Gain 3 stacks of Heat (max 10) or Overheat (max 20) until the end of the battle, which can't be copied, dispelled, or prevented.
- 5+ Stacks of Heat: Gain 1 stack of Resilient Defense (max 10) until the end of the encounter - 1+ Stack of Overheat: Deal an additional instance of True damage to target enemy, which can't be evaded
Gain 3 stacks of Heat (max 10) or Overheat (max 20) until the end of the battle, which can't be copied, dispelled, or prevented.
- 5+ Stacks of Heat: Gain 1 stack of Resilient Defense (max 10) until the end of the encounter - 1+ Stack of Overheat: Deal an additional instance of True damage to target enemy, which can't be evaded
Gain 3 stacks of Heat (max 10) or Overheat (max 20) until the end of the battle, which can't be copied, dispelled, or prevented.
- 5+ Stacks of Heat: Gain 1 stack of Resilient Defense (max 10) until the end of the encounter - 1+ Stack of Overheat: Deal an additional instance of True damage to target enemy, which can't be evaded
Gain 3 stacks of Heat (max 10) or Overheat (max 20) until the end of the battle, which can't be copied, dispelled, or prevented.
- 5+ Stacks of Heat: Gain 1 stack of Resilient Defense (max 10) until the end of the encounter - 1+ Stack of Overheat: Deal an additional instance of True damage to target enemy, which can't be evaded
Gain 3 stacks of Heat (max 10) or Overheat (max 20) until the end of the battle, which can't be copied, dispelled, or prevented.
- 5+ Stacks of Heat: Gain 1 stack of Resilient Defense (max 10) until the end of the encounter - 1+ Stack of Overheat: Deal an additional instance of True damage to target enemy, which can't be evaded
Gain 3 stacks of Heat (max 10) or Overheat (max 20) until the end of the battle, which can't be copied, dispelled, or prevented.
- 5+ Stacks of Heat: Gain 1 stack of Resilient Defense (max 10) until the end of the encounter - 1+ Stack of Overheat: Deal an additional instance of True damage to target enemy, which can't be evaded
Gain 3 stacks of Heat (max 10) or Overheat (max 20) until the end of the battle, which can't be copied, dispelled, or prevented.
- 5+ Stacks of Heat: Gain 1 stack of Resilient Defense (max 10) until the end of the encounter - 1+ Stack of Overheat: Deal an additional instance of True damage to target enemy, which can't be evaded
Gain 3 stacks of Heat (max 10) or Overheat (max 20) until the end of the battle, which can't be copied, dispelled, or prevented.
- 5+ Stacks of Heat: Gain 1 stack of Resilient Defense (max 10) until the end of the encounter - 1+ Stack of Overheat: Deal an additional instance of True damage to target enemy, which can't be evaded