Imperial TIE Fighter

Imperial TIE Fighter

Evasive Empire Attacker that both inflicts and exploits Target Lock

  • Power
    78288
  • Speed
    213
  • Health
    107,879
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  • Twin Ion Engine
    Twin Ion Engine
    Imperial TIE Fighter
  • Apply Effect Context: #0 hardwareability_tiefighterimperial01_delay_handler_BASE Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Reinforced
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Recover Context: #1 hardwareability_tiefighterimperial01_delay_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag generic_reinforcement_target_marker
    Recover -20% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Apply Effect Context: #0 hardwareability_tiefighterimperial01_delay_handler_u01 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Reinforced
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Recover Context: #1 hardwareability_tiefighterimperial01_delay_u01 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag generic_reinforcement_target_marker
    Recover -30% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Apply Effect Context: #0 hardwareability_tiefighterimperial01_delay_handler_u02 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Reinforced
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Recover Context: #1 hardwareability_tiefighterimperial01_delay_u02 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag generic_reinforcement_target_marker
    Recover -50% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
 
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