Deal Special damage to target enemy and inflict Burning for 3 turns.
Damage: 19,910 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.143 | |
2 | 14 |
+5% Damage
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1.2 |
3 | 24 |
+5% Damage
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1.257 |
4 | 34 |
+10% Damage
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1.371 |
5 | 44 |
+10% Damage
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1.486 |
6 | 54 |
+10% Damage
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1.6 |
7 | 64 |
+15% Damage
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1.771 |
8 | 74 |
+20% Damage
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2.0 |
Deal Special damage to target enemy, Stun them for 1 turn, and inflict Shock and Speed Down for 3 turns. If the target already had Burning, inflict Expose for 2 turns. If the target already had Shock, inflict Shock for 3 turns on the weakest enemy that didn't already have it.
Damage: 19,910 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.212 | |
2 | 16 |
+5% Damage
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1.273 |
3 | 26 |
+5% Damage
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1.333 |
4 | 36 |
+10% Damage
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1.455 |
5 | 46 |
+10% Damage
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1.576 |
6 | 56 |
+15% Damage
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1.758 |
7 | 66 |
+20% Damage
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2.0 |
8 | 76 |
If the target already had Burning, inflict Expose for 2 turns; if the target already had Shock, inflict Shock for 3 turns on the weakest enemy that didn't already have it
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2.0 |
All allies recover Health equal to 20% of Kuiil's Max Health and Protection equal to 20% of Kuiil's Max Protection, doubled for Droid and Scoundrel allies. Scoundrel allies gain 25% Turn Meter. Scoundrel and Light Side Droid allies gain Mechanic's Savvy for 2 turns, which can't be copied.
Mechanic's Savvy provides different bonuses based on the ally's faction:
- Droids: +40% Offense; when defeated, revive with 80% Health and Protection
- Scoundrels: +20% Critical Chance, +40% Critical Damage and Defense Penetration
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 16 |
+5% Health and Protection recovery
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|
3 | 26 |
+5% Turn Meter
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|
4 | 36 |
+5% Health and Protection recovery
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|
5 | 46 |
+5% Turn Meter
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|
6 | 56 |
+5% Turn Meter
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|
7 | 66 |
+5% Turn Meter
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|
8 | 76 |
Scoundrel and Light Side Droid allies gain Mechanic's Savvy for 2 turns, which can't be copied Mechanic's Savvy provides different bonuses based on the ally's faction: - Droids: +40% Offense; when defeated, revive with 80% Health and Protection - Scoundrels: +20% Critical Chance, +40% Critical Damage and Defense Penetration ![]() ![]() |
At the start of battle, other Droid and Scoundrel allies gain 40% of Kuiil's Max Health, Offense, and Potency, and they gain 40% of Kuiil's Max Protection until the first time he is defeated.
Kuiil and Droid allies recover 20% Protection whenever an enemy is inflicted with Shock.
While IG-11 is an ally: Kuiil and IG-11 have +10% Health Steal and +30% Potency. Kuiil can't be critically hit or Stunned, and whenever IG-11 is critically hit he recovers 20% Protection.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
+5% Protection recovery on Shock
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|
3 | 28 |
+5% Health Steal
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|
4 | 38 |
+5% Protection recovery on Shock
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|
5 | 48 |
+10% Potency
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|
6 | 58 |
+5% Protection recovery on Shock
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|
7 | 68 |
+10% Potency
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|
8 | 84 |
At the start of battle, other Droid and Scoundrel allies gain 40% of Kuiil's Max Health, Offense, and Potency, and they gain 40% of Kuiil's Max Protection until the first time he is defeated
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Stats are for the maximum usable Gear Tier and 7 Star
Base ID: KUIIL