• Double Dealer
    Double Dealer
    Skiff Guard (Lando Calrissian)
  • Apply Effect Context: #0 basicability_undercoverlando_basic_deep_cover_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag basic_deep_cover_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basic_deep_cover_handler
    Effect expires on: Turn End
    Child effects are applied on: Persistent Effect Add Instanceundercoverlando_basic_attack_hit
    Query Count Context: #0 undercoverlando_deep_cover_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags deep_cover_buff
    Blackboard Modify Context: #1 undercoverlando_deep_cover_self_blackboard_set Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard deep_cover_effect_blackboard
    Blackboard Query Context: #2 undercoverlando_deep_cover_blackboard_less_than_5_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard deep_cover_effect_blackboard value is less than 5
    Modify Stat Context: #3 undercoverlando_deep_cover_armor_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor Penetration by 10% (multiplicative)
    Descriptive deep_cover_buff clearable_buff countable_buff buff
    Effected Tags derp
    Effect expires on: 1x Death, Add Persistent Effectdispel_marker
    Modify Stat Context: #4 undercoverlando_deep_cover_suppression_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance Penetration by 10% (multiplicative)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Modify Stat Context: #5 undercoverlando_deep_cover_potency_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Damage Context: #1 basicability_undercoverlando_basic_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 113.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #2 basicability_undercoverlando_basic_attack_hit_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive undercoverlando_basic_attack_hit
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #0 basicability_undercoverlando_basic_deep_cover_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag basic_deep_cover_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basic_deep_cover_handler
    Effect expires on: Turn End
    Child effects are applied on: Persistent Effect Add Instanceundercoverlando_basic_attack_hit
    Query Count Context: #0 undercoverlando_deep_cover_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags deep_cover_buff
    Blackboard Modify Context: #1 undercoverlando_deep_cover_self_blackboard_set Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard deep_cover_effect_blackboard
    Blackboard Query Context: #2 undercoverlando_deep_cover_blackboard_less_than_5_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard deep_cover_effect_blackboard value is less than 5
    Modify Stat Context: #3 undercoverlando_deep_cover_armor_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor Penetration by 10% (multiplicative)
    Descriptive deep_cover_buff clearable_buff countable_buff buff
    Effected Tags derp
    Effect expires on: 1x Death, Add Persistent Effectdispel_marker
    Modify Stat Context: #4 undercoverlando_deep_cover_suppression_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance Penetration by 10% (multiplicative)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Modify Stat Context: #5 undercoverlando_deep_cover_potency_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Damage Context: #1 basicability_undercoverlando_basic_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 119.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #2 basicability_undercoverlando_basic_attack_hit_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive undercoverlando_basic_attack_hit
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #0 basicability_undercoverlando_basic_deep_cover_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag basic_deep_cover_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basic_deep_cover_handler
    Effect expires on: Turn End
    Child effects are applied on: Persistent Effect Add Instanceundercoverlando_basic_attack_hit
    Query Count Context: #0 undercoverlando_deep_cover_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags deep_cover_buff
    Blackboard Modify Context: #1 undercoverlando_deep_cover_self_blackboard_set Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard deep_cover_effect_blackboard
    Blackboard Query Context: #2 undercoverlando_deep_cover_blackboard_less_than_5_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard deep_cover_effect_blackboard value is less than 5
    Modify Stat Context: #3 undercoverlando_deep_cover_armor_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor Penetration by 10% (multiplicative)
    Descriptive deep_cover_buff clearable_buff countable_buff buff
    Effected Tags derp
    Effect expires on: 1x Death, Add Persistent Effectdispel_marker
    Modify Stat Context: #4 undercoverlando_deep_cover_suppression_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance Penetration by 10% (multiplicative)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Modify Stat Context: #5 undercoverlando_deep_cover_potency_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Damage Context: #1 basicability_undercoverlando_basic_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 125% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #2 basicability_undercoverlando_basic_attack_hit_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive undercoverlando_basic_attack_hit
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #0 basicability_undercoverlando_basic_deep_cover_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag basic_deep_cover_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basic_deep_cover_handler
    Effect expires on: Turn End
    Child effects are applied on: Persistent Effect Add Instanceundercoverlando_basic_attack_hit
    Query Count Context: #0 undercoverlando_deep_cover_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags deep_cover_buff
    Blackboard Modify Context: #1 undercoverlando_deep_cover_self_blackboard_set Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard deep_cover_effect_blackboard
    Blackboard Query Context: #2 undercoverlando_deep_cover_blackboard_less_than_5_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard deep_cover_effect_blackboard value is less than 5
    Modify Stat Context: #3 undercoverlando_deep_cover_armor_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor Penetration by 10% (multiplicative)
    Descriptive deep_cover_buff clearable_buff countable_buff buff
    Effected Tags derp
    Effect expires on: 1x Death, Add Persistent Effectdispel_marker
    Modify Stat Context: #4 undercoverlando_deep_cover_suppression_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance Penetration by 10% (multiplicative)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Modify Stat Context: #5 undercoverlando_deep_cover_potency_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Damage Context: #1 basicability_undercoverlando_basic_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 136.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #2 basicability_undercoverlando_basic_attack_hit_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive undercoverlando_basic_attack_hit
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #0 basicability_undercoverlando_basic_deep_cover_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag basic_deep_cover_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basic_deep_cover_handler
    Effect expires on: Turn End
    Child effects are applied on: Persistent Effect Add Instanceundercoverlando_basic_attack_hit
    Query Count Context: #0 undercoverlando_deep_cover_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags deep_cover_buff
    Blackboard Modify Context: #1 undercoverlando_deep_cover_self_blackboard_set Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard deep_cover_effect_blackboard
    Blackboard Query Context: #2 undercoverlando_deep_cover_blackboard_less_than_5_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard deep_cover_effect_blackboard value is less than 5
    Modify Stat Context: #3 undercoverlando_deep_cover_armor_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor Penetration by 10% (multiplicative)
    Descriptive deep_cover_buff clearable_buff countable_buff buff
    Effected Tags derp
    Effect expires on: 1x Death, Add Persistent Effectdispel_marker
    Modify Stat Context: #4 undercoverlando_deep_cover_suppression_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance Penetration by 10% (multiplicative)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Modify Stat Context: #5 undercoverlando_deep_cover_potency_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Damage Context: #1 basicability_undercoverlando_basic_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 147.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #2 basicability_undercoverlando_basic_attack_hit_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive undercoverlando_basic_attack_hit
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #0 basicability_undercoverlando_basic_deep_cover_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag basic_deep_cover_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basic_deep_cover_handler
    Effect expires on: Turn End
    Child effects are applied on: Persistent Effect Add Instanceundercoverlando_basic_attack_hit
    Query Count Context: #0 undercoverlando_deep_cover_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags deep_cover_buff
    Blackboard Modify Context: #1 undercoverlando_deep_cover_self_blackboard_set Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard deep_cover_effect_blackboard
    Blackboard Query Context: #2 undercoverlando_deep_cover_blackboard_less_than_5_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard deep_cover_effect_blackboard value is less than 5
    Modify Stat Context: #3 undercoverlando_deep_cover_armor_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor Penetration by 10% (multiplicative)
    Descriptive deep_cover_buff clearable_buff countable_buff buff
    Effected Tags derp
    Effect expires on: 1x Death, Add Persistent Effectdispel_marker
    Modify Stat Context: #4 undercoverlando_deep_cover_suppression_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance Penetration by 10% (multiplicative)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Modify Stat Context: #5 undercoverlando_deep_cover_potency_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Damage Context: #1 basicability_undercoverlando_basic_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 170.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #2 basicability_undercoverlando_basic_attack_hit_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive undercoverlando_basic_attack_hit
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #0 basicability_undercoverlando_basic_deep_cover_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag basic_deep_cover_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basic_deep_cover_handler
    Effect expires on: Turn End
    Child effects are applied on: Persistent Effect Add Instanceundercoverlando_basic_attack_hit
    Query Count Context: #0 undercoverlando_deep_cover_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags deep_cover_buff
    Blackboard Modify Context: #1 undercoverlando_deep_cover_self_blackboard_set Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard deep_cover_effect_blackboard
    Blackboard Query Context: #2 undercoverlando_deep_cover_blackboard_less_than_5_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard deep_cover_effect_blackboard value is less than 5
    Modify Stat Context: #3 undercoverlando_deep_cover_armor_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor Penetration by 10% (multiplicative)
    Descriptive deep_cover_buff clearable_buff countable_buff buff
    Effected Tags derp
    Effect expires on: 1x Death, Add Persistent Effectdispel_marker
    Modify Stat Context: #4 undercoverlando_deep_cover_suppression_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance Penetration by 10% (multiplicative)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Modify Stat Context: #5 undercoverlando_deep_cover_potency_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Damage Context: #1 basicability_undercoverlando_basic_damage_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 193.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #2 basicability_undercoverlando_basic_attack_hit_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive undercoverlando_basic_attack_hit
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #0 basicability_undercoverlando_basic_deep_cover_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag basic_deep_cover_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basic_deep_cover_handler
    Effect expires on: Turn End
    Child effects are applied on: Persistent Effect Add Instanceundercoverlando_basic_attack_hit
    Query Count Context: #0 undercoverlando_deep_cover_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags deep_cover_buff
    Blackboard Modify Context: #1 undercoverlando_deep_cover_self_blackboard_set Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard deep_cover_effect_blackboard
    Blackboard Query Context: #2 undercoverlando_deep_cover_blackboard_less_than_5_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard deep_cover_effect_blackboard value is less than 5
    Modify Stat Context: #3 undercoverlando_deep_cover_armor_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor Penetration by 10% (multiplicative)
    Descriptive deep_cover_buff clearable_buff countable_buff buff
    Effected Tags derp
    Effect expires on: 1x Death, Add Persistent Effectdispel_marker
    Modify Stat Context: #4 undercoverlando_deep_cover_suppression_pen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance Penetration by 10% (multiplicative)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Modify Stat Context: #5 undercoverlando_deep_cover_potency_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Effect expires on: Remove Persistent Effectdeep_cover_buff, Death
    Damage Context: #1 basicability_undercoverlando_basic_damage_u07 Physical
    For Current Target from Enemy Side who is Alive
    Deals 250% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #2 basicability_undercoverlando_basic_attack_hit_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive undercoverlando_basic_attack_hit
    Effected Tags derp
    Effect expires on: Turn End
 
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