Marauder

Marauder

Stealthy Support ship that uses a mixture of damage and buffs to control the battlefield

  • Power
    102101
  • Speed
    183
  • Health
    182,461
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  • The Cavalry Has Arrived!
    The Cavalry Has Arrived!
    Marauder
  • Apply Effect Context: #0 hardwareability_marauder01_enterbattle_handler_BASE Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Reinforced
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Immunity Context: #1 hardwareability_marauder_target_lock_target_1turn Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag generic_reinforcement_target_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #0 hardwareability_marauder01_enterbattle_handler_u01 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Reinforced
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Immunity Context: #1 hardwareability_marauder_target_lock_target_2turn Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag generic_reinforcement_target_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #0 hardwareability_marauder01_enterbattle_handler_u02 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Reinforced
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Modify Stat Context: #1 hardwareability_marauder_stealth_self_2turn Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Immunity Context: #2 hardwareability_marauder_target_lock_target_2turn Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag generic_reinforcement_target_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
 
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