TIE/IN Interceptor Prototype

TIE/IN Interceptor Prototype

Imperial fast-attack craft that is as nimble as it is deadly. Second Sister's force powers allow her to perform maneuvers many would consider unnatural.

  • Power
    88837
  • Speed
    220
  • Health
    111,182
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  • L-s9.3 Laser Cannons
    L-s9.3 Laser Cannons
    TIE/IN Interceptor Prototype
  • Damage Context: #0 basicability_tieinterceptor_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 72.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #1 basicability_tieinterceptor_damage2_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 72.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_tieinterceptor_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 76.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #1 basicability_tieinterceptor_damage2_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 76.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_tieinterceptor_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 80% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #1 basicability_tieinterceptor_damage2_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 80% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_tieinterceptor_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 87.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #1 basicability_tieinterceptor_damage2_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 87.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_tieinterceptor_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 94.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #1 basicability_tieinterceptor_damage2_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 94.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_tieinterceptor_damage_noevade_u05 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Deals 94.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #1 basicability_tieinterceptor_damage2_noevade_u05 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Deals 94.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #2 basicability_tieinterceptor_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags target_lock or special_target_lock
    Deals 94.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #3 basicability_tieinterceptor_damage2_u05 Physical
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags target_lock or special_target_lock
    Deals 94.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_tieinterceptor_damage_noevade_u06 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Deals 105.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #1 basicability_tieinterceptor_damage2_noevade_u06 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Deals 105.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #2 basicability_tieinterceptor_damage_u06 Physical
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags target_lock or special_target_lock
    Deals 105.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #3 basicability_tieinterceptor_damage2_u06 Physical
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags target_lock or special_target_lock
    Deals 105.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_tieinterceptor_damage_noevade_u07 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Deals 120% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #1 basicability_tieinterceptor_damage2_noevade_u07 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Deals 120% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #2 basicability_tieinterceptor_damage_u07 Physical
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags target_lock or special_target_lock
    Deals 120% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #3 basicability_tieinterceptor_damage2_u07 Physical
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags target_lock or special_target_lock
    Deals 120% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack empire_damage
 
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