Marauder

Marauder

Stealthy Support ship that uses a mixture of damage and buffs to control the battlefield

  • Power
    102101
  • Speed
    183
  • Health
    182,461
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  • Behind Enemy Lines
    Behind Enemy Lines
    Marauder
  • Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_marauder02_target_lock_check_critchance_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 75% (additive)
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Damage Context: #2 specialability_marauder02_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 44.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 specialability_marauder02_recover_health_ally_target_10pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #4 specialability_marauder02_recover_protection_ally_target_10pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #5 generic_recover_health_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #6 generic_recover_protection_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_marauder02_target_lock_check_critchance_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 75% (additive)
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Damage Context: #2 specialability_marauder02_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 49% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 specialability_marauder02_recover_health_ally_target_10pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #4 specialability_marauder02_recover_protection_ally_target_10pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #5 generic_recover_health_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #6 generic_recover_protection_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_marauder02_target_lock_check_critchance_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 75% (additive)
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Damage Context: #2 specialability_marauder02_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 55.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 specialability_marauder02_recover_health_ally_target_10pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #4 specialability_marauder02_recover_protection_ally_target_10pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #5 generic_recover_health_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #6 generic_recover_protection_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_marauder02_target_lock_check_critchance_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 75% (additive)
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Damage Context: #2 specialability_marauder02_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 64.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 specialability_marauder02_recover_health_ally_target_10pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #4 specialability_marauder02_recover_protection_ally_target_10pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #5 generic_recover_health_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #6 generic_recover_protection_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_marauder02_target_lock_check_critchance_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 75% (additive)
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Damage Context: #2 specialability_marauder02_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 78% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 specialability_marauder02_recover_health_ally_target_10pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #4 specialability_marauder02_recover_protection_ally_target_10pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #5 generic_recover_health_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #6 generic_recover_protection_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_marauder02_target_lock_check_critchance_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 75% (additive)
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Damage Context: #2 specialability_marauder02_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 78% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 specialability_marauder02_recover_health_ally_target_30pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 30% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #4 specialability_marauder02_recover_protection_ally_target_30pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 30% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #5 generic_recover_health_self_30pct Unavoidable
    For Self who is Alive
    Recover 30% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #6 generic_recover_protection_self_30pct Unavoidable
    For Self who is Alive
    Recover 30% Protection (multiplicative)
    Descriptive protection_recovery
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_marauder02_target_lock_check_critchance_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 75% (additive)
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Damage Context: #2 specialability_marauder02_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 78% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 specialability_marauder02_recover_health_ally_target_30pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 30% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #4 specialability_marauder02_recover_protection_ally_target_30pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 30% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #5 generic_recover_health_self_30pct Unavoidable
    For Self who is Alive
    Recover 30% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #6 generic_recover_protection_self_30pct Unavoidable
    For Self who is Alive
    Recover 30% Protection (multiplicative)
    Descriptive protection_recovery
    Modify Stat Context: #7 specialability_marauder02_stealth_ally_nontank_2turns Unavoidable
    For Current Target from Ally Side who is Alive and is not role_tank
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #8 specialability_marauder02_stealth_self_2turns Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Query Count Context: #0 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_valor_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag valor
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #2 specialability_marauder02_crit_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Child effects are applied on: Critical
    Recover Context: #0 specialability_marauder02_recover_health_20pct_ally_all Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag valor
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 specialability_marauder02_recover_health_20pct_ally_all_clones Unavoidable
    For All from Ally Side who are Alive and is profession_clonetrooper
    Where an active effect does have tag valor
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 specialability_marauder02_recover_protection_20pct_ally_all Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag valor
    Recover 20% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 specialability_marauder02_recover_protection_20pct_ally_all_clones Unavoidable
    For All from Ally Side who are Alive and is profession_clonetrooper
    Where an active effect does have tag valor
    Recover 20% Protection (multiplicative)
    Descriptive protection_recovery
    Modify Stat Context: #3 specialability_marauder02_target_lock_check_critchance_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 75% (additive)
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Modify Stat Context: #4 specialability_marauder02_valor_check_critchance_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 75% (additive)
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Damage Context: #5 specialability_marauder02_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 78% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #6 specialability_marauder02_recover_health_ally_target_30pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 30% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #7 specialability_marauder02_recover_protection_ally_target_30pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 30% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #8 generic_recover_health_self_30pct Unavoidable
    For Self who is Alive
    Recover 30% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #9 generic_recover_protection_self_30pct Unavoidable
    For Self who is Alive
    Recover 30% Protection (multiplicative)
    Descriptive protection_recovery
    Modify Stat Context: #10 specialability_marauder02_stealth_ally_nontank_2turns Unavoidable
    For Current Target from Ally Side who is Alive and is not role_tank
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #11 specialability_marauder02_stealth_self_2turns Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
 
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