• Commanding Shot
    Commanding Shot
    General Hux
  • Query Count Context: #0 generic_query_advantage_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 basicability_generalhux_advantage_handler Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Critical
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Damage Context: #2 basicability_generalhux_damage_BASE Mental
    For Current Target from Enemy Side who is Alive
    Deals 125% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Query Count Context: #0 generic_query_advantage_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 basicability_generalhux_advantage_handler Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Critical
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Damage Context: #2 basicability_generalhux_damage_u01 Mental
    For Current Target from Enemy Side who is Alive
    Deals 131.3% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Query Count Context: #0 generic_query_advantage_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 basicability_generalhux_advantage_handler Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Critical
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Damage Context: #2 basicability_generalhux_damage_u02 Mental
    For Current Target from Enemy Side who is Alive
    Deals 137.5% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Query Count Context: #0 generic_query_advantage_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 basicability_generalhux_advantage_handler Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Critical
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Damage Context: #2 basicability_generalhux_damage_u03 Mental
    For Current Target from Enemy Side who is Alive
    Deals 150% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Query Count Context: #0 generic_query_advantage_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 basicability_generalhux_advantage_handler Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Critical
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Damage Context: #2 basicability_generalhux_damage_u04 Mental
    For Current Target from Enemy Side who is Alive
    Deals 162.5% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Query Count Context: #0 generic_query_advantage_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 basicability_generalhux_advantage_handler Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Critical
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Damage Context: #2 basicability_generalhux_damage_u05 Mental
    For Current Target from Enemy Side who is Alive
    Deals 181.3% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Query Count Context: #0 generic_query_advantage_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 basicability_generalhux_advantage_handler Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Critical
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Damage Context: #2 basicability_generalhux_damage_u06 Mental
    For Current Target from Enemy Side who is Alive
    Deals 200% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Query Count Context: #0 generic_query_advantage_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 basicability_generalhux_advantage_handler Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Critical
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Damage Context: #2 basicability_generalhux_damage_u06 Mental
    For Current Target from Enemy Side who is Alive
    Deals 200% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Recover Context: #3 generic_quicken_single_25 Unavoidable
    For Self who is Alive
    Recover 25% Turn Meter (multiplicative)
    Descriptive speed_recovery
 
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