TIE Advanced x1

TIE Advanced x1

Fearsome Empire Attacker that shuts enemies down with stacking debuffs and permanent Target Locks

  • Power
    98407
  • Speed
    197
  • Health
    110,425
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  • Advanced Targeting System
    Advanced Targeting System
    TIE Advanced x1
  • Apply Effect Context: #0 uniqueability_tieadvanced01_bootup_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Encounter Start, Enemy Summoned, Ally Summoned
    Apply Effect Context: #0 uniqueability_tieadvanced01_nobreak_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_targetlock_nobreak
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_targetlock_nobreak
    Child effects are applied on: Remove Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_tieadvancede01_targetlock Physical
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #1 uniqueability_tieadvanced01_enemy_attacked_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_enemy_attack_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_enemy_attack_handler
    Child effects are applied on: Receive Pre Evasion Eval
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 vader_check_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_tieadvanced01_quicken_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_tieadvanced01_attacker_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #2 uniqueability_tieadvanced01_tenacity_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_tenacity
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Child effects are applied on: Add Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_tieadvanced01_tenacity_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by -10% (additive)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Effect expires on: Death, Encounter End
    Apply Effect Context: #3 uniqueability_tieadvanced01_attacker_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    Where an active effect doesn't have tag uniqueability_tieadvanced01_attacker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_handler
    Child effectis applied on: Start Move
    Immunity Context: #0 uniqueability_tieadvanced01_attacker_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_marker
    Effected Tags derp
    Effect expires on: Perform Move
    Apply Effect Context: #1 uniqueability_tieadvanced01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_tieadvanced01_tenacity_dispel Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_tieadvanced01_tenacity
    Apply Effect Context: #0 uniqueability_tieadvanced01_bootup_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Encounter Start, Enemy Summoned, Ally Summoned
    Apply Effect Context: #0 uniqueability_tieadvanced01_nobreak_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_targetlock_nobreak
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_targetlock_nobreak
    Child effects are applied on: Remove Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_tieadvancede01_targetlock Physical
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #1 uniqueability_tieadvanced01_enemy_attacked_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_enemy_attack_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_enemy_attack_handler
    Child effects are applied on: Receive Pre Evasion Eval
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 vader_check_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_tieadvanced01_quicken_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_tieadvanced01_attacker_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #2 uniqueability_tieadvanced01_tenacity_handler_u01 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_tenacity
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Child effects are applied on: Add Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_tieadvanced01_tenacity_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by -12% (additive)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Effect expires on: Death, Encounter End
    Apply Effect Context: #3 uniqueability_tieadvanced01_attacker_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    Where an active effect doesn't have tag uniqueability_tieadvanced01_attacker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_handler
    Child effectis applied on: Start Move
    Immunity Context: #0 uniqueability_tieadvanced01_attacker_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_marker
    Effected Tags derp
    Effect expires on: Perform Move
    Apply Effect Context: #1 uniqueability_tieadvanced01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_tieadvanced01_tenacity_dispel Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_tieadvanced01_tenacity
    Apply Effect Context: #0 uniqueability_tieadvanced01_bootup_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Encounter Start, Enemy Summoned, Ally Summoned
    Apply Effect Context: #0 uniqueability_tieadvanced01_nobreak_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_targetlock_nobreak
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_targetlock_nobreak
    Child effects are applied on: Remove Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_tieadvancede01_targetlock Physical
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #1 uniqueability_tieadvanced01_enemy_attacked_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_enemy_attack_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_enemy_attack_handler
    Child effects are applied on: Receive Pre Evasion Eval
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 vader_check_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_tieadvanced01_quicken_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_tieadvanced01_attacker_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #2 uniqueability_tieadvanced01_tenacity_handler_u02 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_tenacity
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Child effects are applied on: Add Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_tieadvanced01_tenacity_u02 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by -14% (additive)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Effect expires on: Death, Encounter End
    Apply Effect Context: #3 uniqueability_tieadvanced01_attacker_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    Where an active effect doesn't have tag uniqueability_tieadvanced01_attacker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_handler
    Child effectis applied on: Start Move
    Immunity Context: #0 uniqueability_tieadvanced01_attacker_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_marker
    Effected Tags derp
    Effect expires on: Perform Move
    Apply Effect Context: #1 uniqueability_tieadvanced01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_tieadvanced01_tenacity_dispel Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_tieadvanced01_tenacity
    Apply Effect Context: #0 uniqueability_tieadvanced01_bootup_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Encounter Start, Enemy Summoned, Ally Summoned
    Apply Effect Context: #0 uniqueability_tieadvanced01_nobreak_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_targetlock_nobreak
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_targetlock_nobreak
    Child effects are applied on: Remove Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_tieadvancede01_targetlock Physical
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #1 uniqueability_tieadvanced01_enemy_attacked_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_enemy_attack_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_enemy_attack_handler
    Child effects are applied on: Receive Pre Evasion Eval
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 vader_check_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_tieadvanced01_quicken_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_tieadvanced01_attacker_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #2 uniqueability_tieadvanced01_tenacity_handler_u03 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_tenacity
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Child effects are applied on: Add Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_tieadvanced01_tenacity_u03 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by -16% (additive)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Effect expires on: Death, Encounter End
    Apply Effect Context: #3 uniqueability_tieadvanced01_attacker_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    Where an active effect doesn't have tag uniqueability_tieadvanced01_attacker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_handler
    Child effectis applied on: Start Move
    Immunity Context: #0 uniqueability_tieadvanced01_attacker_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_marker
    Effected Tags derp
    Effect expires on: Perform Move
    Apply Effect Context: #1 uniqueability_tieadvanced01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_tieadvanced01_tenacity_dispel Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_tieadvanced01_tenacity
    Apply Effect Context: #0 uniqueability_tieadvanced01_bootup_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Encounter Start, Enemy Summoned, Ally Summoned
    Apply Effect Context: #0 uniqueability_tieadvanced01_nobreak_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_targetlock_nobreak
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_targetlock_nobreak
    Child effects are applied on: Remove Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_tieadvancede01_targetlock Physical
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #1 uniqueability_tieadvanced01_enemy_attacked_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_enemy_attack_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_enemy_attack_handler
    Child effects are applied on: Receive Pre Evasion Eval
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 vader_check_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_tieadvanced01_quicken_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_tieadvanced01_attacker_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #2 uniqueability_tieadvanced01_tenacity_handler_u04 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_tenacity
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Child effects are applied on: Add Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_tieadvanced01_tenacity_u04 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by -18% (additive)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Effect expires on: Death, Encounter End
    Apply Effect Context: #3 uniqueability_tieadvanced01_attacker_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    Where an active effect doesn't have tag uniqueability_tieadvanced01_attacker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_handler
    Child effectis applied on: Start Move
    Immunity Context: #0 uniqueability_tieadvanced01_attacker_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_marker
    Effected Tags derp
    Effect expires on: Perform Move
    Apply Effect Context: #1 uniqueability_tieadvanced01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_tieadvanced01_tenacity_dispel Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_tieadvanced01_tenacity
    Apply Effect Context: #0 uniqueability_tieadvanced01_bootup_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Encounter Start, Enemy Summoned, Ally Summoned
    Apply Effect Context: #0 uniqueability_tieadvanced01_nobreak_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_targetlock_nobreak
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_targetlock_nobreak
    Child effects are applied on: Remove Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_tieadvancede01_targetlock Physical
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #1 uniqueability_tieadvanced01_enemy_attacked_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_enemy_attack_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_enemy_attack_handler
    Child effects are applied on: Receive Pre Evasion Eval
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 vader_check_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_tieadvanced01_quicken_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_tieadvanced01_attacker_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #2 uniqueability_tieadvanced01_tenacity_handler_u05 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_tenacity
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Child effects are applied on: Add Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_tieadvanced01_tenacity_u05 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by -20% (additive)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Effect expires on: Death, Encounter End
    Apply Effect Context: #3 uniqueability_tieadvanced01_attacker_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    Where an active effect doesn't have tag uniqueability_tieadvanced01_attacker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_handler
    Child effectis applied on: Start Move
    Immunity Context: #0 uniqueability_tieadvanced01_attacker_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_marker
    Effected Tags derp
    Effect expires on: Perform Move
    Apply Effect Context: #1 uniqueability_tieadvanced01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_tieadvanced01_tenacity_dispel Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_tieadvanced01_tenacity
    Apply Effect Context: #0 uniqueability_tieadvanced01_bootup_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Encounter Start, Enemy Summoned, Ally Summoned
    Apply Effect Context: #0 uniqueability_tieadvanced01_nobreak_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_targetlock_nobreak
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_targetlock_nobreak
    Child effects are applied on: Remove Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_tieadvancede01_targetlock Physical
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #1 uniqueability_tieadvanced01_enemy_attacked_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_enemy_attack_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_enemy_attack_handler
    Child effects are applied on: Receive Pre Evasion Eval
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 vader_check_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_tieadvanced01_quicken_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_tieadvanced01_attacker_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #2 uniqueability_tieadvanced01_tenacity_handler_u06 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_tenacity
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Child effects are applied on: Add Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_tieadvanced01_tenacity_u06 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by -25% (additive)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Effect expires on: Death, Encounter End
    Apply Effect Context: #3 uniqueability_tieadvanced01_attacker_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    Where an active effect doesn't have tag uniqueability_tieadvanced01_attacker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_handler
    Child effectis applied on: Start Move
    Immunity Context: #0 uniqueability_tieadvanced01_attacker_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_marker
    Effected Tags derp
    Effect expires on: Perform Move
    Apply Effect Context: #1 uniqueability_tieadvanced01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_tieadvanced01_tenacity_dispel Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_tieadvanced01_tenacity
    Apply Effect Context: #0 uniqueability_tieadvanced01_bootup_u07 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Encounter Start, Enemy Summoned, Ally Summoned
    Apply Effect Context: #0 uniqueability_tieadvanced01_nobreak_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_targetlock_nobreak
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_targetlock_nobreak
    Child effects are applied on: Remove Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_tieadvancede01_targetlock Physical
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #1 uniqueability_tieadvanced01_enemy_attacked_handler_u01 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_enemy_attack_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_enemy_attack_handler
    Child effects are applied on: Receive Pre Evasion Eval
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 vader_check_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_tieadvanced01_quicken_u01 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_tieadvanced01_attacker_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 15% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #2 uniqueability_tieadvanced01_tenacity_handler_u06 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_tieadvanced01_tenacity
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Child effects are applied on: Add Persistent Effecttarget_lock
    Query Count Context: #0 vader_check Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_tieadvanced01_tenacity_u06 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by -25% (additive)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_tenacity
    Effect expires on: Death, Encounter End
    Apply Effect Context: #3 uniqueability_tieadvanced01_attacker_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    Where an active effect doesn't have tag uniqueability_tieadvanced01_attacker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_handler
    Child effectis applied on: Start Move
    Immunity Context: #0 uniqueability_tieadvanced01_attacker_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tieadvanced01_attacker_marker
    Effected Tags derp
    Effect expires on: Perform Move
    Apply Effect Context: #1 uniqueability_tieadvanced01_recover_capital_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Start of Battle
    Child effects are applied on: Start of Battle
    Query Count Context: #0 uniqueability_tieadvanced01_query_nonempire_allies Unavoidable
    For All from Ally Side who are Alive and is not targeting_sets_exclude or not affiliation_empire or not profession_inquisitorius or not profession_sith
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 uniqueability_tieadvanced01_query_interceptor_reinforcements_CS Unavoidable
    For All from Ally Side who are Alive and is selftag_tieinterceptor
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_tieadvanced01_recover_capital_cooldown_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptive cooldown_recovery ally_cooldown_recovery
    Effected Tags reinforce ship_special
    Apply Effect Context: #2 uniqueability_tieadvanced01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_tieadvanced01_tenacity_dispel Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_tieadvanced01_tenacity
 
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