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Vulture Droid
Buzz Droid Barrage
Vulture Droid
Persistent Separatist Attacker that inflicts Buzz Droids and is replaced when defeated
Power
45142
Speed
177
Health
85,088
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Alignment / Role / Affiliations
Dark Side
Attacker
Droid
Separatist
Hidden Categories
alignment_dark
affiliation_separatist_droid
selftag_vulturedroid
crewless
any_obtainable
Buzz Droid Barrage
Vulture Droid
Level 1
Enter Battle:
Inflict 1 Buzz Droid on all enemies.
Apply Effect
Context: #0
hardwareability_vulturedroid01_enterbattle_handler_BASE
Unavoidable
For
Self
who is
Alive or Dead
Apply child effect(s) based on condition triggers
Child effects are applied on:
Reinforced
Script Component
Context: #0
hardware_vfx_marker
Unavoidable
Generic ScriptComponent with params: []
Descriptive
hardware_vfx
Modify Stat
Context: #1
generic_buzz_droid_part1_all_unresistable
Physical
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
generic_buzz_droid_max_stack_marker
Modify stat
Armor
by
-50%
(multiplicative)
Effect is unresistable
Descriptive
buzz_droid_debuff
countable_debuff
clearable_debuff
Modify Stat
Context: #2
generic_buzz_droid_part2
Unavoidable
For
All
from
Both Sides
who are
Alive
Where an active effect doesn't have tag
generic_buzz_droid_part2
, and does have tag
buzz_droid_debuff
Modify stat
Resistance
by
-50%
(multiplicative)
Effect is unresistable
Descriptive
generic_buzz_droid_part2
Effect expires on:
Remove Persistent Effect
buzz_droid_debuff
Level 2
Enter Battle:
Inflict 1 Buzz Droid on all enemies and Blind them for 2 turns.
Apply Effect
Context: #0
hardwareability_vulturedroid01_enterbattle_handler_u01
Unavoidable
For
Self
who is
Alive or Dead
Apply child effect(s) based on condition triggers
Child effects are applied on:
Reinforced
Script Component
Context: #0
hardware_vfx_marker
Unavoidable
Generic ScriptComponent with params: []
Descriptive
hardware_vfx
Modify Stat
Context: #1
generic_buzz_droid_part1_all_unresistable
Physical
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
generic_buzz_droid_max_stack_marker
Modify stat
Armor
by
-50%
(multiplicative)
Effect is unresistable
Descriptive
buzz_droid_debuff
countable_debuff
clearable_debuff
Modify Stat
Context: #2
generic_buzz_droid_part2
Unavoidable
For
All
from
Both Sides
who are
Alive
Where an active effect doesn't have tag
generic_buzz_droid_part2
, and does have tag
buzz_droid_debuff
Modify stat
Resistance
by
-50%
(multiplicative)
Effect is unresistable
Descriptive
generic_buzz_droid_part2
Effect expires on:
Remove Persistent Effect
buzz_droid_debuff
Modify Stat
Context: #3
hardwareability_vulturedroid01_blind_all_enemies
Physical
For
All
from
Enemy Side
who are
Alive
Modify stat
Accuracy
by
-999,900%
(additive)
Descriptive
blind_debuff
featcounter_blind_debuff
countable_debuff
clearable_debuff
Effect expires on:
Death
,
Was Dodged
,
Encounter End
,
2x
Full Turn Complete
Level 3
Enter Battle:
Inflict 1 Buzz Droid on all enemies and Blind them for 2 turns. Additionally, call a random Droid ally to assist.
Apply Effect
Context: #0
hardwareability_vulturedroid01_enterbattle_handler_u02
Unavoidable
For
Self
who is
Alive or Dead
Apply child effect(s) based on condition triggers
Child effects are applied on:
Reinforced
Script Component
Context: #0
hardware_vfx_marker
Unavoidable
Generic ScriptComponent with params: []
Descriptive
hardware_vfx
Modify Stat
Context: #1
generic_buzz_droid_part1_all_unresistable
Physical
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
generic_buzz_droid_max_stack_marker
Modify stat
Armor
by
-50%
(multiplicative)
Effect is unresistable
Descriptive
buzz_droid_debuff
countable_debuff
clearable_debuff
Modify Stat
Context: #2
generic_buzz_droid_part2
Unavoidable
For
All
from
Both Sides
who are
Alive
Where an active effect doesn't have tag
generic_buzz_droid_part2
, and does have tag
buzz_droid_debuff
Modify stat
Resistance
by
-50%
(multiplicative)
Effect is unresistable
Descriptive
generic_buzz_droid_part2
Effect expires on:
Remove Persistent Effect
buzz_droid_debuff
Modify Stat
Context: #3
hardwareability_vulturedroid01_blind_all_enemies
Physical
For
All
from
Enemy Side
who are
Alive
Modify stat
Accuracy
by
-999,900%
(additive)
Descriptive
blind_debuff
featcounter_blind_debuff
countable_debuff
clearable_debuff
Effect expires on:
Death
,
Was Dodged
,
Encounter End
,
2x
Full Turn Complete
Bonus Move
Context: #4
hardwareability_vulturedroid01_random_droid_ally_assist
Unavoidable
For
Random
from
Ally Side
(excluding self)
who is
Alive
and is
species_droid
Where an active effect doesn't have tags
paralysis_debuff
or
daze_debuff
or
no_assist
The target(s) perform
1
bonus moves
Max number of attacks in single turn for this effect:
1
Descriptive
bonus_move
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