• A Different Path
    A Different Path
    Hunter
  • Modify Stat Context: #0 leaderability_badbatchhunter_health_BASE Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Health by 15% (multiplicative)
    Modify Stat Context: #1 leaderability_badbatchhunter_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Protection by 15% (multiplicative)
    Modify Stat Context: #2 leaderability_badbatchhunter_potency_BASE Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Potency by 30% (additive)
    Modify Stat Context: #0 leaderability_badbatchhunter_health_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Health by 35% (multiplicative)
    Modify Stat Context: #1 leaderability_badbatchhunter_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Protection by 15% (multiplicative)
    Modify Stat Context: #2 leaderability_badbatchhunter_potency_BASE Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Potency by 30% (additive)
    Modify Stat Context: #0 leaderability_badbatchhunter_health_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Health by 35% (multiplicative)
    Modify Stat Context: #1 leaderability_badbatchhunter_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Protection by 15% (multiplicative)
    Modify Stat Context: #2 leaderability_badbatchhunter_potency_BASE Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Potency by 30% (additive)
    Apply Effect Context: #3 leaderability_badbatchhunter_evasion_up_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectdodge_buff
    Modify Stat Context: #0 leaderability_badbatchhunter_crit_avoidance Unavoidable
    For Self who is Alive
    Modify stat Critical Avoidance by 50% (additive)
    Effect expires on: Remove Persistent Effectdodge_buff
    Modify Stat Context: #0 leaderability_badbatchhunter_health_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Health by 35% (multiplicative)
    Modify Stat Context: #1 leaderability_badbatchhunter_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Protection by 35% (multiplicative)
    Modify Stat Context: #2 leaderability_badbatchhunter_potency_BASE Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Potency by 30% (additive)
    Apply Effect Context: #3 leaderability_badbatchhunter_evasion_up_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectdodge_buff
    Modify Stat Context: #0 leaderability_badbatchhunter_crit_avoidance Unavoidable
    For Self who is Alive
    Modify stat Critical Avoidance by 50% (additive)
    Effect expires on: Remove Persistent Effectdodge_buff
    Modify Stat Context: #0 leaderability_badbatchhunter_health_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Health by 35% (multiplicative)
    Modify Stat Context: #1 leaderability_badbatchhunter_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Protection by 35% (multiplicative)
    Modify Stat Context: #2 leaderability_badbatchhunter_potency_BASE Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Potency by 30% (additive)
    Apply Effect Context: #3 leaderability_badbatchhunter_evasion_up_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectdodge_buff
    Modify Stat Context: #0 leaderability_badbatchhunter_crit_avoidance Unavoidable
    For Self who is Alive
    Modify stat Critical Avoidance by 50% (additive)
    Effect expires on: Remove Persistent Effectdodge_buff
    Apply Effect Context: #4 leaderability_badbatchhunter_target_lock_start_move_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 leaderability_badbatchhunter_target_lock_counter_reduction_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #0 leaderability_badbatchhunter_health_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Health by 35% (multiplicative)
    Modify Stat Context: #1 leaderability_badbatchhunter_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Protection by 35% (multiplicative)
    Modify Stat Context: #2 leaderability_badbatchhunter_potency_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Potency by 50% (additive)
    Apply Effect Context: #3 leaderability_badbatchhunter_evasion_up_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectdodge_buff
    Modify Stat Context: #0 leaderability_badbatchhunter_crit_avoidance Unavoidable
    For Self who is Alive
    Modify stat Critical Avoidance by 50% (additive)
    Effect expires on: Remove Persistent Effectdodge_buff
    Apply Effect Context: #4 leaderability_badbatchhunter_target_lock_start_move_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 leaderability_badbatchhunter_target_lock_counter_reduction_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #0 leaderability_badbatchhunter_health_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Health by 35% (multiplicative)
    Modify Stat Context: #1 leaderability_badbatchhunter_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Protection by 35% (multiplicative)
    Modify Stat Context: #2 leaderability_badbatchhunter_potency_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Potency by 50% (additive)
    Apply Effect Context: #3 leaderability_badbatchhunter_evasion_up_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectdodge_buff
    Modify Stat Context: #0 leaderability_badbatchhunter_crit_avoidance Unavoidable
    For Self who is Alive
    Modify stat Critical Avoidance by 50% (additive)
    Effect expires on: Remove Persistent Effectdodge_buff
    Apply Effect Context: #4 leaderability_badbatchhunter_target_lock_start_move_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 leaderability_badbatchhunter_target_lock_counter_reduction_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Effect expires on: Round End
    Apply Effect Context: #5 leaderability_badbatchhunter_expose_handler_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Pre Damagephysical_damage, Pre Damagespecial_damage, Pre Damageunmitigable_damage
    Apply Effect Context: #0 leaderability_badbatchhunter_expose_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    This effect will FILTER target unit(s) that unknown unit targets (report this in swgoh.gg discord)
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Receive Damageexpose_damage
    Child effects are applied on: Receive Damageexpose_damage
    Recover Context: #0 leaderability_badbatchhunter_expose_delay_droid_separatist Unavoidable
    For Self who is Alive and is affiliation_separatist or species_droid or not role_raidboss or not galactic_legend
    Recover -100% Turn Meter (multiplicative)
    Descriptive delay
    Recover Context: #1 leaderability_badbatchhunter_expose_delay_other Unavoidable
    For Self who is Alive and is not affiliation_separatist or not species_droid or not role_raidboss or not galactic_legend
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Modify Stat Context: #0 leaderability_badbatchhunter_health_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Health by 35% (multiplicative)
    Modify Stat Context: #1 leaderability_badbatchhunter_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Protection by 35% (multiplicative)
    Modify Stat Context: #2 leaderability_badbatchhunter_potency_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Modify stat Potency by 50% (additive)
    Apply Effect Context: #3 leaderability_badbatchhunter_evasion_up_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectdodge_buff
    Modify Stat Context: #0 leaderability_badbatchhunter_crit_avoidance Unavoidable
    For Self who is Alive
    Modify stat Critical Avoidance by 50% (additive)
    Effect expires on: Remove Persistent Effectdodge_buff
    Apply Effect Context: #4 leaderability_badbatchhunter_target_lock_start_move_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 leaderability_badbatchhunter_target_lock_counter_reduction_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Effect expires on: Round End
    Apply Effect Context: #5 leaderability_badbatchhunter_expose_handler_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Pre Damagephysical_damage, Pre Damagespecial_damage, Pre Damageunmitigable_damage
    Apply Effect Context: #0 leaderability_badbatchhunter_expose_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    This effect will FILTER target unit(s) that unknown unit targets (report this in swgoh.gg discord)
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Receive Damageexpose_damage
    Child effects are applied on: Receive Damageexpose_damage
    Recover Context: #0 leaderability_badbatchhunter_expose_delay_droid_separatist Unavoidable
    For Self who is Alive and is affiliation_separatist or species_droid or not role_raidboss or not galactic_legend
    Recover -100% Turn Meter (multiplicative)
    Descriptive delay
    Recover Context: #1 leaderability_badbatchhunter_expose_delay_other Unavoidable
    For Self who is Alive and is not affiliation_separatist or not species_droid or not role_raidboss or not galactic_legend
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Apply Effect Context: #6 leaderability_badbatchhunter_defense_up_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectarmor_buff
    Apply Effect Context: #0 leaderability_badbatchhunter_defense_up_damage_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Remove Persistent Effectarmor_buff
    Child effectis applied on: Perform Move
    Damage Context: #0 leaderability_badbatchhunter_defense_up_damage Unavoidable
    For All from Enemy Side who are Alive
    Deals 120% of the attacker's Physical Damage to target(s)
    Damage variance is 0
    Descriptive unmitigable_damage
    Apply Effect Context: #7 leaderability_badbatchhunter_defense_up_damage_handler_all Unavoidable
    For All from Ally Side who are Alive and is affiliation_badbatch
    Where an active effect does have tag armor_buff
    Apply child effect(s) based on condition triggers
    Effect expires on: Remove Persistent Effectarmor_buff
    Child effectis applied on: Perform Move
    Damage Context: #0 leaderability_badbatchhunter_defense_up_damage Unavoidable
    For All from Enemy Side who are Alive
    Deals 120% of the attacker's Physical Damage to target(s)
    Damage variance is 0
    Descriptive unmitigable_damage
 
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