: #2 uniqueability_badbatchwrecker01_shield_u06 Unavoidable
    For Self who is Alive
    Modify stat Protection by 20% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_badbatchwrecker01_buffs max_shield_increase
    Query Count Context: #3 query_clonetrooper_ally Unavoidable
    For All from Ally Side who are Alive and is profession_clonetrooper
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #4 generic_query_bad_batch Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #5 uniqueability_badbatchwrecker01_blackboard_context_increase_CE Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag badbatchwrecker_furious
    This effect will EXECUTE if the context #3 query returned CONTEXT_VALUE > 0 or #4 query returned CONTEXT_VALUE > 0
    Add 1 * CONTEXT_VALUE to value on blackboard badbatchwrecker_fury_blackboard
    Blackboard Query Context: #6 uniqueability_badbatchwrecker01_blackboard_is_it_done_10_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard badbatchwrecker_fury_blackboard value is greater than or equal to 10
    Immunity Context: #7 uniqueability_badbatchwrecker01_furious_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive badbatchwrecker_furious
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Death, Fled
    Blackboard Modify Context: #8 uniqueability_badbatchwrecker01_blackboard_reset_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Modify Stat Context: #9 uniqueability_badbatchwrecker01_taunt_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #7 effect successfully execute
    Gain Taunt
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff badbatch_countable_buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #10 uniqueability_badbatchwrecker01_dispel_stealth_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectstealth_buff
    Dispel Context: #0 uniqueability_badbatchwrecker01_dispel_stealth Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags stealth_buff
    Modify Stat Context: #1 uniqueability_badbatchwrecker01_taunt Unavoidable
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff badbatch_countable_buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #11 uniqueability_badbatchwrecker01_taunt_on_furious_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectbadbatchwrecker_furious
    Modify Stat Context: #0 uniqueability_badbatchwrecker01_taunt Unavoidable
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff badbatch_countable_buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #12 uniqueability_badbatchwrecker01_fury_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_badbatchwrecker01_fury_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchwrecker01_fury_handler
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_badbatchwrecker01_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag badbatchwrecker_furious
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard badbatchwrecker_fury_blackboard
    Blackboard Query Context: #2 uniqueability_badbatchwrecker01_blackboard_is_it_done_10_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard badbatchwrecker_fury_blackboard value is greater than or equal to 10
    Immunity Context: #3 uniqueability_badbatchwrecker01_furious_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive badbatchwrecker_furious
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Death, Fled
    Blackboard Modify Context: #4 uniqueability_badbatchwrecker01_blackboard_reset_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
    Apply Effect Context: #13 uniqueability_badbatchwrecker01_cleanup_handler Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Blackboard Modify Context: #0 uniqueability_badbatchwrecker01_blackboard_reset_on_death Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard badbatchwrecker_fury_blackboard
 
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