First Order TIE Fighter

First Order TIE Fighter

Aggressive First Order Attacker with reliable Target Lock and rapid-fire Special ability

  • Power
    83229
  • Speed
    212
  • Health
    108,762
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  • Relentless Pursuit
    Relentless Pursuit
    First Order TIE Fighter
  • Apply Effect Context: #0 uniqueability_tiefighterfirstorder_bootup_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_turnmeter_trigger_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag tiefighterfirstorder_turnmeter_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive tiefighterfirstorder_turnmeter_trigger
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 applyeffect_uniqueability_tiefighterfirstorder01_quicken_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterfirstorder
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 2% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_bootup_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_turnmeter_trigger_u01 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag tiefighterfirstorder_turnmeter_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive tiefighterfirstorder_turnmeter_trigger
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 applyeffect_uniqueability_tiefighterfirstorder01_quicken_u01 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterfirstorder
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 3% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_bootup_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_turnmeter_trigger_u02 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag tiefighterfirstorder_turnmeter_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive tiefighterfirstorder_turnmeter_trigger
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 applyeffect_uniqueability_tiefighterfirstorder01_quicken_u02 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterfirstorder
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 4% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_bootup_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_turnmeter_trigger_u03 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag tiefighterfirstorder_turnmeter_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive tiefighterfirstorder_turnmeter_trigger
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 applyeffect_uniqueability_tiefighterfirstorder01_quicken_u03 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterfirstorder
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_bootup_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_turnmeter_trigger_u04 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag tiefighterfirstorder_turnmeter_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive tiefighterfirstorder_turnmeter_trigger
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 applyeffect_uniqueability_tiefighterfirstorder01_quicken_u04 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterfirstorder
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 6% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_bootup_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_turnmeter_trigger_u05 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag tiefighterfirstorder_turnmeter_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive tiefighterfirstorder_turnmeter_trigger
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 applyeffect_uniqueability_tiefighterfirstorder01_quicken_u05 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterfirstorder
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 8% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_bootup_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_turnmeter_trigger_u06 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag tiefighterfirstorder_turnmeter_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive tiefighterfirstorder_turnmeter_trigger
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 applyeffect_uniqueability_tiefighterfirstorder01_quicken_u06 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterfirstorder
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_bootup_u07 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_tiefighterfirstorder_turnmeter_trigger_u07 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag tiefighterfirstorder_turnmeter_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive tiefighterfirstorder_turnmeter_trigger
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Query Count Context: #0 generic_target_lock_query_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 applyeffect_uniqueability_tiefighterfirstorder01_quicken_u07 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterfirstorder
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 15% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
 
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