• Sudden Whirlwind
    Sudden Whirlwind
    Rey
  • Immunity Context: #0 specialability_glrey02_s2_block_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag specialability_glrey02_s2_block_marker
    Applies an Immunity effect to the target(s)
    Descriptive specialability_glrey02_s2_block_marker
    Effected Tags derp
    Damage Context: #1 specialability_glrey02_massive_damage Unavoidable
    For Current Target from Enemy Side who is Alive and is not role_raidboss or not reduced_massive_damage
    Deals 99,999 Physical Damage to target(s)
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive massive_damage unmitigable_damage
    Damage Context: #2 specialability_glrey02_massive_damage_gl Unavoidable
    For Current Target from Enemy Side who is Alive and is role_raidboss or reduced_massive_damage
    Deals 33,333 Physical Damage to target(s)
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive massive_damage_raidboss unmitigable_damage
    Damage Context: #3 specialability_glrey02_damage_BASE Unavoidable
    For All from Enemy Side who are Alive
    Deals 200% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Apply Effect Context: #0 specialability_glrey02_revive_immunity_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Perform Move
    Child effectis applied on: Kill
    Immunity Context: #0 glrey_revive_immunity_kill_CF Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive revive_immunity
    Effected Tags revive
    Immunity Context: #1 specialability_glrey02_s2_block_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag specialability_glrey02_s2_block_marker
    Applies an Immunity effect to the target(s)
    Descriptive specialability_glrey02_s2_block_marker
    Effected Tags derp
    Damage Context: #2 specialability_glrey02_massive_damage Unavoidable
    For Current Target from Enemy Side who is Alive and is not role_raidboss or not reduced_massive_damage
    Deals 99,999 Physical Damage to target(s)
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive massive_damage unmitigable_damage
    Damage Context: #3 specialability_glrey02_massive_damage_gl Unavoidable
    For Current Target from Enemy Side who is Alive and is role_raidboss or reduced_massive_damage
    Deals 33,333 Physical Damage to target(s)
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive massive_damage_raidboss unmitigable_damage
    Damage Context: #4 specialability_glrey02_damage_BASE Unavoidable
    For All from Enemy Side who are Alive
    Deals 200% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Query Unit Value Context: #0 specialability_glrey02_relic_level_query Unavoidable
    For Self who is Alive
    Puts the target(s) and their Relic Level from this query into CONTEXT_VALUE
    Apply Effect Context: #1 specialability_glrey02_revive_immunity_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Perform Move
    Child effectis applied on: Kill
    Immunity Context: #0 glrey_revive_immunity_kill_CF Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive revive_immunity
    Effected Tags revive
    Immunity Context: #2 specialability_glrey02_s2_block_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag specialability_glrey02_s2_block_marker
    Applies an Immunity effect to the target(s)
    Descriptive specialability_glrey02_s2_block_marker
    Effected Tags derp
    Damage Context: #3 specialability_glrey02_double_massive_damage Unavoidable
    For Current Target from Enemy Side who is Alive and is not role_raidboss or not reduced_massive_damage
    Deals 199,998 Physical Damage to target(s) with an additional 7% on top for each CONTEXT_VALUE in the context #0 effect that successfully executed
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive massive_damage unmitigable_damage
    Damage Context: #4 specialability_glrey02_double_massive_damage_gl Unavoidable
    For Current Target from Enemy Side who is Alive and is role_raidboss or reduced_massive_damage
    Deals 66,666 Physical Damage to target(s) with an additional 7% on top for each CONTEXT_VALUE in the context #0 effect that successfully executed
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive massive_damage_raidboss unmitigable_damage
    Damage Context: #5 specialability_glrey02_damage_BASE Unavoidable
    For All from Enemy Side who are Alive
    Deals 200% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
 
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