TIE Advanced x1

TIE Advanced x1

Fearsome Empire Attacker that shuts enemies down with stacking debuffs and permanent Target Locks

  • Power
    98407
  • Speed
    197
  • Health
    110,425
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  • Unnerving Presence
    Unnerving Presence
    TIE Advanced x1
  • Apply Effect Context: #0 hardwareability_tieadvanced01_enterbattle_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Reinforced
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Apply Effect Context: #1 hardwareability_tieadvanced01_dot_all_unavoidable Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effects are applied on: Turn Start
    Damage Context: #0 basic_ship_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #1 basic_ship_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #2 basic_ship_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Apply Effect Context: #2 hardwareability_tieadvanced01_dot_all_unavoidable Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effects are applied on: Turn Start
    Damage Context: #0 basic_ship_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #1 basic_ship_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #2 basic_ship_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Apply Effect Context: #0 hardwareability_tieadvanced01_enterbattle_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Reinforced
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Apply Effect Context: #1 hardwareability_tieadvanced01_dot_all_unavoidable Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effects are applied on: Turn Start
    Damage Context: #0 basic_ship_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #1 basic_ship_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #2 basic_ship_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Apply Effect Context: #2 hardwareability_tieadvanced01_dot_all_unavoidable Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effects are applied on: Turn Start
    Damage Context: #0 basic_ship_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #1 basic_ship_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #2 basic_ship_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Apply Effect Context: #3 hardwareability_tieadvanced01_dot_all_unavoidable Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effects are applied on: Turn Start
    Damage Context: #0 basic_ship_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #1 basic_ship_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #2 basic_ship_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Apply Effect Context: #0 hardwareability_tieadvanced01_enterbattle_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Reinforced
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Apply Effect Context: #1 hardwareability_tieadvanced01_dot_all_unavoidable Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effects are applied on: Turn Start
    Damage Context: #0 basic_ship_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #1 basic_ship_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #2 basic_ship_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Apply Effect Context: #2 hardwareability_tieadvanced01_dot_all_unavoidable Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effects are applied on: Turn Start
    Damage Context: #0 basic_ship_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #1 basic_ship_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #2 basic_ship_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Apply Effect Context: #3 hardwareability_tieadvanced01_dot_all_unavoidable Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effects are applied on: Turn Start
    Damage Context: #0 basic_ship_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #1 basic_ship_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #2 basic_ship_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Modify Stat Context: #4 hardwareability_tieadvanced01_attack_debuff_all Unavoidable
    For All from Enemy Side who are Alive
    Modify stat Physical Damage by -50% (multiplicative)
    Descriptive attack_debuff offense_down_part1 featcounter_attack_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #5 hardwareability_tieadvanced01_ability_power_debuff_all Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive ability_power_debuff clearable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End, Remove Persistent Effectattack_debuff
 
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