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  • Rey · Relic Tier List

  • Total Mats

    240
    Carbonite Circuit Board
    280
    Bronzium Wiring
    180
    Chromium Transistor
    100
    Aurodium Heatsink
    80
    Electrium Conductor
    50
    Zinbiddle Card
    40
    Impulse Detector
    40
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    165
    Fragmented Signal Data
    170
    Incomplete Signal Data
    175
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 105723 +1368 +1368
    Physical Damage 4565 +345 +345
    Special Damage 3137 +293 +293
    Armor 41.11% +1.22% +1.22%
    Resistance 24.87% +0.54% +0.54%
    Physical Critical Chance 49.88% +4.08% +4.08%
    Mastery 20 +5 +5
    Special Critical Chance 16% +1.5% +1.5%
    Critical Damage 156% +1.5% +1.5%

    Required Materials

    10k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 108477 +2754 +4122
    Physical Damage 4944 +379 +724
    Special Damage 3613 +476 +769
    Armor 42.9% +1.79% +3.02%
    Resistance 26.17% +1.31% +1.84%
    Physical Critical Chance 54.33% +4.46% +8.54%
    Mastery 25 +5 +10
    Special Critical Chance 17.5% +1.5% +3%
    Critical Damage 157.5% +1.5% +3%

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 111231 +2754 +6876
    Physical Damage 5324 +380 +1104
    Special Damage 4091 +478 +1247
    Armor 44.59% +1.69% +4.7%
    Resistance 27.35% +1.18% +3.02%
    Physical Critical Chance 58.79% +4.46% +13%
    Mastery 30 +5 +15
    Special Critical Chance 19% +1.5% +4.5%
    Critical Damage 159% +1.5% +4.5%

    Required Materials

    50k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 113985 +2754 +9630
    Physical Damage 5704 +380 +1484
    Special Damage 4566 +475 +1722
    Armor 46.13% +1.55% +6.25%
    Resistance 28.57% +1.22% +4.24%
    Physical Critical Chance 63.29% +4.5% +17.5%
    Mastery 35 +5 +20
    Special Critical Chance 20.5% +1.5% +6%
    Critical Damage 160.5% +1.5% +6%

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 116739 +2754 +12384
    Physical Damage 6084 +380 +1864
    Special Damage 5044 +478 +2200
    Armor 47.64% +1.5% +7.75%
    Resistance 29.67% +1.1% +5.34%
    Physical Critical Chance 67.75% +4.46% +21.96%
    Mastery 40 +5 +25
    Special Critical Chance 22% +1.5% +7.5%
    Critical Damage 162% +1.5% +7.5%

    Required Materials

    100k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 119493 +2754 +15138
    Physical Damage 6593 +509 +2373
    Special Damage 5650 +606 +2806
    Armor 49.06% +1.42% +9.17%
    Resistance 30.82% +1.14% +6.49%
    Physical Critical Chance 73.71% +5.96% +27.92%
    Mastery 50 +10 +35
    Special Critical Chance 25% +3% +10.5%
    Critical Damage 165% +3% +10.5%

    Required Materials

    250k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 122247 +2754 +17892
    Physical Damage 7104 +511 +2884
    Special Damage 6258 +608 +3414
    Armor 50.41% +1.35% +10.52%
    Resistance 31.85% +1.04% +7.52%
    Physical Critical Chance 79.71% +6% +33.92%
    Mastery 60 +10 +45
    Special Critical Chance 28% +3% +13.5%
    Critical Damage 168% +3% +13.5%

    Required Materials

    500k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 125001 +2754 +20646
    Physical Damage 7743 +639 +3523
    Special Damage 6994 +736 +4150
    Armor 51.69% +1.28% +11.8%
    Resistance 32.93% +1.08% +8.6%
    Physical Critical Chance 87.17% +7.46% +41.37%
    Mastery 75 +15 +60
    Special Critical Chance 32.5% +4.5% +18%
    Critical Damage 172.5% +4.5% +18%

    Required Materials

    1m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    45
    Flawed Signal Data
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 130387 +5386 +26032
    Physical Damage 8016 +273 +3796
    Special Damage 7458 +464 +4614
    Armor 52.12% +0.44% +12.23%
    Resistance 33.49% +0.56% +9.16%
    Physical Critical Chance 90.33% +3.17% +44.54%
    Mastery 85 +10 +70
    Special Critical Chance 35.5% +3% +21%
    Critical Damage 175.5% +3% +21%

    Required Materials

    2m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    30
    Fragmented Signal Data
    30
    Incomplete Signal Data
    55
    Flawed Signal Data
 
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