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Ships
First Order TIE Fighter
Relentless Pursuit
First Order TIE Fighter
Aggressive First Order Attacker with reliable Target Lock and rapid-fire Special ability
Power
83229
Speed
212
Health
108,762
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Alignment / Role / Affiliations
Dark Side
Attacker
First Order
Hidden Categories
alignment_dark
territory_ship_platoon
selftag_tiefighterfirstorder
any_obtainable
affiliation_foties
gac_tie
gac_tiefighter
Relentless Pursuit
First Order TIE Fighter
Level 1
First Order TIE Fighter gains 2% Turn Meter whenever a Target Locked enemy is damaged by an attack.
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_bootup_BASE
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effectis applied on:
Encounter Start
,
Enemy Summoned
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_turnmeter_trigger_BASE
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
tiefighterfirstorder_turnmeter_trigger
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
tiefighterfirstorder_turnmeter_trigger
Child effects are applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Query Count
Context: #0
generic_target_lock_query_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
target_lock
or
special_target_lock
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #1
applyeffect_uniqueability_tiefighterfirstorder01_quicken_BASE
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_tiefighterfirstorder
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
2% Turn Meter
(multiplicative)
Effect is unresistable
Descriptive
speed_recovery
Level 2
First Order TIE Fighter gains 3% Turn Meter whenever a Target Locked enemy is damaged by an attack.
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_bootup_u01
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effectis applied on:
Encounter Start
,
Enemy Summoned
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_turnmeter_trigger_u01
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
tiefighterfirstorder_turnmeter_trigger
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
tiefighterfirstorder_turnmeter_trigger
Child effects are applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Query Count
Context: #0
generic_target_lock_query_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
target_lock
or
special_target_lock
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #1
applyeffect_uniqueability_tiefighterfirstorder01_quicken_u01
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_tiefighterfirstorder
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
3% Turn Meter
(multiplicative)
Effect is unresistable
Descriptive
speed_recovery
Level 3
First Order TIE Fighter gains 4% Turn Meter whenever a Target Locked enemy is damaged by an attack.
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_bootup_u02
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effectis applied on:
Encounter Start
,
Enemy Summoned
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_turnmeter_trigger_u02
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
tiefighterfirstorder_turnmeter_trigger
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
tiefighterfirstorder_turnmeter_trigger
Child effects are applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Query Count
Context: #0
generic_target_lock_query_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
target_lock
or
special_target_lock
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #1
applyeffect_uniqueability_tiefighterfirstorder01_quicken_u02
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_tiefighterfirstorder
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
4% Turn Meter
(multiplicative)
Effect is unresistable
Descriptive
speed_recovery
Level 4
First Order TIE Fighter gains 5% Turn Meter whenever a Target Locked enemy is damaged by an attack.
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_bootup_u03
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effectis applied on:
Encounter Start
,
Enemy Summoned
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_turnmeter_trigger_u03
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
tiefighterfirstorder_turnmeter_trigger
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
tiefighterfirstorder_turnmeter_trigger
Child effects are applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Query Count
Context: #0
generic_target_lock_query_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
target_lock
or
special_target_lock
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #1
applyeffect_uniqueability_tiefighterfirstorder01_quicken_u03
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_tiefighterfirstorder
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
5% Turn Meter
(multiplicative)
Effect is unresistable
Descriptive
speed_recovery
Level 5
First Order TIE Fighter gains 6% Turn Meter whenever a Target Locked enemy is damaged by an attack.
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_bootup_u04
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effectis applied on:
Encounter Start
,
Enemy Summoned
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_turnmeter_trigger_u04
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
tiefighterfirstorder_turnmeter_trigger
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
tiefighterfirstorder_turnmeter_trigger
Child effects are applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Query Count
Context: #0
generic_target_lock_query_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
target_lock
or
special_target_lock
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #1
applyeffect_uniqueability_tiefighterfirstorder01_quicken_u04
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_tiefighterfirstorder
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
6% Turn Meter
(multiplicative)
Effect is unresistable
Descriptive
speed_recovery
Level 6
First Order TIE Fighter gains 8% Turn Meter whenever a Target Locked enemy is damaged by an attack.
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_bootup_u05
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effectis applied on:
Encounter Start
,
Enemy Summoned
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_turnmeter_trigger_u05
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
tiefighterfirstorder_turnmeter_trigger
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
tiefighterfirstorder_turnmeter_trigger
Child effects are applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Query Count
Context: #0
generic_target_lock_query_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
target_lock
or
special_target_lock
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #1
applyeffect_uniqueability_tiefighterfirstorder01_quicken_u05
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_tiefighterfirstorder
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
8% Turn Meter
(multiplicative)
Effect is unresistable
Descriptive
speed_recovery
Level 7
First Order TIE Fighter gains 10% Turn Meter whenever a Target Locked enemy is damaged by an attack.
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_bootup_u06
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effectis applied on:
Encounter Start
,
Enemy Summoned
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_turnmeter_trigger_u06
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
tiefighterfirstorder_turnmeter_trigger
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
tiefighterfirstorder_turnmeter_trigger
Child effects are applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Query Count
Context: #0
generic_target_lock_query_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
target_lock
or
special_target_lock
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #1
applyeffect_uniqueability_tiefighterfirstorder01_quicken_u06
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_tiefighterfirstorder
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
10% Turn Meter
(multiplicative)
Effect is unresistable
Descriptive
speed_recovery
Level 8
First Order TIE Fighter gains 15% Turn Meter whenever a Target Locked enemy is damaged by an attack.
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_bootup_u07
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effectis applied on:
Encounter Start
,
Enemy Summoned
Apply Effect
Context: #0
uniqueability_tiefighterfirstorder_turnmeter_trigger_u07
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
tiefighterfirstorder_turnmeter_trigger
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
tiefighterfirstorder_turnmeter_trigger
Child effects are applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Query Count
Context: #0
generic_target_lock_query_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
target_lock
or
special_target_lock
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #1
applyeffect_uniqueability_tiefighterfirstorder01_quicken_u07
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_tiefighterfirstorder
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
15% Turn Meter
(multiplicative)
Effect is unresistable
Descriptive
speed_recovery
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