Profundity

Profundity

Rebel Capital Ship that uses tactical synergy to acquire stolen plans

  • Power
    89816
  • Speed
    194
  • Health
    137,938
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  • I Say We Fight
    I Say We Fight
    Profundity
  • Grant Ability Context: #0 specialability_capitalprofundity03_grantedability_special_boot Unavoidable
    For Self who is Alive
    Where an active effect does have tag doesnt_exist
    Grants ability id(s): grantedability_capitalprofundity
    Effect is unresistable
    Effected Tags grantedability_capitalprofundity
    Apply Effect Context: #1 uniqueability_capitalprofundity01_grantability_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Limit Breakspecialability_capitalprofundity03
    Grant Ability Context: #0 specialability_capitalprofundity03_grantedability Unavoidable
    For Self who is Alive
    Grants ability id(s): grantedability_capitalprofundity
    Effect is unresistable
    Descriptive grantedability_capitalprofundity
    Effected Tags grantedability_capitalprofundity
    Apply Effect Context: #2 uniqueability_capitalprofundity01_outofturn_daze_enemy_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_capitalprofundity01_outofturn_daze_part1_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_outofturn_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Remove Persistent Effectdaze_debuff
    Apply Effect Context: #3 uniqueability_capitalprofundity01_SOE_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_SOE_handler
    Child effects are applied on: Encounter Start
    Immunity Context: #0 uniqueability_capitalprofundity01_enemy_turnmeter_immunity Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #1 uniqueability_capitalprofundity01_enemy_reinforcement_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #2 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #4 uniqueability_capitalprofundity01_reinforcement_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_handler
    Child effects are applied on: Ally Reinforced
    Modify Stat Context: #0 uniqueability_capitalprofundity01_attack_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Physical Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive attack_crit_buff critical_chance_up_part1 featcounter_attack_crit_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Modify Stat Context: #1 uniqueability_capitalprofundity01_ability_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Special Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive ability_crit_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Apply Effect Context: #5 uniqueability_capitalprofundity01_crit_against_shield_disruption_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Child effects are applied on: Start Move
    Query Count Context: #0 query_does_enemy_have_shield_disruption Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag shield_disruption_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalprofundity01_physcrit_buff_self_1shot_CE Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 500,000% (additive)
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_abilitycrit_buff_self_1shot Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Chance by 500,000% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #6 uniqueability_capitalprofundity01_crit_allies_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_allies_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_allies_assist_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    20%
    Bonus Move Context: #1 uniqueability_capitalprofundity01_random_rebel_assist_CE Unavoidable
    For Random from Ally Side (excluding self) who is Alive and is affiliation_rebels
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Apply Effect Context: #7 uniqueability_capitalprofundity01_download_when_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_download_when_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_download_when_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_capitalprofundity01_download_gain_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -0.01 * ABILITY_BASE_COOLDOWN
    Effect is unresistable
    Effected Tags rebel_download
    Immunity Context: #8 uniqueability_capitalprofundity01_turnmeter_immunity Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #9 uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #10 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #11 uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #0 uniqueability_capitalprofundity01_grantability_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Limit Breakspecialability_capitalprofundity03
    Grant Ability Context: #0 specialability_capitalprofundity03_grantedability Unavoidable
    For Self who is Alive
    Grants ability id(s): grantedability_capitalprofundity
    Effect is unresistable
    Descriptive grantedability_capitalprofundity
    Effected Tags grantedability_capitalprofundity
    Apply Effect Context: #1 uniqueability_capitalprofundity01_outofturn_daze_enemy_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_capitalprofundity01_outofturn_daze_part1_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_outofturn_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Remove Persistent Effectdaze_debuff
    Apply Effect Context: #2 uniqueability_capitalprofundity01_SOE_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_SOE_handler
    Child effects are applied on: Encounter Start
    Immunity Context: #0 uniqueability_capitalprofundity01_enemy_turnmeter_immunity Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #1 uniqueability_capitalprofundity01_enemy_reinforcement_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #2 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Query Count Context: #3 query_is_darthvader_an_enemy Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #4 uniqueability_capitalprofundity01_enemy_tieadvanced01_increase_cooldown_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Effect is unresistable
    Descriptive cooldown_recovery ally_cooldown_recovery
    Effected Tags reinforce
    Apply Effect Context: #3 uniqueability_capitalprofundity01_reinforcement_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_handler
    Child effects are applied on: Ally Reinforced
    Modify Stat Context: #0 uniqueability_capitalprofundity01_attack_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Physical Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive attack_crit_buff critical_chance_up_part1 featcounter_attack_crit_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Modify Stat Context: #1 uniqueability_capitalprofundity01_ability_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Special Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive ability_crit_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Apply Effect Context: #4 uniqueability_capitalprofundity01_crit_against_shield_disruption_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Child effects are applied on: Start Move
    Query Count Context: #0 query_does_enemy_have_shield_disruption Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag shield_disruption_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalprofundity01_physcrit_buff_self_1shot_CE Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 500,000% (additive)
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_abilitycrit_buff_self_1shot Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Chance by 500,000% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #5 uniqueability_capitalprofundity01_crit_allies_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_allies_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_allies_assist_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    20%
    Bonus Move Context: #1 uniqueability_capitalprofundity01_random_rebel_assist_CE Unavoidable
    For Random from Ally Side (excluding self) who is Alive and is affiliation_rebels
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Apply Effect Context: #6 uniqueability_capitalprofundity01_download_when_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_download_when_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_download_when_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_capitalprofundity01_download_gain_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -0.01 * ABILITY_BASE_COOLDOWN
    Effect is unresistable
    Effected Tags rebel_download
    Immunity Context: #7 uniqueability_capitalprofundity01_turnmeter_immunity Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #8 uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #9 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #10 uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #0 uniqueability_capitalprofundity01_grantability_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Limit Breakspecialability_capitalprofundity03
    Grant Ability Context: #0 specialability_capitalprofundity03_grantedability Unavoidable
    For Self who is Alive
    Grants ability id(s): grantedability_capitalprofundity
    Effect is unresistable
    Descriptive grantedability_capitalprofundity
    Effected Tags grantedability_capitalprofundity
    Apply Effect Context: #1 uniqueability_capitalprofundity01_outofturn_daze_enemy_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_capitalprofundity01_outofturn_daze_part1_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_outofturn_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Remove Persistent Effectdaze_debuff
    Apply Effect Context: #2 uniqueability_capitalprofundity01_SOE_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_SOE_handler
    Child effects are applied on: Encounter Start
    Immunity Context: #0 uniqueability_capitalprofundity01_enemy_turnmeter_immunity Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #1 uniqueability_capitalprofundity01_enemy_reinforcement_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #2 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Query Count Context: #3 query_is_darthvader_an_enemy Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #4 uniqueability_capitalprofundity01_enemy_tieadvanced01_increase_cooldown_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Effect is unresistable
    Descriptive cooldown_recovery ally_cooldown_recovery
    Effected Tags reinforce
    Apply Effect Context: #3 uniqueability_capitalprofundity01_reinforcement_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_handler
    Child effects are applied on: Ally Reinforced
    Modify Stat Context: #0 uniqueability_capitalprofundity01_attack_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Physical Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive attack_crit_buff critical_chance_up_part1 featcounter_attack_crit_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Modify Stat Context: #1 uniqueability_capitalprofundity01_ability_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Special Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive ability_crit_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Query Count Context: #2 query_do_i_have_ally_reinforced_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag capitalprofundity_ally_reinforced_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #3 generic_dispel_buffs_all_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Dispel Context: #4 generic_dispel_debuffs_all_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Immunity Context: #5 uniqueability_capitalprofundity01_ally_reinforced_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive capitalprofundity_ally_reinforced_marker
    Effected Tags derp
    Effect expires on: 1x Full Turn Complete
    Apply Effect Context: #4 uniqueability_capitalprofundity01_crit_against_shield_disruption_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Child effects are applied on: Start Move
    Query Count Context: #0 query_does_enemy_have_shield_disruption Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag shield_disruption_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalprofundity01_physcrit_buff_self_1shot_CE Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 500,000% (additive)
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_abilitycrit_buff_self_1shot Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Chance by 500,000% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #5 uniqueability_capitalprofundity01_crit_allies_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_allies_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_allies_assist_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    20%
    Bonus Move Context: #1 uniqueability_capitalprofundity01_random_rebel_assist_CE Unavoidable
    For Random from Ally Side (excluding self) who is Alive and is affiliation_rebels
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Apply Effect Context: #6 uniqueability_capitalprofundity01_download_when_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_download_when_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_download_when_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_capitalprofundity01_download_gain_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -0.01 * ABILITY_BASE_COOLDOWN
    Effect is unresistable
    Effected Tags rebel_download
    Immunity Context: #7 uniqueability_capitalprofundity01_turnmeter_immunity Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #8 uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #9 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #10 uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #0 uniqueability_capitalprofundity01_grantability_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Limit Breakspecialability_capitalprofundity03
    Grant Ability Context: #0 specialability_capitalprofundity03_grantedability Unavoidable
    For Self who is Alive
    Grants ability id(s): grantedability_capitalprofundity
    Effect is unresistable
    Descriptive grantedability_capitalprofundity
    Effected Tags grantedability_capitalprofundity
    Apply Effect Context: #1 uniqueability_capitalprofundity01_outofturn_daze_enemy_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_capitalprofundity01_outofturn_daze_part1_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_outofturn_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Remove Persistent Effectdaze_debuff
    Apply Effect Context: #2 uniqueability_capitalprofundity01_SOE_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_SOE_handler
    Child effects are applied on: Encounter Start
    Immunity Context: #0 uniqueability_capitalprofundity01_enemy_turnmeter_immunity Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #1 uniqueability_capitalprofundity01_enemy_reinforcement_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #2 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Query Count Context: #3 query_is_darthvader_an_enemy Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #4 uniqueability_capitalprofundity01_enemy_tieadvanced01_increase_cooldown_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Effect is unresistable
    Descriptive cooldown_recovery ally_cooldown_recovery
    Effected Tags reinforce
    Apply Effect Context: #3 uniqueability_capitalprofundity01_reinforcement_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_handler
    Child effects are applied on: Ally Reinforced
    Modify Stat Context: #0 uniqueability_capitalprofundity01_attack_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Physical Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive attack_crit_buff critical_chance_up_part1 featcounter_attack_crit_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Modify Stat Context: #1 uniqueability_capitalprofundity01_ability_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Special Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive ability_crit_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Query Count Context: #2 query_do_i_have_ally_reinforced_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag capitalprofundity_ally_reinforced_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #3 generic_dispel_buffs_all_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Dispel Context: #4 generic_dispel_debuffs_all_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Immunity Context: #5 uniqueability_capitalprofundity01_ally_reinforced_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive capitalprofundity_ally_reinforced_marker
    Effected Tags derp
    Effect expires on: 1x Full Turn Complete
    Apply Effect Context: #4 uniqueability_capitalprofundity01_enemy_summoned_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalchimaera01_bootup
    Child effectis applied on: Enemy Summoned
    Grant Shield Context: #0 uniqueability_capitalprofundity01_protection_buff_when_enemy_summoned Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Add a shield of 100% Max Health (multiplicative)
    Descriptive featcounter_shield_buff clearable_buff buff shield_buff shield_buff_100pct countable_buff
    Effect expires on: Death, 2x Full Turn Complete, Encounter End
    Apply Effect Context: #5 uniqueability_capitalprofundity01_crit_against_shield_disruption_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Child effects are applied on: Start Move
    Query Count Context: #0 query_does_enemy_have_shield_disruption Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag shield_disruption_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalprofundity01_physcrit_buff_self_1shot_CE Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 500,000% (additive)
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_abilitycrit_buff_self_1shot Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Chance by 500,000% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #6 uniqueability_capitalprofundity01_crit_allies_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_allies_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_allies_assist_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    20%
    Bonus Move Context: #1 uniqueability_capitalprofundity01_random_rebel_assist_CE Unavoidable
    For Random from Ally Side (excluding self) who is Alive and is affiliation_rebels
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Apply Effect Context: #7 uniqueability_capitalprofundity01_download_when_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_download_when_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_download_when_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_capitalprofundity01_download_gain_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -0.01 * ABILITY_BASE_COOLDOWN
    Effect is unresistable
    Effected Tags rebel_download
    Immunity Context: #8 uniqueability_capitalprofundity01_turnmeter_immunity Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #9 uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #10 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #11 uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #0 uniqueability_capitalprofundity01_grantability_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Limit Breakspecialability_capitalprofundity03
    Grant Ability Context: #0 specialability_capitalprofundity03_grantedability Unavoidable
    For Self who is Alive
    Grants ability id(s): grantedability_capitalprofundity
    Effect is unresistable
    Descriptive grantedability_capitalprofundity
    Effected Tags grantedability_capitalprofundity
    Apply Effect Context: #1 uniqueability_capitalprofundity01_outofturn_daze_enemy_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_capitalprofundity01_outofturn_daze_part1_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_outofturn_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Remove Persistent Effectdaze_debuff
    Apply Effect Context: #2 uniqueability_capitalprofundity01_SOE_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_SOE_handler
    Child effects are applied on: Encounter Start
    Immunity Context: #0 uniqueability_capitalprofundity01_enemy_turnmeter_immunity Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #1 uniqueability_capitalprofundity01_enemy_reinforcement_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #2 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Query Count Context: #3 query_is_darthvader_an_enemy Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #4 uniqueability_capitalprofundity01_enemy_tieadvanced01_increase_cooldown_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Effect is unresistable
    Descriptive cooldown_recovery ally_cooldown_recovery
    Effected Tags reinforce
    Apply Effect Context: #3 uniqueability_capitalprofundity01_reinforcement_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_handler
    Child effects are applied on: Ally Reinforced
    Modify Stat Context: #0 uniqueability_capitalprofundity01_attack_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Physical Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive attack_crit_buff critical_chance_up_part1 featcounter_attack_crit_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Modify Stat Context: #1 uniqueability_capitalprofundity01_ability_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Special Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive ability_crit_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Query Count Context: #2 query_do_i_have_ally_reinforced_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag capitalprofundity_ally_reinforced_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #3 generic_dispel_buffs_all_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Dispel Context: #4 generic_dispel_debuffs_all_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Immunity Context: #5 uniqueability_capitalprofundity01_ally_reinforced_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive capitalprofundity_ally_reinforced_marker
    Effected Tags derp
    Effect expires on: 1x Full Turn Complete
    Apply Effect Context: #4 uniqueability_capitalprofundity01_enemy_summoned_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalchimaera01_bootup
    Child effectis applied on: Enemy Summoned
    Grant Shield Context: #0 uniqueability_capitalprofundity01_protection_buff_when_enemy_summoned Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Add a shield of 100% Max Health (multiplicative)
    Descriptive featcounter_shield_buff clearable_buff buff shield_buff shield_buff_100pct countable_buff
    Effect expires on: Death, 2x Full Turn Complete, Encounter End
    Apply Effect Context: #5 uniqueability_capitalprofundity01_evade_or_resist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalchimaera01_bootup
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalchimaera01_bootup uniqueability_capitalprofundity01_evade_or_resist_handler
    Child effects are applied on: Dodged, Resisted
    Recover Context: #0 recover_health_20pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 generic_recover_protection_self_20pct Unavoidable
    For Self who is Alive
    Recover 20% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #6 uniqueability_capitalprofundity01_recovery_from_defeat_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_recovery_from_defeat_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_recovery_from_defeat_handler
    Child effectis applied on: Encounter Start, Enemy Summoned, Enemy Reinforced
    Apply Effect Context: #0 uniqueability_capitalprofundity01_enemy_defeated_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_defeated_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_defeated_handler
    Child effects are applied on: Death
    Recover Context: #0 uniqueability_capitalprofundity01_rebels_recover_health Unavoidable
    For All from Enemy Side who are Alive and is affiliation_rebels
    Recover 20% Health (multiplicative)
    Effect is unresistable
    Descriptive health_recovery
    Recover Context: #1 uniqueability_capitalprofundity01_rebels_recover_protection Unavoidable
    For All from Enemy Side who are Alive and is affiliation_rebels
    Recover 20% Protection (multiplicative)
    Effect is unresistable
    Descriptive health_recovery
    Apply Effect Context: #7 uniqueability_capitalprofundity01_crit_against_shield_disruption_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Child effects are applied on: Start Move
    Query Count Context: #0 query_does_enemy_have_shield_disruption Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag shield_disruption_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalprofundity01_physcrit_buff_self_1shot_CE Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 500,000% (additive)
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_abilitycrit_buff_self_1shot Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Chance by 500,000% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #8 uniqueability_capitalprofundity01_crit_allies_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_allies_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_allies_assist_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    20%
    Bonus Move Context: #1 uniqueability_capitalprofundity01_random_rebel_assist_CE Unavoidable
    For Random from Ally Side (excluding self) who is Alive and is affiliation_rebels
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Apply Effect Context: #9 uniqueability_capitalprofundity01_download_when_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_download_when_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_download_when_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_capitalprofundity01_download_gain_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -0.01 * ABILITY_BASE_COOLDOWN
    Effect is unresistable
    Effected Tags rebel_download
    Immunity Context: #10 uniqueability_capitalprofundity01_turnmeter_immunity Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #11 uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #12 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #13 uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #0 uniqueability_capitalprofundity01_grantability_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Limit Breakspecialability_capitalprofundity03
    Grant Ability Context: #0 specialability_capitalprofundity03_grantedability Unavoidable
    For Self who is Alive
    Grants ability id(s): grantedability_capitalprofundity
    Effect is unresistable
    Descriptive grantedability_capitalprofundity
    Effected Tags grantedability_capitalprofundity
    Apply Effect Context: #1 uniqueability_capitalprofundity01_outofturn_daze_enemy_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_capitalprofundity01_outofturn_daze_part1_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_outofturn_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Remove Persistent Effectdaze_debuff
    Apply Effect Context: #2 uniqueability_capitalprofundity01_SOE_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_SOE_handler
    Child effects are applied on: Encounter Start
    Immunity Context: #0 uniqueability_capitalprofundity01_enemy_turnmeter_immunity Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #1 uniqueability_capitalprofundity01_enemy_reinforcement_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #2 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Query Count Context: #3 query_is_darthvader_an_enemy Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #4 uniqueability_capitalprofundity01_enemy_tieadvanced01_increase_cooldown_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Effect is unresistable
    Descriptive cooldown_recovery ally_cooldown_recovery
    Effected Tags reinforce
    Apply Effect Context: #3 uniqueability_capitalprofundity01_reinforcement_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_handler
    Child effects are applied on: Ally Reinforced
    Modify Stat Context: #0 uniqueability_capitalprofundity01_attack_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Physical Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive attack_crit_buff critical_chance_up_part1 featcounter_attack_crit_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Modify Stat Context: #1 uniqueability_capitalprofundity01_ability_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Special Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive ability_crit_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Query Count Context: #2 query_do_i_have_ally_reinforced_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag capitalprofundity_ally_reinforced_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #3 generic_dispel_buffs_all_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Dispel Context: #4 generic_dispel_debuffs_all_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Immunity Context: #5 uniqueability_capitalprofundity01_ally_reinforced_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive capitalprofundity_ally_reinforced_marker
    Effected Tags derp
    Effect expires on: 1x Full Turn Complete
    Apply Effect Context: #4 uniqueability_capitalprofundity01_enemy_summoned_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalchimaera01_bootup
    Child effectis applied on: Enemy Summoned
    Grant Shield Context: #0 uniqueability_capitalprofundity01_protection_buff_when_enemy_summoned Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Add a shield of 100% Max Health (multiplicative)
    Descriptive featcounter_shield_buff clearable_buff buff shield_buff shield_buff_100pct countable_buff
    Effect expires on: Death, 2x Full Turn Complete, Encounter End
    Apply Effect Context: #5 uniqueability_capitalprofundity01_evade_or_resist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalchimaera01_bootup
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalchimaera01_bootup uniqueability_capitalprofundity01_evade_or_resist_handler
    Child effects are applied on: Dodged, Resisted
    Recover Context: #0 recover_health_20pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 generic_recover_protection_self_20pct Unavoidable
    For Self who is Alive
    Recover 20% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #6 uniqueability_capitalprofundity01_recovery_from_defeat_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_recovery_from_defeat_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_recovery_from_defeat_handler
    Child effectis applied on: Encounter Start, Enemy Summoned, Enemy Reinforced
    Apply Effect Context: #0 uniqueability_capitalprofundity01_enemy_defeated_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_defeated_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_defeated_handler
    Child effects are applied on: Death
    Recover Context: #0 uniqueability_capitalprofundity01_rebels_recover_health Unavoidable
    For All from Enemy Side who are Alive and is affiliation_rebels
    Recover 20% Health (multiplicative)
    Effect is unresistable
    Descriptive health_recovery
    Recover Context: #1 uniqueability_capitalprofundity01_rebels_recover_protection Unavoidable
    For All from Enemy Side who are Alive and is affiliation_rebels
    Recover 20% Protection (multiplicative)
    Effect is unresistable
    Descriptive health_recovery
    Apply Effect Context: #7 uniqueability_capitalprofundity01_crit_against_shield_disruption_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Child effects are applied on: Start Move
    Query Count Context: #0 query_does_enemy_have_shield_disruption Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag shield_disruption_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalprofundity01_physcrit_buff_self_1shot_CE Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 500,000% (additive)
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_abilitycrit_buff_self_1shot Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Chance by 500,000% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #8 uniqueability_capitalprofundity01_crit_allies_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_allies_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_allies_assist_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    20%
    Bonus Move Context: #1 uniqueability_capitalprofundity01_random_rebel_assist_CE Unavoidable
    For Random from Ally Side (excluding self) who is Alive and is affiliation_rebels
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Apply Effect Context: #9 uniqueability_capitalprofundity01_download_when_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_download_when_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_download_when_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_capitalprofundity01_download_gain_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -0.01 * ABILITY_BASE_COOLDOWN
    Effect is unresistable
    Effected Tags rebel_download
    Apply Effect Context: #10 uniqueability_capitalprofundity01_defense_up_reinforcement Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_defense_up_reinforcement
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_defense_up_reinforcement
    Child effects are applied on: Enemy Reinforced
    Modify Stat Context: #0 uniqueability_capitalprofundity01_armor_buff_self Unavoidable
    For Self who is Alive
    Modify stat Armor by 150% (multiplicative)
    Effect is unresistable
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 uniqueability_capitalprofundity01_suppression_buff_self Unavoidable
    For Self who is Alive
    Modify stat Resistance by 150% (multiplicative)
    Effect is unresistable
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Immunity Context: #11 uniqueability_capitalprofundity01_turnmeter_immunity Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #12 uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #13 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #14 uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #0 uniqueability_capitalprofundity01_grantability_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Limit Breakspecialability_capitalprofundity03
    Grant Ability Context: #0 specialability_capitalprofundity03_grantedability Unavoidable
    For Self who is Alive
    Grants ability id(s): grantedability_capitalprofundity
    Effect is unresistable
    Descriptive grantedability_capitalprofundity
    Effected Tags grantedability_capitalprofundity
    Apply Effect Context: #1 uniqueability_capitalprofundity01_outofturn_daze_enemy_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_capitalprofundity01_outofturn_daze_part1_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_outofturn_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Remove Persistent Effectdaze_debuff
    Apply Effect Context: #2 uniqueability_capitalprofundity01_SOE_handler_u02 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_SOE_handler
    Child effects are applied on: Encounter Start
    Immunity Context: #0 uniqueability_capitalprofundity01_enemy_turnmeter_immunity Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #1 uniqueability_capitalprofundity01_crewless_taunt_immunity_handler Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crewless_taunt_immunity_handler , and does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crewless_taunt_immunity_handler
    Child effectis applied on: Persistent Effect Add Instancetaunt_buff
    Immunity Context: #0 uniqueability_capitalprofundity01_immunity_to_buff_immunity_with_taunt Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_immunity_to_buff_immunity_with_taunt
    Effected Tags immunity_debuff special_immunity_debuff
    Effect expires on: Remove Persistent Effecttaunt_buff, Death, Encounter End
    Apply Effect Context: #2 uniqueability_capitalprofundity01_support_cargoship_damage_handler Unavoidable
    For All from Ally Side who are Alive and is shipclass_cargoship
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_support_marker
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Deal Damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that received damage from the trigger in the parent effect uniqueability_capitalprofundity01_support_cargoship_damage_handler
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #1 uniqueability_capitalprofundity01_support_cargoship_damage_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 8% of the attacker's Health to target(s)
    Damage variance is 0
    Damage can't trigger counter attack
    Descriptive unmitigable_damage
    Modify Stat Context: #3 uniqueability_capitalprofundity01_health_increase_rebel_BASE Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Modify stat Health by 35% (multiplicative)
    Descriptive max_health_increase capitalprofundity01_stat_increase_rebel
    Modify Stat Context: #4 uniqueability_capitalprofundity01_armor_increase_rebel_BASE Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Modify stat Armor by 35% (multiplicative)
    Descriptive capitalprofundity01_stat_increase_rebel
    Modify Stat Context: #5 uniqueability_capitalprofundity01_suppression_increase_rebel_BASE Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Modify stat Resistance by 35% (multiplicative)
    Descriptive capitalprofundity01_stat_increase_rebel
    Apply Effect Context: #6 uniqueability_capitalprofundity01_enemy_reinforcement_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #7 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Query Count Context: #8 query_is_darthvader_an_enemy Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #9 uniqueability_capitalprofundity01_enemy_tieadvanced01_increase_cooldown_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Effect is unresistable
    Descriptive cooldown_recovery ally_cooldown_recovery
    Effected Tags reinforce
    Apply Effect Context: #3 uniqueability_capitalprofundity01_reinforcement_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_handler
    Child effects are applied on: Ally Reinforced
    Modify Stat Context: #0 uniqueability_capitalprofundity01_attack_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Physical Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive attack_crit_buff critical_chance_up_part1 featcounter_attack_crit_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Modify Stat Context: #1 uniqueability_capitalprofundity01_ability_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Special Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive ability_crit_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Query Count Context: #2 query_do_i_have_ally_reinforced_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag capitalprofundity_ally_reinforced_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #3 generic_dispel_buffs_all_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Dispel Context: #4 generic_dispel_debuffs_all_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Immunity Context: #5 uniqueability_capitalprofundity01_ally_reinforced_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive capitalprofundity_ally_reinforced_marker
    Effected Tags derp
    Effect expires on: 1x Full Turn Complete
    Apply Effect Context: #4 uniqueability_capitalprofundity01_enemy_summoned_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalchimaera01_bootup
    Child effectis applied on: Enemy Summoned
    Grant Shield Context: #0 uniqueability_capitalprofundity01_protection_buff_when_enemy_summoned Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Add a shield of 100% Max Health (multiplicative)
    Descriptive featcounter_shield_buff clearable_buff buff shield_buff shield_buff_100pct countable_buff
    Effect expires on: Death, 2x Full Turn Complete, Encounter End
    Apply Effect Context: #5 uniqueability_capitalprofundity01_evade_or_resist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalchimaera01_bootup
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalchimaera01_bootup uniqueability_capitalprofundity01_evade_or_resist_handler
    Child effects are applied on: Dodged, Resisted
    Recover Context: #0 recover_health_20pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 generic_recover_protection_self_20pct Unavoidable
    For Self who is Alive
    Recover 20% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #6 uniqueability_capitalprofundity01_recovery_from_defeat_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_recovery_from_defeat_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_recovery_from_defeat_handler
    Child effectis applied on: Encounter Start, Enemy Summoned, Enemy Reinforced
    Apply Effect Context: #0 uniqueability_capitalprofundity01_enemy_defeated_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_defeated_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_defeated_handler
    Child effects are applied on: Death
    Recover Context: #0 uniqueability_capitalprofundity01_rebels_recover_health Unavoidable
    For All from Enemy Side who are Alive and is affiliation_rebels
    Recover 20% Health (multiplicative)
    Effect is unresistable
    Descriptive health_recovery
    Recover Context: #1 uniqueability_capitalprofundity01_rebels_recover_protection Unavoidable
    For All from Enemy Side who are Alive and is affiliation_rebels
    Recover 20% Protection (multiplicative)
    Effect is unresistable
    Descriptive health_recovery
    Apply Effect Context: #7 uniqueability_capitalprofundity01_crit_against_shield_disruption_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Child effects are applied on: Start Move
    Query Count Context: #0 query_does_enemy_have_shield_disruption Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag shield_disruption_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalprofundity01_physcrit_buff_self_1shot_CE Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 500,000% (additive)
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_abilitycrit_buff_self_1shot Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Chance by 500,000% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #8 uniqueability_capitalprofundity01_crit_allies_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_allies_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_allies_assist_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    20%
    Bonus Move Context: #1 uniqueability_capitalprofundity01_random_rebel_assist_CE Unavoidable
    For Random from Ally Side (excluding self) who is Alive and is affiliation_rebels
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Apply Effect Context: #9 uniqueability_capitalprofundity01_download_when_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_download_when_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_download_when_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_capitalprofundity01_download_gain_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -0.01 * ABILITY_BASE_COOLDOWN
    Effect is unresistable
    Effected Tags rebel_download
    Apply Effect Context: #10 uniqueability_capitalprofundity01_defense_up_reinforcement Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_defense_up_reinforcement
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_defense_up_reinforcement
    Child effects are applied on: Enemy Reinforced
    Modify Stat Context: #0 uniqueability_capitalprofundity01_armor_buff_self Unavoidable
    For Self who is Alive
    Modify stat Armor by 150% (multiplicative)
    Effect is unresistable
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 uniqueability_capitalprofundity01_suppression_buff_self Unavoidable
    For Self who is Alive
    Modify stat Resistance by 150% (multiplicative)
    Effect is unresistable
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #11 uniqueability_capitalprofundity01_taunt_on_inflicted_debuff_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_taunt_on_inflicted_debuff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_taunt_on_inflicted_debuff_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_debuff, Persistent Effect Add Instancecountable_special_debuff
    Modify Stat Context: #0 uniqueability_capitalprofundity01_debuff_taunt Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Immunity Context: #12 uniqueability_capitalprofundity01_turnmeter_immunity Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #13 uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #14 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #15 uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #0 uniqueability_capitalprofundity01_grantability_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Limit Breakspecialability_capitalprofundity03
    Grant Ability Context: #0 specialability_capitalprofundity03_grantedability Unavoidable
    For Self who is Alive
    Grants ability id(s): grantedability_capitalprofundity
    Effect is unresistable
    Descriptive grantedability_capitalprofundity
    Effected Tags grantedability_capitalprofundity
    Apply Effect Context: #1 uniqueability_capitalprofundity01_outofturn_daze_enemy_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_outofturn_daze_enemy_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_capitalprofundity01_outofturn_daze_part1_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_outofturn_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Remove Persistent Effectdaze_debuff
    Apply Effect Context: #2 uniqueability_capitalprofundity01_SOE_handler_u03 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_SOE_handler
    Child effects are applied on: Encounter Start
    Query Count Context: #0 query_enemy_all_dark_side_exclude Unavoidable
    For All from Enemy Side who are Alive and is not targeting_sets_exclude
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalprofundity01_speed_increase_BASE Unavoidable
    For Self who is Alive
    Modify stat Speed by 10 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Immunity Context: #2 uniqueability_capitalprofundity01_enemy_turnmeter_immunity Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #3 uniqueability_capitalprofundity01_crewless_taunt_immunity_handler Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crewless_taunt_immunity_handler , and does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crewless_taunt_immunity_handler
    Child effectis applied on: Persistent Effect Add Instancetaunt_buff
    Immunity Context: #0 uniqueability_capitalprofundity01_immunity_to_buff_immunity_with_taunt Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_immunity_to_buff_immunity_with_taunt
    Effected Tags immunity_debuff special_immunity_debuff
    Effect expires on: Remove Persistent Effecttaunt_buff, Death, Encounter End
    Modify Stat Context: #4 uniqueability_capitalprofundity01_crewless_attack_crit_avoidance Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Modify stat Physical Critical Avoidance by 9,999,900% (additive)
    Effect is unresistable
    Descriptive capitalprofundity01_stat_increase_rebel
    Effect expires on: Death, Encounter End
    Modify Stat Context: #5 uniqueability_capitalprofundity01_crewless_ability_crit_avoidance Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Modify stat Special Critical Avoidance by 9,999,900% (additive)
    Effect is unresistable
    Descriptive capitalprofundity01_stat_increase_rebel
    Effect expires on: Death, Encounter End
    Modify Stat Context: #6 uniqueability_capitalprofundity01_cargoship_attack_crit_avoidance Unavoidable
    For All from Ally Side who are Alive and is shipclass_cargoship
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_marker
    Modify stat Physical Critical Avoidance by 9,999,900% (additive)
    Effect is unresistable
    Descriptive capitalprofundity01_stat_increase_rebel
    Effect expires on: Death, Encounter End
    Modify Stat Context: #7 uniqueability_capitalprofundity01_cargoship_ability_crit_avoidance Unavoidable
    For All from Ally Side who are Alive and is shipclass_cargoship
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_marker
    Modify stat Special Critical Avoidance by 9,999,900% (additive)
    Effect is unresistable
    Descriptive capitalprofundity01_stat_increase_rebel
    Effect expires on: Death, Encounter End
    Apply Effect Context: #8 uniqueability_capitalprofundity01_support_cargoship_damage_handler Unavoidable
    For All from Ally Side who are Alive and is shipclass_cargoship
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_support_marker
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Deal Damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that received damage from the trigger in the parent effect uniqueability_capitalprofundity01_support_cargoship_damage_handler
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #1 uniqueability_capitalprofundity01_support_cargoship_damage_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 8% of the attacker's Health to target(s)
    Damage variance is 0
    Damage can't trigger counter attack
    Descriptive unmitigable_damage
    Modify Stat Context: #9 uniqueability_capitalprofundity01_health_increase_rebel_BASE Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Modify stat Health by 35% (multiplicative)
    Descriptive max_health_increase capitalprofundity01_stat_increase_rebel
    Modify Stat Context: #10 uniqueability_capitalprofundity01_armor_increase_rebel_BASE Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Modify stat Armor by 35% (multiplicative)
    Descriptive capitalprofundity01_stat_increase_rebel
    Modify Stat Context: #11 uniqueability_capitalprofundity01_suppression_increase_rebel_BASE Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Modify stat Resistance by 35% (multiplicative)
    Descriptive capitalprofundity01_stat_increase_rebel
    Modify Stat Context: #12 uniqueability_capitalprofundity01_SOE_reinforcedhull_armor Unavoidable
    For All from Ally Side who are Alive and is shipclass_cargoship
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_marker
    Modify stat Armor by 250% (multiplicative)
    Descriptive uniqueability_capitalprofundity01_SOE_reinforcedhull_armor countable_special_buff
    Modify Stat Context: #13 uniqueability_capitalprofundity01_SOE_reinforcedhull_suppression Unavoidable
    For All from Ally Side who are Alive and is shipclass_cargoship
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_marker
    Modify stat Resistance by 250% (multiplicative)
    Descriptive uniqueability_capitalprofundity01_SOE_reinforcedhull_suppression
    Modify Stat Context: #14 uniqueability_capitalprofundity01_SOE_reinforcedhull_armor Unavoidable
    For All from Ally Side who are Alive and is shipclass_cargoship
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_marker
    Modify stat Armor by 250% (multiplicative)
    Descriptive uniqueability_capitalprofundity01_SOE_reinforcedhull_armor countable_special_buff
    Modify Stat Context: #15 uniqueability_capitalprofundity01_SOE_reinforcedhull_suppression Unavoidable
    For All from Ally Side who are Alive and is shipclass_cargoship
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_marker
    Modify stat Resistance by 250% (multiplicative)
    Descriptive uniqueability_capitalprofundity01_SOE_reinforcedhull_suppression
    Modify Stat Context: #16 uniqueability_capitalprofundity01_SOE_reinforcedhull_armor Unavoidable
    For All from Ally Side who are Alive and is shipclass_cargoship
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_marker
    Modify stat Armor by 250% (multiplicative)
    Descriptive uniqueability_capitalprofundity01_SOE_reinforcedhull_armor countable_special_buff
    Modify Stat Context: #17 uniqueability_capitalprofundity01_SOE_reinforcedhull_suppression Unavoidable
    For All from Ally Side who are Alive and is shipclass_cargoship
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_marker
    Modify stat Resistance by 250% (multiplicative)
    Descriptive uniqueability_capitalprofundity01_SOE_reinforcedhull_suppression
    Modify Stat Context: #18 uniqueability_capitalprofundity01_SOE_reinforcedhull_armor Unavoidable
    For All from Ally Side who are Alive and is shipclass_cargoship
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_marker
    Modify stat Armor by 250% (multiplicative)
    Descriptive uniqueability_capitalprofundity01_SOE_reinforcedhull_armor countable_special_buff
    Modify Stat Context: #19 uniqueability_capitalprofundity01_SOE_reinforcedhull_suppression Unavoidable
    For All from Ally Side who are Alive and is shipclass_cargoship
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_marker
    Modify stat Resistance by 250% (multiplicative)
    Descriptive uniqueability_capitalprofundity01_SOE_reinforcedhull_suppression
    Modify Stat Context: #20 uniqueability_capitalprofundity01_crewless_tank_sob_taunt Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Gain Taunt
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_crewless_tank_sob_taunt taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #21 uniqueability_capitalprofundity01_enemy_reinforcement_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #22 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Query Count Context: #23 query_is_darthvader_an_enemy Unavoidable
    For All from Enemy Side who are Alive and is selftag_tieadvanced
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #24 uniqueability_capitalprofundity01_enemy_tieadvanced01_increase_cooldown_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Effect is unresistable
    Descriptive cooldown_recovery ally_cooldown_recovery
    Effected Tags reinforce
    Apply Effect Context: #3 uniqueability_capitalprofundity01_reinforcement_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_handler
    Child effects are applied on: Ally Reinforced
    Modify Stat Context: #0 uniqueability_capitalprofundity01_attack_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Physical Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive attack_crit_buff critical_chance_up_part1 featcounter_attack_crit_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Modify Stat Context: #1 uniqueability_capitalprofundity01_ability_crit_buff_single Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Modify stat Special Critical Chance by 25% (additive)
    Effect is unresistable
    Descriptive ability_crit_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Query Count Context: #2 query_do_i_have_ally_reinforced_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag capitalprofundity_ally_reinforced_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #3 generic_dispel_buffs_all_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Dispel Context: #4 generic_dispel_debuffs_all_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Immunity Context: #5 uniqueability_capitalprofundity01_ally_reinforced_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive capitalprofundity_ally_reinforced_marker
    Effected Tags derp
    Effect expires on: 1x Full Turn Complete
    Apply Effect Context: #4 uniqueability_capitalprofundity01_enemy_summoned_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalchimaera01_bootup
    Child effectis applied on: Enemy Summoned
    Grant Shield Context: #0 uniqueability_capitalprofundity01_protection_buff_when_enemy_summoned Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Add a shield of 100% Max Health (multiplicative)
    Descriptive featcounter_shield_buff clearable_buff buff shield_buff shield_buff_100pct countable_buff
    Effect expires on: Death, 2x Full Turn Complete, Encounter End
    Apply Effect Context: #5 uniqueability_capitalprofundity01_evade_or_resist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalchimaera01_bootup
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalchimaera01_bootup uniqueability_capitalprofundity01_evade_or_resist_handler
    Child effects are applied on: Dodged, Resisted
    Recover Context: #0 recover_health_20pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 generic_recover_protection_self_20pct Unavoidable
    For Self who is Alive
    Recover 20% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #6 uniqueability_capitalprofundity01_recovery_from_defeat_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_recovery_from_defeat_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_recovery_from_defeat_handler
    Child effectis applied on: Encounter Start, Enemy Summoned, Enemy Reinforced
    Apply Effect Context: #0 uniqueability_capitalprofundity01_enemy_defeated_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_defeated_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_defeated_handler
    Child effects are applied on: Death
    Recover Context: #0 uniqueability_capitalprofundity01_rebels_recover_health Unavoidable
    For All from Enemy Side who are Alive and is affiliation_rebels
    Recover 20% Health (multiplicative)
    Effect is unresistable
    Descriptive health_recovery
    Recover Context: #1 uniqueability_capitalprofundity01_rebels_recover_protection Unavoidable
    For All from Enemy Side who are Alive and is affiliation_rebels
    Recover 20% Protection (multiplicative)
    Effect is unresistable
    Descriptive health_recovery
    Apply Effect Context: #7 uniqueability_capitalprofundity01_crit_against_shield_disruption_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_against_shield_disruption_handler
    Child effects are applied on: Start Move
    Query Count Context: #0 query_does_enemy_have_shield_disruption Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag shield_disruption_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalprofundity01_physcrit_buff_self_1shot_CE Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 500,000% (additive)
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 uniqueability_capitalprofundity01_abilitycrit_buff_self_1shot Unavoidable
    For Self who is Alive and is affiliation_rebels
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Chance by 500,000% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #8 uniqueability_capitalprofundity01_crit_allies_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_crit_allies_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_crit_allies_assist_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    20%
    Bonus Move Context: #1 uniqueability_capitalprofundity01_random_rebel_assist_CE Unavoidable
    For Random from Ally Side (excluding self) who is Alive and is affiliation_rebels
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Apply Effect Context: #9 uniqueability_capitalprofundity01_download_when_assist_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_download_when_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_download_when_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_capitalprofundity01_download_gain_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -0.01 * ABILITY_BASE_COOLDOWN
    Effect is unresistable
    Effected Tags rebel_download
    Apply Effect Context: #10 uniqueability_capitalprofundity01_defense_up_reinforcement Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_defense_up_reinforcement
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_defense_up_reinforcement
    Child effects are applied on: Enemy Reinforced
    Modify Stat Context: #0 uniqueability_capitalprofundity01_armor_buff_self Unavoidable
    For Self who is Alive
    Modify stat Armor by 150% (multiplicative)
    Effect is unresistable
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 uniqueability_capitalprofundity01_suppression_buff_self Unavoidable
    For Self who is Alive
    Modify stat Resistance by 150% (multiplicative)
    Effect is unresistable
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #11 uniqueability_capitalprofundity01_taunt_on_inflicted_debuff_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_taunt_on_inflicted_debuff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_taunt_on_inflicted_debuff_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_debuff, Persistent Effect Add Instancecountable_special_debuff
    Modify Stat Context: #0 uniqueability_capitalprofundity01_debuff_taunt Unavoidable
    For All from Ally Side who are Alive and is crewless
    Where an active effect does have tag capitalprofundity_i_am_a_rebel_tank_marker
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Immunity Context: #12 uniqueability_capitalprofundity01_turnmeter_immunity Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity
    Effected Tags speed_recovery delay
    Apply Effect Context: #13 uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalprofundity01_reinforcement_turnmeter_immunity_handler
    Child effectis applied on: Ally Reinforced
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced Unavoidable
    For Last Reinforcement from Ally Side who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_reinforced
    Effected Tags speed_recovery delay
    Apply Effect Context: #14 uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_enemy_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
    Apply Effect Context: #15 uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalprofundity01_ally_summoned_turnmeter_immunity_handler
    Child effectis applied on: Ally Summoned, Add Persistent Effectuniqueability_scythe01_tiefighter_marker
    Immunity Context: #0 uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned Unavoidable
    For All from Ally Side who are Alive or Dead and is summoned_unit
    Where an active effect doesn't have tag uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_capitalprofundity01_turnmeter_immunity_for_summoned
    Effected Tags speed_recovery delay
 
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