• Ancestral Broadside
    Ancestral Broadside
    Paz Vizsla
  • Damage Context: #0 specialability_pazvizsla01_damage_BASE Physical
    For All from Enemy Side who are Alive
    Deals 77.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Blackboard Query Context: #1 pazvizsla01_resilient_defense_buff_less_than_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard generic_resilient_defense_buff value is less than 10
    Modify Stat Context: #2 generic_resilient_defense_buff_part1_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Descriptive resilient_defense resilient_defense_buff_part1 countable_buff clearable_buff
    Effect expires on: Death, Encounter End
    Apply Effect Context: #3 generic_resilient_defense_buff_part2 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part2 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part2
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Persistent Effect Add Instanceresilient_defense, Persistent Effect Remove Instanceresilient_defense, Add Persistent Effectgeneric_resilient_defense_buff_part3
    Query Count Context: #0 generic_resilient_defense_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags resilient_defense
    Blackboard Modify Context: #1 generic_resilient_defense_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Set value to 1 * CONTEXT_VALUE on blackboard generic_resilient_defense_buff
    Apply Effect Context: #4 generic_resilient_defense_buff_part3 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part3 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part3
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 generic_resilient_defense_buff_dispel_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags resilient_defense
    Blackboard Query Context: #5 hiddenability_pazvizsla01_heat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 5
    Modify Stat Context: #6 specialability_pazvizsla01_attack_crit_avoidance_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_mandalorian
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 50% (additive)
    Descriptive 50pct_attack_crit_avoidance_buff featcounter_50pct_attack_crit_avoidance_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #7 generic_ability_crit_avoidance_buff_50pct Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag 50pct_ability_crit_avoidance_buff , and does have tag 50pct_attack_crit_avoidance_buff
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive 50pct_ability_crit_avoidance_buff
    Effect expires on: Remove Persistent Effect50pct_attack_crit_avoidance_buff
    Blackboard Query Context: #8 hiddenability_pazvizsla01_overheat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 5
    Recover Context: #9 specialability_pazvizsla01_turnmeter_removal_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -15% Turn Meter (multiplicative)
    Descriptive delay
    Blackboard Query Context: #10 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #11 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #12 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #13 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #14 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #15 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #16 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #17 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #18 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #19 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #20 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #21 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #22 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #23 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #24 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #25 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #26 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #27 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #28 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #29 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #30 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #31 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #32 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #33 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #34 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #35 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #36 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #37 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #38 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #39 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Damage Context: #0 specialability_pazvizsla01_damage_u01 Physical
    For All from Enemy Side who are Alive
    Deals 85.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Blackboard Query Context: #1 pazvizsla01_resilient_defense_buff_less_than_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard generic_resilient_defense_buff value is less than 10
    Modify Stat Context: #2 generic_resilient_defense_buff_part1_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Descriptive resilient_defense resilient_defense_buff_part1 countable_buff clearable_buff
    Effect expires on: Death, Encounter End
    Apply Effect Context: #3 generic_resilient_defense_buff_part2 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part2 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part2
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Persistent Effect Add Instanceresilient_defense, Persistent Effect Remove Instanceresilient_defense, Add Persistent Effectgeneric_resilient_defense_buff_part3
    Query Count Context: #0 generic_resilient_defense_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags resilient_defense
    Blackboard Modify Context: #1 generic_resilient_defense_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Set value to 1 * CONTEXT_VALUE on blackboard generic_resilient_defense_buff
    Apply Effect Context: #4 generic_resilient_defense_buff_part3 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part3 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part3
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 generic_resilient_defense_buff_dispel_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags resilient_defense
    Blackboard Query Context: #5 hiddenability_pazvizsla01_heat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 5
    Modify Stat Context: #6 specialability_pazvizsla01_attack_crit_avoidance_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_mandalorian
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 50% (additive)
    Descriptive 50pct_attack_crit_avoidance_buff featcounter_50pct_attack_crit_avoidance_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #7 generic_ability_crit_avoidance_buff_50pct Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag 50pct_ability_crit_avoidance_buff , and does have tag 50pct_attack_crit_avoidance_buff
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive 50pct_ability_crit_avoidance_buff
    Effect expires on: Remove Persistent Effect50pct_attack_crit_avoidance_buff
    Blackboard Query Context: #8 hiddenability_pazvizsla01_overheat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 5
    Recover Context: #9 specialability_pazvizsla01_turnmeter_removal_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -15% Turn Meter (multiplicative)
    Descriptive delay
    Blackboard Query Context: #10 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #11 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #12 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #13 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #14 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #15 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #16 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #17 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #18 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #19 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #20 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #21 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #22 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #23 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #24 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #25 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #26 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #27 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #28 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #29 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #30 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #31 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #32 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #33 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #34 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #35 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #36 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #37 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #38 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #39 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Damage Context: #0 specialability_pazvizsla01_damage_u01 Physical
    For All from Enemy Side who are Alive
    Deals 85.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Modify Stat Context: #1 generic_breach_armor_all Physical
    For All from Enemy Side who are Alive
    Modify stat Armor by -25% (multiplicative)
    Descriptive countable_debuff clearable_debuff breach_debuff breach_part1 featcounter_breach_debuff razorcrest_breach_payout_tag ultimate_cooldown_reduction_executor
    Effect expires on: Death, Encounter End, 2x Full Turn Complete
    Modify Stat Context: #2 generic_breach_suppression_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Resistance by -25% (multiplicative)
    Effect is unresistable
    Descriptive clearable_debuff breach_debuff
    Effect expires on: Death, Encounter End, 2x Full Turn Complete, Remove Persistent Effectbreach_debuff
    Modify Stat Context: #3 generic_breach_speed_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptive clearable_debuff breach_debuff featcounter_breach_debuff
    Effect expires on: Death, Encounter End, 2x Full Turn Complete
    Blackboard Query Context: #4 pazvizsla01_resilient_defense_buff_less_than_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard generic_resilient_defense_buff value is less than 10
    Modify Stat Context: #5 generic_resilient_defense_buff_part1_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Descriptive resilient_defense resilient_defense_buff_part1 countable_buff clearable_buff
    Effect expires on: Death, Encounter End
    Apply Effect Context: #6 generic_resilient_defense_buff_part2 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part2 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part2
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Persistent Effect Add Instanceresilient_defense, Persistent Effect Remove Instanceresilient_defense, Add Persistent Effectgeneric_resilient_defense_buff_part3
    Query Count Context: #0 generic_resilient_defense_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags resilient_defense
    Blackboard Modify Context: #1 generic_resilient_defense_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Set value to 1 * CONTEXT_VALUE on blackboard generic_resilient_defense_buff
    Apply Effect Context: #7 generic_resilient_defense_buff_part3 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part3 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part3
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 generic_resilient_defense_buff_dispel_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags resilient_defense
    Blackboard Query Context: #8 hiddenability_pazvizsla01_heat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 5
    Modify Stat Context: #9 specialability_pazvizsla01_attack_crit_avoidance_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_mandalorian
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 50% (additive)
    Descriptive 50pct_attack_crit_avoidance_buff featcounter_50pct_attack_crit_avoidance_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #10 generic_ability_crit_avoidance_buff_50pct Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag 50pct_ability_crit_avoidance_buff , and does have tag 50pct_attack_crit_avoidance_buff
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive 50pct_ability_crit_avoidance_buff
    Effect expires on: Remove Persistent Effect50pct_attack_crit_avoidance_buff
    Blackboard Query Context: #11 hiddenability_pazvizsla01_overheat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 5
    Recover Context: #12 specialability_pazvizsla01_turnmeter_removal_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -15% Turn Meter (multiplicative)
    Descriptive delay
    Blackboard Query Context: #13 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #14 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #15 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #16 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #17 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #18 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #19 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #20 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #21 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #22 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #23 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #24 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #25 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #26 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #27 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #28 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #29 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #30 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #31 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #32 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #33 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #34 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #35 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #36 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #37 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #38 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #39 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #40 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #41 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #42 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Damage Context: #0 specialability_pazvizsla01_damage_u02 Physical
    For All from Enemy Side who are Alive
    Deals 93.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Modify Stat Context: #1 generic_breach_armor_all Physical
    For All from Enemy Side who are Alive
    Modify stat Armor by -25% (multiplicative)
    Descriptive countable_debuff clearable_debuff breach_debuff breach_part1 featcounter_breach_debuff razorcrest_breach_payout_tag ultimate_cooldown_reduction_executor
    Effect expires on: Death, Encounter End, 2x Full Turn Complete
    Modify Stat Context: #2 generic_breach_suppression_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Resistance by -25% (multiplicative)
    Effect is unresistable
    Descriptive clearable_debuff breach_debuff
    Effect expires on: Death, Encounter End, 2x Full Turn Complete, Remove Persistent Effectbreach_debuff
    Modify Stat Context: #3 generic_breach_speed_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptive clearable_debuff breach_debuff featcounter_breach_debuff
    Effect expires on: Death, Encounter End, 2x Full Turn Complete
    Blackboard Query Context: #4 pazvizsla01_resilient_defense_buff_less_than_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard generic_resilient_defense_buff value is less than 10
    Modify Stat Context: #5 generic_resilient_defense_buff_part1_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Descriptive resilient_defense resilient_defense_buff_part1 countable_buff clearable_buff
    Effect expires on: Death, Encounter End
    Apply Effect Context: #6 generic_resilient_defense_buff_part2 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part2 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part2
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Persistent Effect Add Instanceresilient_defense, Persistent Effect Remove Instanceresilient_defense, Add Persistent Effectgeneric_resilient_defense_buff_part3
    Query Count Context: #0 generic_resilient_defense_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags resilient_defense
    Blackboard Modify Context: #1 generic_resilient_defense_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Set value to 1 * CONTEXT_VALUE on blackboard generic_resilient_defense_buff
    Apply Effect Context: #7 generic_resilient_defense_buff_part3 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part3 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part3
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 generic_resilient_defense_buff_dispel_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags resilient_defense
    Blackboard Query Context: #8 hiddenability_pazvizsla01_heat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 5
    Modify Stat Context: #9 specialability_pazvizsla01_attack_crit_avoidance_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_mandalorian
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 50% (additive)
    Descriptive 50pct_attack_crit_avoidance_buff featcounter_50pct_attack_crit_avoidance_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #10 generic_ability_crit_avoidance_buff_50pct Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag 50pct_ability_crit_avoidance_buff , and does have tag 50pct_attack_crit_avoidance_buff
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive 50pct_ability_crit_avoidance_buff
    Effect expires on: Remove Persistent Effect50pct_attack_crit_avoidance_buff
    Blackboard Query Context: #11 hiddenability_pazvizsla01_overheat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 5
    Recover Context: #12 specialability_pazvizsla01_turnmeter_removal_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -15% Turn Meter (multiplicative)
    Descriptive delay
    Blackboard Query Context: #13 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #14 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #15 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #16 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #17 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #18 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #19 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #20 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #21 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #22 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #23 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #24 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #25 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #26 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #27 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #28 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #29 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #30 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #31 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #32 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #33 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #34 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #35 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #36 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #37 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #38 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #39 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #40 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #41 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #42 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Damage Context: #0 specialability_pazvizsla01_damage_u02 Physical
    For All from Enemy Side who are Alive
    Deals 93.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Modify Stat Context: #1 generic_breach_armor_all Physical
    For All from Enemy Side who are Alive
    Modify stat Armor by -25% (multiplicative)
    Descriptive countable_debuff clearable_debuff breach_debuff breach_part1 featcounter_breach_debuff razorcrest_breach_payout_tag ultimate_cooldown_reduction_executor
    Effect expires on: Death, Encounter End, 2x Full Turn Complete
    Modify Stat Context: #2 generic_breach_suppression_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Resistance by -25% (multiplicative)
    Effect is unresistable
    Descriptive clearable_debuff breach_debuff
    Effect expires on: Death, Encounter End, 2x Full Turn Complete, Remove Persistent Effectbreach_debuff
    Modify Stat Context: #3 generic_breach_speed_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptive clearable_debuff breach_debuff featcounter_breach_debuff
    Effect expires on: Death, Encounter End, 2x Full Turn Complete
    Modify Stat Context: #4 generic_critical_damage_debuff_all_two_turns Physical
    For All from Enemy Side who are Alive
    Modify stat Critical Damage by -50% (additive)
    Descriptive crit_damage_debuff featcounter_crit_damage_debuff clearable_debuff countable_debuff
    Effect expires on: Death, 2x Full Turn Complete, Encounter End
    Blackboard Query Context: #5 pazvizsla01_resilient_defense_buff_less_than_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard generic_resilient_defense_buff value is less than 10
    Modify Stat Context: #6 generic_resilient_defense_buff_part1_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Descriptive resilient_defense resilient_defense_buff_part1 countable_buff clearable_buff
    Effect expires on: Death, Encounter End
    Apply Effect Context: #7 generic_resilient_defense_buff_part2 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part2 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part2
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Persistent Effect Add Instanceresilient_defense, Persistent Effect Remove Instanceresilient_defense, Add Persistent Effectgeneric_resilient_defense_buff_part3
    Query Count Context: #0 generic_resilient_defense_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags resilient_defense
    Blackboard Modify Context: #1 generic_resilient_defense_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Set value to 1 * CONTEXT_VALUE on blackboard generic_resilient_defense_buff
    Apply Effect Context: #8 generic_resilient_defense_buff_part3 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part3 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part3
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 generic_resilient_defense_buff_dispel_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags resilient_defense
    Blackboard Query Context: #9 hiddenability_pazvizsla01_heat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 5
    Modify Stat Context: #10 specialability_pazvizsla01_attack_crit_avoidance_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_mandalorian
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 50% (additive)
    Descriptive 50pct_attack_crit_avoidance_buff featcounter_50pct_attack_crit_avoidance_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #11 generic_ability_crit_avoidance_buff_50pct Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag 50pct_ability_crit_avoidance_buff , and does have tag 50pct_attack_crit_avoidance_buff
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive 50pct_ability_crit_avoidance_buff
    Effect expires on: Remove Persistent Effect50pct_attack_crit_avoidance_buff
    Blackboard Query Context: #12 hiddenability_pazvizsla01_overheat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 5
    Recover Context: #13 specialability_pazvizsla01_turnmeter_removal_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -15% Turn Meter (multiplicative)
    Descriptive delay
    Blackboard Query Context: #14 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #15 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #16 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #17 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #18 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #19 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #20 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #21 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #22 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #23 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #24 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #25 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #26 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #27 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #28 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #29 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #30 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #31 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #32 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #33 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #34 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #35 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #36 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #37 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #38 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #39 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #40 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #41 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #42 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #43 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Damage Context: #0 specialability_pazvizsla01_damage_u03 Physical
    For All from Enemy Side who are Alive
    Deals 101% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Modify Stat Context: #1 generic_breach_armor_all Physical
    For All from Enemy Side who are Alive
    Modify stat Armor by -25% (multiplicative)
    Descriptive countable_debuff clearable_debuff breach_debuff breach_part1 featcounter_breach_debuff razorcrest_breach_payout_tag ultimate_cooldown_reduction_executor
    Effect expires on: Death, Encounter End, 2x Full Turn Complete
    Modify Stat Context: #2 generic_breach_suppression_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Resistance by -25% (multiplicative)
    Effect is unresistable
    Descriptive clearable_debuff breach_debuff
    Effect expires on: Death, Encounter End, 2x Full Turn Complete, Remove Persistent Effectbreach_debuff
    Modify Stat Context: #3 generic_breach_speed_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptive clearable_debuff breach_debuff featcounter_breach_debuff
    Effect expires on: Death, Encounter End, 2x Full Turn Complete
    Modify Stat Context: #4 generic_critical_damage_debuff_all_two_turns Physical
    For All from Enemy Side who are Alive
    Modify stat Critical Damage by -50% (additive)
    Descriptive crit_damage_debuff featcounter_crit_damage_debuff clearable_debuff countable_debuff
    Effect expires on: Death, 2x Full Turn Complete, Encounter End
    Blackboard Query Context: #5 pazvizsla01_resilient_defense_buff_less_than_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard generic_resilient_defense_buff value is less than 10
    Modify Stat Context: #6 generic_resilient_defense_buff_part1_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Descriptive resilient_defense resilient_defense_buff_part1 countable_buff clearable_buff
    Effect expires on: Death, Encounter End
    Apply Effect Context: #7 generic_resilient_defense_buff_part2 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part2 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part2
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Persistent Effect Add Instanceresilient_defense, Persistent Effect Remove Instanceresilient_defense, Add Persistent Effectgeneric_resilient_defense_buff_part3
    Query Count Context: #0 generic_resilient_defense_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags resilient_defense
    Blackboard Modify Context: #1 generic_resilient_defense_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Set value to 1 * CONTEXT_VALUE on blackboard generic_resilient_defense_buff
    Apply Effect Context: #8 generic_resilient_defense_buff_part3 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part3 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part3
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 generic_resilient_defense_buff_dispel_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags resilient_defense
    Blackboard Query Context: #9 hiddenability_pazvizsla01_heat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 5
    Modify Stat Context: #10 specialability_pazvizsla01_attack_crit_avoidance_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_mandalorian
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 50% (additive)
    Descriptive 50pct_attack_crit_avoidance_buff featcounter_50pct_attack_crit_avoidance_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #11 generic_ability_crit_avoidance_buff_50pct Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag 50pct_ability_crit_avoidance_buff , and does have tag 50pct_attack_crit_avoidance_buff
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive 50pct_ability_crit_avoidance_buff
    Effect expires on: Remove Persistent Effect50pct_attack_crit_avoidance_buff
    Blackboard Query Context: #12 hiddenability_pazvizsla01_overheat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 5
    Recover Context: #13 specialability_pazvizsla01_turnmeter_removal_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -15% Turn Meter (multiplicative)
    Descriptive delay
    Blackboard Query Context: #14 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #15 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #16 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #17 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #18 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #19 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #20 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #21 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #22 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #23 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #24 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #25 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #26 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #27 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #28 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #29 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #30 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #31 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #32 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #33 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #34 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #35 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #36 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #37 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #38 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #39 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #40 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #41 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #42 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #43 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Damage Context: #0 specialability_pazvizsla01_damage_u03 Physical
    For All from Enemy Side who are Alive
    Deals 101% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Modify Stat Context: #1 generic_breach_armor_all Physical
    For All from Enemy Side who are Alive
    Modify stat Armor by -25% (multiplicative)
    Descriptive countable_debuff clearable_debuff breach_debuff breach_part1 featcounter_breach_debuff razorcrest_breach_payout_tag ultimate_cooldown_reduction_executor
    Effect expires on: Death, Encounter End, 2x Full Turn Complete
    Modify Stat Context: #2 generic_breach_suppression_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Resistance by -25% (multiplicative)
    Effect is unresistable
    Descriptive clearable_debuff breach_debuff
    Effect expires on: Death, Encounter End, 2x Full Turn Complete, Remove Persistent Effectbreach_debuff
    Modify Stat Context: #3 generic_breach_speed_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptive clearable_debuff breach_debuff featcounter_breach_debuff
    Effect expires on: Death, Encounter End, 2x Full Turn Complete
    Modify Stat Context: #4 generic_critical_damage_debuff_all_two_turns Physical
    For All from Enemy Side who are Alive
    Modify stat Critical Damage by -50% (additive)
    Descriptive crit_damage_debuff featcounter_crit_damage_debuff clearable_debuff countable_debuff
    Effect expires on: Death, 2x Full Turn Complete, Encounter End
    Blackboard Query Context: #5 pazvizsla01_resilient_defense_buff_less_than_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard generic_resilient_defense_buff value is less than 10
    Modify Stat Context: #6 generic_resilient_defense_buff_part1_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Descriptive resilient_defense resilient_defense_buff_part1 countable_buff clearable_buff
    Effect expires on: Death, Encounter End
    Apply Effect Context: #7 generic_resilient_defense_buff_part2 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part2 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part2
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Persistent Effect Add Instanceresilient_defense, Persistent Effect Remove Instanceresilient_defense, Add Persistent Effectgeneric_resilient_defense_buff_part3
    Query Count Context: #0 generic_resilient_defense_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags resilient_defense
    Blackboard Modify Context: #1 generic_resilient_defense_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Set value to 1 * CONTEXT_VALUE on blackboard generic_resilient_defense_buff
    Apply Effect Context: #8 generic_resilient_defense_buff_part3 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part3 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part3
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 generic_resilient_defense_buff_dispel_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags resilient_defense
    Query Stat Context: #9 query_protection_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Protection value from this query into CONTEXT_VALUE
    Recover Context: #10 specialability_pazvizsla01_recover_protection_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_mandalorian
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% of last effect's CONTEXT_VALUES_SUM as Protection
    Blackboard Query Context: #11 hiddenability_pazvizsla01_heat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 5
    Modify Stat Context: #12 specialability_pazvizsla01_attack_crit_avoidance_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_mandalorian
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 50% (additive)
    Descriptive 50pct_attack_crit_avoidance_buff featcounter_50pct_attack_crit_avoidance_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #13 generic_ability_crit_avoidance_buff_50pct Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag 50pct_ability_crit_avoidance_buff , and does have tag 50pct_attack_crit_avoidance_buff
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive 50pct_ability_crit_avoidance_buff
    Effect expires on: Remove Persistent Effect50pct_attack_crit_avoidance_buff
    Blackboard Query Context: #14 hiddenability_pazvizsla01_overheat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 5
    Recover Context: #15 specialability_pazvizsla01_turnmeter_removal_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -15% Turn Meter (multiplicative)
    Descriptive delay
    Blackboard Query Context: #16 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #17 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #18 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #19 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #20 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #21 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #22 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #23 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #24 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #25 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #26 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #27 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #28 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #29 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #30 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #31 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #32 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #33 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #34 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #35 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #36 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #37 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #38 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #39 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #40 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #41 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #42 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #43 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #44 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #45 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #0 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Immunity Context: #1 specialability_pazvizsla01_daze_part1_1turn_CE Physical
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #2 specialability_pazvizsla01_daze_part2_1turn_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Damage Context: #3 specialability_pazvizsla01_damage_u03 Physical
    For All from Enemy Side who are Alive
    Deals 101% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Modify Stat Context: #4 generic_breach_armor_all Physical
    For All from Enemy Side who are Alive
    Modify stat Armor by -25% (multiplicative)
    Descriptive countable_debuff clearable_debuff breach_debuff breach_part1 featcounter_breach_debuff razorcrest_breach_payout_tag ultimate_cooldown_reduction_executor
    Effect expires on: Death, Encounter End, 2x Full Turn Complete
    Modify Stat Context: #5 generic_breach_suppression_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Resistance by -25% (multiplicative)
    Effect is unresistable
    Descriptive clearable_debuff breach_debuff
    Effect expires on: Death, Encounter End, 2x Full Turn Complete, Remove Persistent Effectbreach_debuff
    Modify Stat Context: #6 generic_breach_speed_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptive clearable_debuff breach_debuff featcounter_breach_debuff
    Effect expires on: Death, Encounter End, 2x Full Turn Complete
    Modify Stat Context: #7 generic_critical_damage_debuff_all_two_turns Physical
    For All from Enemy Side who are Alive
    Modify stat Critical Damage by -50% (additive)
    Descriptive crit_damage_debuff featcounter_crit_damage_debuff clearable_debuff countable_debuff
    Effect expires on: Death, 2x Full Turn Complete, Encounter End
    Blackboard Query Context: #8 pazvizsla01_resilient_defense_buff_less_than_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard generic_resilient_defense_buff value is less than 10
    Modify Stat Context: #9 generic_resilient_defense_buff_part1_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Descriptive resilient_defense resilient_defense_buff_part1 countable_buff clearable_buff
    Effect expires on: Death, Encounter End
    Apply Effect Context: #10 generic_resilient_defense_buff_part2 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part2 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part2
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Persistent Effect Add Instanceresilient_defense, Persistent Effect Remove Instanceresilient_defense, Add Persistent Effectgeneric_resilient_defense_buff_part3
    Query Count Context: #0 generic_resilient_defense_buff_count Unavoidable
    For Self who is Alive or Dead
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags resilient_defense
    Blackboard Modify Context: #1 generic_resilient_defense_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Set value to 1 * CONTEXT_VALUE on blackboard generic_resilient_defense_buff
    Apply Effect Context: #11 generic_resilient_defense_buff_part3 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_resilient_defense_buff_part3 , and does have tag resilient_defense
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_resilient_defense_buff_part3
    Effect expires on: Remove Persistent Effectresilient_defense
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 generic_resilient_defense_buff_dispel_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags resilient_defense
    Query Stat Context: #12 query_protection_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Protection value from this query into CONTEXT_VALUE
    Recover Context: #13 specialability_pazvizsla01_recover_protection_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_mandalorian
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% of last effect's CONTEXT_VALUES_SUM as Protection
    Blackboard Query Context: #14 hiddenability_pazvizsla01_heat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 5
    Modify Stat Context: #15 specialability_pazvizsla01_attack_crit_avoidance_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_mandalorian
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 50% (additive)
    Descriptive 50pct_attack_crit_avoidance_buff featcounter_50pct_attack_crit_avoidance_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #16 generic_ability_crit_avoidance_buff_50pct Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag 50pct_ability_crit_avoidance_buff , and does have tag 50pct_attack_crit_avoidance_buff
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive 50pct_ability_crit_avoidance_buff
    Effect expires on: Remove Persistent Effect50pct_attack_crit_avoidance_buff
    Blackboard Query Context: #17 hiddenability_pazvizsla01_overheat_blackboard_is_it_5_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 5
    Recover Context: #18 specialability_pazvizsla01_turnmeter_removal_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -15% Turn Meter (multiplicative)
    Descriptive delay
    Blackboard Query Context: #19 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #20 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #21 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #22 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #23 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #24 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #25 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #26 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #27 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #28 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #29 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #30 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #31 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #32 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #33 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #34 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #35 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #36 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #37 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #38 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #39 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #40 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #41 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #42 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
    Blackboard Query Context: #43 hiddenability_pazvizsla01_overheat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard overheat_blackboard value is greater than or equal to 20
    Modify Stat Context: #44 generic_overheat_debuff_part1_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag hiddenability_pazvizsla01_heat_is_maxed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive special_debuff special_overheat_debuff countable_special_debuff buff
    Effect expires on: Death
    Modify Stat Context: #45 generic_overheat_debuff_part2_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive overheat_debuff_part2
    Modify Stat Context: #46 generic_overheat_debuff_part3_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag special_overheat_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by -5% (additive)
    Descriptive overheat_debuff_part3
    Blackboard Query Context: #47 hiddenability_pazvizsla01_heat_blackboard_is_it_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard heat_blackboard value is greater than or equal to 10
    Modify Stat Context: #48 generic_heat_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Potency by 10% (additive)
    Descriptive special_buff special_heat_buff countable_special_buff buff
    Effect expires on: Death
 
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