Hound's Tooth gains 5% Protection Up (stacking) for 2 turns whenever it takes damage from an enemy's attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy's attack. Attacks that deal damage multiple times will not trigger these effects more than once.
While Hound's Tooth is active, Breached enemies have -25% Evasion.
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Effected Tags
houndstooth_evasion_debuff
Level 2
Hound's Tooth gains 7% Protection Up (stacking) for 2 turns whenever it takes damage from an enemy's attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy's attack. Attacks that deal damage multiple times will not trigger these effects more than once.
While Hound's Tooth is active, Breached enemies have -25% Evasion.
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Effected Tags
houndstooth_evasion_debuff
Level 3
Hound's Tooth gains 10% Protection Up (stacking) for 2 turns whenever it takes damage from an enemy's attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy's attack. Attacks that deal damage multiple times will not trigger these effects more than once.
While Hound's Tooth is active, Breached enemies have -25% Evasion.
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Effected Tags
houndstooth_evasion_debuff
Level 4
Hound's Tooth gains 12% Protection Up (stacking) for 2 turns whenever it takes damage from an enemy's attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy's attack. Attacks that deal damage multiple times will not trigger these effects more than once.
While Hound's Tooth is active, Breached enemies have -25% Evasion.
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Effected Tags
houndstooth_evasion_debuff
Level 5
Hound's Tooth gains 15% Protection Up (stacking) for 2 turns whenever it takes damage from an enemy's attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy's attack. Attacks that deal damage multiple times will not trigger these effects more than once.
While Hound's Tooth is active, Breached enemies have -25% Evasion.
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Effected Tags
houndstooth_evasion_debuff
Level 6
Hound's Tooth gains 20% Protection Up (stacking) for 2 turns whenever it takes damage from an enemy's attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy's attack. Attacks that deal damage multiple times will not trigger these effects more than once.
While Hound's Tooth is active, Breached enemies have -25% Evasion.
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Effected Tags
houndstooth_evasion_debuff
Level 7
Hound's Tooth gains 25% Protection Up (stacking) for 2 turns whenever it takes damage from an enemy's attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy's attack. Attacks that deal damage multiple times will not trigger these effects more than once.
While Hound's Tooth is active, Breached enemies have -25% Evasion.
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Effected Tags
houndstooth_evasion_debuff
Level 8
Hound's Tooth gains 25% Protection Up (stacking) for 2 turns whenever it takes damage from an enemy's attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy's attack. Attacks that deal damage multiple times will not trigger these effects more than once. When Hound's Tooth loses Taunt, it gains Taunt for 1 turn if an enemy is Breached.
While Hound's Tooth is active, Breached enemies have -25% Evasion.