First Order TIE Fighter

First Order TIE Fighter

Aggressive First Order Attacker with reliable Target Lock and rapid-fire Special ability

  • Power
    83229
  • Speed
    212
  • Health
    108,762
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  • Raid Communication Protocol
    Raid Communication Protocol
    First Order TIE Fighter
  • Apply Effect Context: #0 hardwareability_tiefighterfirstorder01_apply_handler_BASE Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Reinforced, Add Persistent Effectfinalizer_hardware_startup_marker
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Immunity Context: #1 hardwareability_tiefighterfirstorder01_target_lock Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag generic_reinforcement_target_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #0 hardwareability_tiefighterfirstorder01_apply_handler_u01 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Reinforced, Add Persistent Effectfinalizer_hardware_startup_marker
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Immunity Context: #1 hardwareability_tiefighterfirstorder01_target_lock Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag generic_reinforcement_target_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Recover Context: #2 hardwareability_tiefighterfirstorder01_quicken_BASE Unavoidable
    For All from Ally Side who are Alive
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #0 hardwareability_tiefighterfirstorder01_apply_handler_u02 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Reinforced, Add Persistent Effectfinalizer_hardware_startup_marker
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Immunity Context: #1 hardwareability_tiefighterfirstorder01_target_lock Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag generic_reinforcement_target_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Recover Context: #2 hardwareability_tiefighterfirstorder01_quicken_u01 Unavoidable
    For All from Ally Side who are Alive
    Recover 15% Turn Meter (multiplicative)
    Descriptive speed_recovery
 
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