• Coruscant Underworld Police · Relic Tier List

  • Total Mats

    200
    Carbonite Circuit Board
    220
    Bronzium Wiring
    180
    Chromium Transistor
    100
    Aurodium Heatsink
    80
    Electrium Conductor
    50
    Zinbiddle Card
    40
    Impulse Detector
    40
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    165
    Fragmented Signal Data
    170
    Incomplete Signal Data
    175
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 38854 +1980 +1980
    Physical Damage 3135 +202 +202
    Special Damage 2192 +264 +264
    Armor 33.56% +1.78% +1.78%
    Resistance 35.77% +0.72% +0.72%
    Physical Critical Chance 49.58% +3.92% +3.92%
    Mastery 5 +5 +5
    Special Critical Chance 12.33% +1.5% +1.5%
    Critical Damage 151.5% +1.5% +1.5%
    Dodge Chance 3.75% +1.75% +1.75%
    Deflection Chance 3.75% +1.75% +1.75%

    Required Materials

    1k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 41770 +2916 +4896
    Physical Damage 3373 +238 +440
    Special Damage 2581 +389 +653
    Armor 35.9% +2.34% +4.12%
    Resistance 36.79% +1.02% +1.74%
    Physical Critical Chance 53.92% +4.33% +8.25%
    Mastery 10 +5 +10
    Special Critical Chance 13.83% +1.5% +3%
    Critical Damage 153% +1.5% +3%
    Dodge Chance 5.5% +1.75% +3.5%
    Deflection Chance 5.5% +1.75% +3.5%

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 44668 +2898 +7794
    Physical Damage 3611 +238 +678
    Special Damage 2967 +386 +1039
    Armor 38.02% +2.12% +6.23%
    Resistance 37.77% +0.99% +2.73%
    Physical Critical Chance 58.25% +4.33% +12.58%
    Mastery 15 +5 +15
    Special Critical Chance 15.33% +1.5% +4.5%
    Critical Damage 154.5% +1.5% +4.5%
    Dodge Chance 7.25% +1.75% +5.25%
    Deflection Chance 7.25% +1.75% +5.25%

    Required Materials

    5k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 47584 +2916 +10710
    Physical Damage 3849 +238 +916
    Special Damage 3356 +389 +1428
    Armor 40.06% +2.04% +8.27%
    Resistance 38.73% +0.96% +3.68%
    Physical Critical Chance 62.58% +4.33% +16.92%
    Mastery 20 +5 +20
    Special Critical Chance 16.83% +1.5% +6%
    Critical Damage 156% +1.5% +6%
    Dodge Chance 9% +1.75% +7%
    Deflection Chance 9% +1.75% +7%

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 50482 +2898 +13608
    Physical Damage 4087 +238 +1154
    Special Damage 3742 +386 +1814
    Armor 41.91% +1.86% +10.13%
    Resistance 39.66% +0.93% +4.61%
    Physical Critical Chance 66.92% +4.33% +21.25%
    Mastery 25 +5 +25
    Special Critical Chance 18.33% +1.5% +7.5%
    Critical Damage 157.5% +1.5% +7.5%
    Dodge Chance 10.75% +1.75% +8.75%
    Deflection Chance 10.75% +1.75% +8.75%

    Required Materials

    1k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 53380 +2898 +16506
    Physical Damage 4325 +238 +1392
    Special Damage 4129 +387 +2201
    Armor 43.66% +1.75% +11.88%
    Resistance 40.56% +0.9% +5.51%
    Physical Critical Chance 72.75% +5.83% +27.08%
    Mastery 35 +10 +35
    Special Critical Chance 21.33% +3% +10.5%
    Critical Damage 160.5% +3% +10.5%
    Dodge Chance 14.25% +3.5% +12.25%
    Deflection Chance 14.25% +3.5% +12.25%

    Required Materials

    25k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 56296 +2916 +19422
    Physical Damage 4563 +238 +1630
    Special Damage 4518 +389 +2590
    Armor 45.35% +1.69% +13.57%
    Resistance 41.49% +0.93% +6.44%
    Physical Critical Chance 78.58% +5.83% +32.92%
    Mastery 45 +10 +45
    Special Critical Chance 24.33% +3% +13.5%
    Critical Damage 163.5% +3% +13.5%
    Dodge Chance 17.75% +3.5% +15.75%
    Deflection Chance 17.75% +3.5% +15.75%

    Required Materials

    5k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 59212 +2916 +22338
    Physical Damage 4801 +238 +1868
    Special Damage 4906 +388 +2978
    Armor 46.94% +1.59% +15.16%
    Resistance 42.33% +0.85% +7.29%
    Physical Critical Chance 85.92% +7.33% +40.25%
    Mastery 60 +15 +60
    Special Critical Chance 28.83% +4.5% +18%
    Critical Damage 168% +4.5% +18%
    Dodge Chance 23% +5.25% +21%
    Deflection Chance 23% +5.25% +21%

    Required Materials

    1m
    Credits
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    45
    Flawed Signal Data
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 66662 +7450 +29788
    Physical Damage 4849 +48 +1916
    Special Damage 4966 +60 +3038
    Armor 47.2% +0.26% +15.42%
    Resistance 42.44% +0.1% +7.39%
    Physical Critical Chance 89.5% +3.58% +43.83%
    Mastery 70 +10 +70
    Special Critical Chance 31.83% +3% +21%
    Critical Damage 171% +3% +21%
    Dodge Chance 26.5% +3.5% +24.5%
    Deflection Chance 26.5% +3.5% +24.5%

    Required Materials

    2m
    Credits
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    30
    Fragmented Signal Data
    30
    Incomplete Signal Data
    55
    Flawed Signal Data
 
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