TIE/IN Interceptor Prototype

TIE/IN Interceptor Prototype

Imperial fast-attack craft that is as nimble as it is deadly. Second Sister's force powers allow her to perform maneuvers many would consider unnatural.

  • Power
    88837
  • Speed
    220
  • Health
    111,182
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  • Autothruster Maneuvers
    Autothruster Maneuvers
    TIE/IN Interceptor Prototype
  • Damage Context: #0 specialability_tieinterceptor01_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 120% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Query Count Context: #1 generic_foresight_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag foresight
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 generic_foresight_dodge_self_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Dodge by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #3 generic_foresight_deflection_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Damage Context: #0 specialability_tieinterceptor01_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 122.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Query Count Context: #1 generic_foresight_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag foresight
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 generic_foresight_dodge_self_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Dodge by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #3 generic_foresight_deflection_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Damage Context: #0 specialability_tieinterceptor01_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 126% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Query Count Context: #1 generic_foresight_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag foresight
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 generic_foresight_dodge_self_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Dodge by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #3 generic_foresight_deflection_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Damage Context: #0 specialability_tieinterceptor01_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 132% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Query Count Context: #1 generic_foresight_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag foresight
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 generic_foresight_dodge_self_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Dodge by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #3 generic_foresight_deflection_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Damage Context: #0 specialability_tieinterceptor01_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 138% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Query Count Context: #1 generic_foresight_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag foresight
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 generic_foresight_dodge_self_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Dodge by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #3 generic_foresight_deflection_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 specialability_tieinterceptor01_dispel_target_lock_CE_u05 Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags target_lock
    Modify Stat Context: #2 specialability_tieinterceptor01_offense_bonus_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Offense by 50% (additive)
    Effect expires on: Round End, Death, Encounter End, Perform Move
    Damage Context: #3 specialability_tieinterceptor01_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 138% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Query Count Context: #4 generic_foresight_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag foresight
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #5 generic_foresight_dodge_self_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Dodge by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #6 generic_foresight_deflection_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 specialability_tieinterceptor01_dispel_target_lock_CE_u05 Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags target_lock
    Modify Stat Context: #2 specialability_tieinterceptor01_offense_bonus_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Offense by 50% (additive)
    Effect expires on: Round End, Death, Encounter End, Perform Move
    Damage Context: #3 specialability_tieinterceptor01_damage_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 150% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Query Count Context: #4 generic_foresight_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag foresight
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #5 generic_foresight_dodge_self_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Dodge by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #6 generic_foresight_deflection_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 specialability_tieinterceptor01_dispel_target_lock_CE_u05 Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags target_lock
    Modify Stat Context: #2 specialability_tieinterceptor01_offense_bonus_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Offense by 50% (additive)
    Effect expires on: Round End, Death, Encounter End, Perform Move
    Damage Context: #3 specialability_tieinterceptor01_damage_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 150% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Query Count Context: #4 generic_foresight_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag foresight
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #5 generic_foresight_dodge_self_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Dodge by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #6 generic_foresight_deflection_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #7 specialability_tieinterceptor01_foresight_dodge_ally_CE_u07 Unavoidable
    For Random from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tag foresight
    This effect will EXECUTE if the context #4 query returned CONTEXT_VALUE > 0
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight_tieinterceptor
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #8 specialability_tieinterceptor01_foresight_deflection_ally_CE_u07 Unavoidable
    For All from Ally Side (excluding self) who are Alive
    Where an active effect does have tag foresight_tieinterceptor
    This effect will EXECUTE if the context #4 query returned CONTEXT_VALUE > 0
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
 
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