• Gar Saxon · Relic Tier List

  • Total Mats

    Credits 3.51M Carbonite Circuit Board 200 Bronzium Wiring 220 Chromium Transistor 180 Aurodium Heatsink 100 Electrium Conductor 80 Zinbiddle Card 50 Impulse Detector 40 Aeromagnifier 40 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 165 Incomplete Signal Data 170 Flawed Signal Data 175
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 21861 +2,286 +2,286
    Protection 39184 +1,100 +1,100
    Physical Damage 2980 +178 +178
    Special Damage 1095 +182 +182
    Armor 40.2% +2.2% +2.2%
    Resistance 25.2% +0.6% +0.6%
    Physical Critical Rating 29.25% +1.12% +1.12%
    Mastery 5 +5 +5
    Health Steal 25.75% +0.75% +0.75%

    Required Materials

    Credits 10K Carbonite Circuit Board 40
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 24777 +2,916 +5,202
    Protection 40284 +1,100 +2,200
    Physical Damage 3207 +227 +405
    Special Damage 1463 +368 +550
    Armor 42.7% +2.6% +4.8%
    Resistance 26.6% +1.4% +2%
    Physical Critical Rating 31.63% +2.38% +3.5%
    Mastery 10 +5 +10
    Health Steal 26.5% +0.75% +1.5%

    Required Materials

    Credits 25K Carbonite Circuit Board 30 Bronzium Wiring 40 Fragmented Signal Data 15
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 27675 +2,898 +8,100
    Protection 41384 +1,100 +3,300
    Physical Damage 3432 +225 +630
    Special Damage 1830 +367 +917
    Armor 45.1% +2.3% +7.1%
    Resistance 27.8% +1.2% +3.2%
    Physical Critical Rating 34.04% +2.42% +5.92%
    Mastery 15 +5 +15
    Health Steal 27.25% +0.75% +2.25%

    Required Materials

    Credits 50K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 20 Fragmented Signal Data 20 Incomplete Signal Data 15
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 30591 +2,916 +11,016
    Protection 42484 +1,100 +4,400
    Physical Damage 3659 +227 +857
    Special Damage 2197 +367 +1,284
    Armor 47.2% +2.2% +9.3%
    Resistance 29% +1.2% +4.4%
    Physical Critical Rating 36.46% +2.42% +8.33%
    Mastery 20 +5 +20
    Health Steal 28% +0.75% +3%

    Required Materials

    Credits 75K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 40 Fragmented Signal Data 20 Incomplete Signal Data 25
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 33489 +2,898 +13,914
    Protection 43584 +1,100 +5,500
    Physical Damage 3884 +225 +1,082
    Special Damage 2564 +367 +1,651
    Armor 49.3% +2% +11.3%
    Resistance 30.2% +1.2% +5.6%
    Physical Critical Rating 38.88% +2.42% +10.75%
    Mastery 25 +5 +25
    Health Steal 28.75% +0.75% +3.75%

    Required Materials

    Credits 100K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 30 Aurodium Heatsink 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 15
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 36405 +2,916 +16,830
    Protection 45784 +2,200 +7,700
    Physical Damage 4111 +227 +1,309
    Special Damage 2931 +367 +2,018
    Armor 51.6% +2.4% +13.7%
    Resistance 31.4% +1.2% +6.8%
    Physical Critical Rating 41.29% +2.42% +13.17%
    Mastery 35 +10 +35
    Health Steal 30.25% +1.5% +5.25%

    Required Materials

    Credits 250K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 30 Aurodium Heatsink 20 Electrium Conductor 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 25
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 39303 +2,898 +19,728
    Protection 47984 +2,200 +9,900
    Physical Damage 4337 +226 +1,535
    Special Damage 3299 +368 +2,386
    Armor 53.9% +2.2% +15.9%
    Resistance 32.5% +1.1% +7.9%
    Physical Critical Rating 43.71% +2.42% +15.58%
    Mastery 45 +10 +45
    Health Steal 31.75% +1.5% +6.75%

    Required Materials

    Credits 500K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 10 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 35
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 42219 +2,916 +22,644
    Protection 51284 +3,300 +13,200
    Physical Damage 4563 +226 +1,761
    Special Damage 3666 +367 +2,753
    Armor 56.3% +2.5% +18.4%
    Resistance 33.6% +1.1% +9%
    Physical Critical Rating 46.08% +2.37% +17.96%
    Mastery 60 +15 +60
    Health Steal 34% +2.25% +9%

    Required Materials

    Credits 1M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 45
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 55443 +13,224 +35,868
    Protection 71484 +20,200 +33,400
    Physical Damage 4659 +96 +1,857
    Special Damage 3851 +185 +2,938
    Armor 57.7% +1.4% +19.7%
    Resistance 34.1% +0.5% +9.5%
    Physical Critical Rating 47.79% +1.71% +19.67%
    Mastery 70 +10 +70
    Health Steal 35.5% +1.5% +10.5%

    Required Materials

    Credits 1.5M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 30 Incomplete Signal Data 30 Flawed Signal Data 55
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord