• B2 Super Battle Droid · Relic Tier List

  • Total Mats

    Credits 3.51M Carbonite Circuit Board 200 Bronzium Wiring 220 Chromium Transistor 180 Aurodium Heatsink 100 Electrium Conductor 80 Zinbiddle Card 50 Impulse Detector 40 Aeromagnifier 40 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 165 Incomplete Signal Data 170 Flawed Signal Data 175
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 26445 +2,286 +2,286
    Protection 48297 +1,100 +1,100
    Physical Damage 2341 +178 +178
    Special Damage 1492 +182 +182
    Armor 39.5% +2.2% +2.2%
    Resistance 38.6% +0.5% +0.5%
    Physical Critical Rating 27.42% +1.12% +1.12%
    Mastery 5 +5 +5
    Health Steal 20.75% +0.75% +0.75%

    Required Materials

    Credits 10K Carbonite Circuit Board 40
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 29361 +2,916 +5,202
    Protection 49397 +1,100 +2,200
    Physical Damage 2568 +227 +405
    Special Damage 1859 +367 +549
    Armor 42.2% +2.6% +4.8%
    Resistance 39.5% +0.9% +1.4%
    Physical Critical Rating 29.83% +2.42% +3.54%
    Mastery 10 +5 +10
    Health Steal 21.5% +0.75% +1.5%

    Required Materials

    Credits 25K Carbonite Circuit Board 30 Bronzium Wiring 40 Fragmented Signal Data 15
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 32259 +2,898 +8,100
    Protection 50497 +1,100 +3,300
    Physical Damage 2793 +225 +630
    Special Damage 2226 +367 +916
    Armor 44.6% +2.4% +7.2%
    Resistance 40.3% +0.8% +2.2%
    Physical Critical Rating 32.25% +2.42% +5.96%
    Mastery 15 +5 +15
    Health Steal 22.25% +0.75% +2.25%

    Required Materials

    Credits 50K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 20 Fragmented Signal Data 20 Incomplete Signal Data 15
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 35175 +2,916 +11,016
    Protection 51597 +1,100 +4,400
    Physical Damage 3020 +227 +857
    Special Damage 2594 +368 +1,284
    Armor 46.8% +2.2% +9.5%
    Resistance 41.2% +0.9% +3.1%
    Physical Critical Rating 34.62% +2.38% +8.33%
    Mastery 20 +5 +20
    Health Steal 23% +0.75% +3%

    Required Materials

    Credits 75K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 40 Fragmented Signal Data 20 Incomplete Signal Data 25
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 38073 +2,898 +13,914
    Protection 52697 +1,100 +5,500
    Physical Damage 3245 +225 +1,082
    Special Damage 2961 +367 +1,651
    Armor 48.8% +2% +11.5%
    Resistance 42% +0.8% +3.9%
    Physical Critical Rating 37.04% +2.42% +10.75%
    Mastery 25 +5 +25
    Health Steal 23.75% +0.75% +3.75%

    Required Materials

    Credits 100K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 30 Aurodium Heatsink 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 15
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 40989 +2,916 +16,830
    Protection 54897 +2,200 +7,700
    Physical Damage 3472 +227 +1,309
    Special Damage 3328 +367 +2,018
    Armor 51.3% +2.5% +13.9%
    Resistance 42.8% +0.8% +4.7%
    Physical Critical Rating 39.46% +2.42% +13.17%
    Mastery 35 +10 +35
    Health Steal 25.25% +1.5% +5.25%

    Required Materials

    Credits 250K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 30 Aurodium Heatsink 20 Electrium Conductor 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 25
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 43887 +2,898 +19,728
    Protection 57097 +2,200 +9,900
    Physical Damage 3698 +226 +1,535
    Special Damage 3695 +367 +2,385
    Armor 53.5% +2.2% +16.2%
    Resistance 43.6% +0.8% +5.4%
    Physical Critical Rating 41.87% +2.42% +15.58%
    Mastery 45 +10 +45
    Health Steal 26.75% +1.5% +6.75%

    Required Materials

    Credits 500K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 10 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 35
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 46803 +2,916 +22,644
    Protection 60397 +3,300 +13,200
    Physical Damage 3924 +226 +1,761
    Special Damage 4062 +367 +2,752
    Armor 56% +2.5% +18.7%
    Resistance 44.3% +0.8% +6.2%
    Physical Critical Rating 44.29% +2.42% +18%
    Mastery 60 +15 +60
    Health Steal 29% +2.25% +9%

    Required Materials

    Credits 1M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 45
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 60027 +13,224 +35,868
    Protection 80597 +20,200 +33,400
    Physical Damage 4020 +96 +1,857
    Special Damage 4247 +185 +2,937
    Armor 57.4% +1.4% +20%
    Resistance 44.7% +0.3% +6.5%
    Physical Critical Rating 45.96% +1.67% +19.67%
    Mastery 70 +10 +70
    Health Steal 30.5% +1.5% +10.5%

    Required Materials

    Credits 1.5M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 30 Incomplete Signal Data 30 Flawed Signal Data 55
 
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