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Clone Sergeant - Phase I

Clone Sergeant - Phase I

Clone Attacker with AoE damage and Turn Meter Reduction

  • Power
    26367
  • Speed
    127
  • Health
    34,455
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Alignment / Role / Affiliations
Light Side Attacker Clone Trooper Galactic Republic
  • Clone Sergeant - Phase I · Relic Tier List

  • Total Mats

    200
    Carbonite Circuit Board
    220
    Bronzium Wiring
    140
    Chromium Transistor
    60
    Aurodium Heatsink
    40
    Electrium Conductor
    10
    Zinbiddle Card
    115
    Fragmented Signal Data
    115
    Incomplete Signal Data
    75
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 35841 +1386 +1386
    Physical Damage 3733 +345 +345
    Special Damage 1811 +293 +293
    Armor 33.42% +1.57% +1.57%
    Resistance 18.11% +0.74% +0.74%
    Physical Critical Chance 57.83% +4.08% +4.08%
    Mastery 5 +5 +5
    Critical Damage 151.5% +1.5% +1.5%
    Special Critical Chance 14% +1.5% +1.5%

    Required Materials

    10k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 38595 +2754 +4140
    Physical Damage 4113 +380 +725
    Special Damage 2287 +476 +769
    Armor 35.7% +2.28% +3.85%
    Resistance 19.56% +1.45% +2.19%
    Physical Critical Chance 62.29% +4.46% +8.54%
    Mastery 10 +5 +10
    Critical Damage 153% +1.5% +3%
    Special Critical Chance 15.5% +1.5% +3%

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 41349 +2754 +6894
    Physical Damage 4492 +379 +1104
    Special Damage 2765 +478 +1247
    Armor 37.84% +2.13% +5.98%
    Resistance 21.05% +1.49% +3.68%
    Physical Critical Chance 66.75% +4.46% +13%
    Mastery 15 +5 +15
    Critical Damage 154.5% +1.5% +4.5%
    Special Critical Chance 17% +1.5% +4.5%

    Required Materials

    50k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 44103 +2754 +9648
    Physical Damage 4873 +381 +1485
    Special Damage 3240 +475 +1722
    Armor 39.83% +1.99% +7.98%
    Resistance 22.4% +1.35% +5.03%
    Physical Critical Chance 71.25% +4.5% +17.5%
    Mastery 20 +5 +20
    Critical Damage 156% +1.5% +6%
    Special Critical Chance 18.5% +1.5% +6%

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 46839 +2736 +12384
    Physical Damage 5252 +379 +1864
    Special Damage 3718 +478 +2200
    Armor 41.65% +1.82% +9.79%
    Resistance 23.79% +1.39% +6.42%
    Physical Critical Chance 75.71% +4.46% +21.96%
    Mastery 25 +5 +25
    Critical Damage 157.5% +1.5% +7.5%
    Special Critical Chance 20% +1.5% +7.5%

    Required Materials

    100k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 49611 +2772 +15156
    Physical Damage 5763 +511 +2375
    Special Damage 4324 +606 +2806
    Armor 43.46% +1.81% +11.6%
    Resistance 25.04% +1.25% +7.68%
    Physical Critical Chance 81.71% +6% +27.96%
    Mastery 35 +10 +35
    Critical Damage 160.5% +3% +10.5%
    Special Critical Chance 23% +3% +10.5%

    Required Materials

    250k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 52365 +2754 +17910
    Physical Damage 6272 +509 +2884
    Special Damage 4932 +608 +3414
    Armor 45.07% +1.61% +13.21%
    Resistance 26.34% +1.3% +8.97%
    Physical Critical Chance 87.67% +5.96% +33.92%
    Mastery 45 +10 +45
    Critical Damage 163.5% +3% +13.5%
    Special Critical Chance 26% +3% +13.5%

    Required Materials

    500k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
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