At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes.
Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, it is immediately destroyed.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Pre Receive Damagedestroy
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Dispels effects from the target(s) with corresponding effected tags
Effected Tags
ssc_hardware_reinforcement_stock
Level 2
At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes.
Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, it is immediately destroyed.
When Mark VI Interceptor has Retribution, its attacks ignores enemy Protection.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Pre Receive Damagedestroy
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Modify stat
Protection Ignore
by
100%
(additive)
Effect is unresistable
Effect expires on:
Remove Persistent Effectretribution
Level 3
At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes.
Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, it is immediately destroyed.
When Mark VI Interceptor has Retribution, its attacks ignore enemy Protection. When Retribution expires, gain 5 stacks of Devouring Swarm.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Pre Receive Damagedestroy
At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes.
Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, it is immediately destroyed.
When Mark VI Interceptor has Retribution, its attacks ignore enemy Protection. When Retribution expires, gain 5 stacks of Devouring Swarm, doubled if dispelled.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Pre Receive Damagedestroy
At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes.
Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, it is immediately destroyed.
When Mark VI Interceptor has Retribution, its attacks ignore enemy Protection. When Retribution expires, gain 5 stacks of Devouring Swarm, doubled if dispelled. Whenever an ally gains Defense Up, Mark VI Interceptor gains Accuracy Up for 1 turn.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Pre Receive Damagedestroy
Effect expires on:
Death, 1xFull Turn Complete, Add Persistent Effectdispel_marker, Encounter End
Level 6
At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes.
Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, it is immediately destroyed.
When Mark VI Interceptor has Retribution, its attacks ignore enemy Protection. When Retribution expires, gain 5 stacks of Devouring Swarm, doubled if dispelled. Whenever an ally gains Defense Up, Mark VI Interceptor gains Accuracy Up and Advantage for 1 turn.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Pre Receive Damagedestroy
At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes.
Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, it is immediately destroyed.
When Mark VI Interceptor has Retribution, its attacks ignore enemy Protection. When Retribution expires, gain 5 stacks of Devouring Swarm, doubled if dispelled. Whenever an ally gains Defense Up, Mark VI Interceptor gains Accuracy Up and Advantage for 1 turn, and 1 stack of Devouring Swarm.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Pre Receive Damagedestroy
For
All
from
Ally Side
who are Alive
and is selftag_sithsupremacyclass
Applies an Immunity effect to the target(s)
Descriptive
supremacy_swarm_buff_marker
Effected Tags
derp
Effect expires on:
Round End
Level 8
At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes.
Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, it is immediately destroyed.
When Mark VI Interceptor has Retribution, its attacks ignore enemy Protection. When Retribution expires, gain 5 stacks of Devouring Swarm, doubled if dispelled. Whenever an ally gains Defense Up, Mark VI Interceptor gains Accuracy Up and Advantage for 1 turn, and 2 stacks of Devouring Swarm.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Pre Receive Damagedestroy