• Paploo · Relic Tier List

  • Total Mats

    Credits 3.51M Carbonite Circuit Board 200 Bronzium Wiring 220 Chromium Transistor 180 Aurodium Heatsink 100 Electrium Conductor 80 Zinbiddle Card 50 Impulse Detector 40 Aeromagnifier 40 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 165 Incomplete Signal Data 170 Flawed Signal Data 175
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 33989 +2,286 +2,286
    Protection 49159 +1,100 +1,100
    Physical Damage 2633 +177 +177
    Special Damage 1395 +183 +183
    Armor 42.9% +2% +2%
    Resistance 23.8% +0.7% +0.7%
    Physical Critical Rating 27.96% +1.13% +1.13%
    Mastery 5 +5 +5
    Health Steal 20.75% +0.75% +0.75%

    Required Materials

    Credits 10K Carbonite Circuit Board 40
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 36905 +2,916 +5,202
    Protection 50259 +1,100 +2,200
    Physical Damage 2860 +227 +404
    Special Damage 1762 +367 +550
    Armor 45.2% +2.4% +4.4%
    Resistance 25.1% +1.3% +2.1%
    Physical Critical Rating 30.37% +2.42% +3.54%
    Mastery 10 +5 +10
    Health Steal 21.5% +0.75% +1.5%

    Required Materials

    Credits 25K Carbonite Circuit Board 30 Bronzium Wiring 40 Fragmented Signal Data 15
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 39803 +2,898 +8,100
    Protection 51359 +1,100 +3,300
    Physical Damage 3086 +226 +630
    Special Damage 2129 +367 +917
    Armor 47.3% +2.1% +6.5%
    Resistance 26.4% +1.3% +3.4%
    Physical Critical Rating 32.79% +2.42% +5.96%
    Mastery 15 +5 +15
    Health Steal 22.25% +0.75% +2.25%

    Required Materials

    Credits 50K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 20 Fragmented Signal Data 20 Incomplete Signal Data 15
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 42719 +2,916 +11,016
    Protection 52459 +1,100 +4,400
    Physical Damage 3312 +226 +856
    Special Damage 2496 +367 +1,284
    Armor 49.3% +2% +8.5%
    Resistance 27.8% +1.3% +4.7%
    Physical Critical Rating 35.17% +2.38% +8.33%
    Mastery 20 +5 +20
    Health Steal 23% +0.75% +3%

    Required Materials

    Credits 75K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 40 Fragmented Signal Data 20 Incomplete Signal Data 25
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 45617 +2,898 +13,914
    Protection 53559 +1,100 +5,500
    Physical Damage 3538 +226 +1,082
    Special Damage 2864 +368 +1,652
    Armor 51.2% +1.9% +10.4%
    Resistance 29% +1.2% +5.9%
    Physical Critical Rating 37.58% +2.42% +10.75%
    Mastery 25 +5 +25
    Health Steal 23.75% +0.75% +3.75%

    Required Materials

    Credits 100K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 30 Aurodium Heatsink 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 15
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 48533 +2,916 +16,830
    Protection 55759 +2,200 +7,700
    Physical Damage 3765 +227 +1,309
    Special Damage 3231 +367 +2,019
    Armor 53.4% +2.2% +12.6%
    Resistance 30.1% +1.2% +7.1%
    Physical Critical Rating 40% +2.42% +13.17%
    Mastery 35 +10 +35
    Health Steal 25.25% +1.5% +5.25%

    Required Materials

    Credits 250K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 30 Aurodium Heatsink 20 Electrium Conductor 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 25
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 51431 +2,898 +19,728
    Protection 57959 +2,200 +9,900
    Physical Damage 3990 +225 +1,534
    Special Damage 3598 +367 +2,386
    Armor 55.5% +2.1% +14.6%
    Resistance 31.3% +1.2% +8.3%
    Physical Critical Rating 42.42% +2.42% +15.58%
    Mastery 45 +10 +45
    Health Steal 26.75% +1.5% +6.75%

    Required Materials

    Credits 500K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 10 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 35
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 54347 +2,916 +22,644
    Protection 61259 +3,300 +13,200
    Physical Damage 4217 +227 +1,761
    Special Damage 3965 +367 +2,753
    Armor 57.8% +2.3% +16.9%
    Resistance 32.4% +1.1% +9.4%
    Physical Critical Rating 44.79% +2.37% +17.96%
    Mastery 60 +15 +60
    Health Steal 29% +2.25% +9%

    Required Materials

    Credits 1M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 45
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 67571 +13,224 +35,868
    Protection 81459 +20,200 +33,400
    Physical Damage 4312 +95 +1,856
    Special Damage 4150 +185 +2,938
    Armor 59% +1.3% +18.2%
    Resistance 33% +0.6% +9.9%
    Physical Critical Rating 46.5% +1.71% +19.67%
    Mastery 70 +10 +70
    Health Steal 30.5% +1.5% +10.5%

    Required Materials

    Credits 1.5M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 30 Incomplete Signal Data 30 Flawed Signal Data 55
 
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