• Third Sister · Relic Tier List

  • Total Mats

    Credits 3.51M Carbonite Circuit Board 200 Bronzium Wiring 220 Chromium Transistor 180 Aurodium Heatsink 100 Electrium Conductor 80 Zinbiddle Card 50 Impulse Detector 40 Aeromagnifier 40 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 165 Incomplete Signal Data 170 Flawed Signal Data 175
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 31977 +2,286 +2,286
    Protection 67701 +1,100 +1,100
    Physical Damage 3379 +178 +178
    Special Damage 772 +264 +264
    Armor 43.9% +2% +2%
    Resistance 30.7% +0.8% +0.8%
    Physical Critical Rating 24.21% +1.83% +1.83%
    Mastery 5 +5 +5
    Health Steal 50.75% +0.75% +0.75%

    Required Materials

    Credits 10K Carbonite Circuit Board 40
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 34893 +2,916 +5,202
    Protection 68801 +1,100 +2,200
    Physical Damage 3606 +227 +405
    Special Damage 1161 +389 +653
    Armor 46.2% +2.3% +4.4%
    Resistance 31.9% +1.2% +2%
    Physical Critical Rating 26.88% +2.67% +4.5%
    Mastery 10 +5 +10
    Health Steal 51.5% +0.75% +1.5%

    Required Materials

    Credits 25K Carbonite Circuit Board 30 Bronzium Wiring 40 Fragmented Signal Data 15
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 37791 +2,898 +8,100
    Protection 69901 +1,100 +3,300
    Physical Damage 3831 +225 +630
    Special Damage 1547 +386 +1,039
    Armor 48.3% +2.1% +6.5%
    Resistance 33% +1.1% +3.2%
    Physical Critical Rating 29.58% +2.71% +7.21%
    Mastery 15 +5 +15
    Health Steal 52.25% +0.75% +2.25%

    Required Materials

    Credits 50K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 20 Fragmented Signal Data 20 Incomplete Signal Data 15
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 40707 +2,916 +11,016
    Protection 71001 +1,100 +4,400
    Physical Damage 4058 +227 +857
    Special Damage 1936 +389 +1,428
    Armor 50.3% +2% +8.5%
    Resistance 34.1% +1.1% +4.3%
    Physical Critical Rating 32.29% +2.71% +9.92%
    Mastery 20 +5 +20
    Health Steal 53% +0.75% +3%

    Required Materials

    Credits 75K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 40 Fragmented Signal Data 20 Incomplete Signal Data 25
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 43605 +2,898 +13,914
    Protection 72101 +1,100 +5,500
    Physical Damage 4284 +226 +1,083
    Special Damage 2323 +387 +1,815
    Armor 52.1% +1.8% +10.3%
    Resistance 35.2% +1.1% +5.4%
    Physical Critical Rating 34.96% +2.67% +12.58%
    Mastery 25 +5 +25
    Health Steal 53.75% +0.75% +3.75%

    Required Materials

    Credits 100K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 30 Aurodium Heatsink 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 15
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 46521 +2,916 +16,830
    Protection 74301 +2,200 +7,700
    Physical Damage 4510 +226 +1,309
    Special Damage 2711 +388 +2,203
    Armor 54.3% +2.2% +12.5%
    Resistance 36.3% +1% +6.5%
    Physical Critical Rating 37.67% +2.71% +15.29%
    Mastery 35 +10 +35
    Health Steal 55.25% +1.5% +5.25%

    Required Materials

    Credits 250K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 30 Aurodium Heatsink 20 Electrium Conductor 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 25
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 49419 +2,898 +19,728
    Protection 76501 +2,200 +9,900
    Physical Damage 4736 +226 +1,535
    Special Damage 3098 +387 +2,590
    Armor 56.3% +2% +14.5%
    Resistance 37.3% +1% +7.5%
    Physical Critical Rating 40.33% +2.67% +17.96%
    Mastery 45 +10 +45
    Health Steal 56.75% +1.5% +6.75%

    Required Materials

    Credits 500K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 10 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 35
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 52335 +2,916 +22,644
    Protection 79801 +3,300 +13,200
    Physical Damage 4963 +227 +1,762
    Special Damage 3487 +389 +2,979
    Armor 58.6% +2.2% +16.8%
    Resistance 38.3% +1% +8.4%
    Physical Critical Rating 43.04% +2.71% +20.67%
    Mastery 60 +15 +60
    Health Steal 59% +2.25% +9%

    Required Materials

    Credits 1M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 45
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 57559 +5,224 +27,868
    Protection 88001 +8,200 +21,400
    Physical Damage 5058 +95 +1,857
    Special Damage 3506 +19 +2,998
    Armor 59.7% +1.1% +17.9%
    Resistance 38.3% +0.1% +8.5%
    Physical Critical Rating 43.62% +0.58% +21.25%
    Mastery 70 +10 +70
    Health Steal 60.5% +1.5% +10.5%

    Required Materials

    Credits 1.5M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 30 Incomplete Signal Data 30 Flawed Signal Data 55
 
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