First Order SF TIE Fighter

First Order SF TIE Fighter

Superior First Order Attacker that has multiple offensive capabilities and inflicts multiple debuffs

  • Power
    78288
  • Speed
    208
  • Health
    118,902
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  • Concussion Missile
    Concussion Missile
    First Order SF TIE Fighter
  • Apply Effect Context: #0 specialability_tiefighterfosf02_firstorder_advantage_trigger Unavoidable
    For Current Target from Ally Side who is Alive and is affiliation_firstorder
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Query Count Context: #1 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 generic_quicken_single_05_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #3 specialability_tiefighterfosf02_ally_offense_down Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Modify stat Offense by -50% (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Bonus Move Context: #4 specialability_tiefighterfosf02_bonus_move Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Curse Context: #5 specialability_tiefighterfosf02_abilityblock Physical
    For Current Target from Enemy Side who is Alive
    Applies a Curse effect to the target(s)
    Descriptive stifle_debuff featcounter_stifle_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Full Turn Complete, 1x Death, Encounter End
    Damage Context: #6 specialability_tiefighterfosf02_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 379.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #0 specialability_tiefighterfosf02_firstorder_advantage_trigger Unavoidable
    For Current Target from Ally Side who is Alive and is affiliation_firstorder
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Query Count Context: #1 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 generic_quicken_single_05_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #3 specialability_tiefighterfosf02_ally_offense_down Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Modify stat Offense by -50% (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Bonus Move Context: #4 specialability_tiefighterfosf02_bonus_move Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Curse Context: #5 specialability_tiefighterfosf02_abilityblock Physical
    For Current Target from Enemy Side who is Alive
    Applies a Curse effect to the target(s)
    Descriptive stifle_debuff featcounter_stifle_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Full Turn Complete, 1x Death, Encounter End
    Damage Context: #6 specialability_tiefighterfosf02_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 398.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #0 specialability_tiefighterfosf02_firstorder_advantage_trigger Unavoidable
    For Current Target from Ally Side who is Alive and is affiliation_firstorder
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Query Count Context: #1 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 generic_quicken_single_10_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #3 specialability_tiefighterfosf02_ally_offense_down Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Modify stat Offense by -50% (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Bonus Move Context: #4 specialability_tiefighterfosf02_bonus_move Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Curse Context: #5 specialability_tiefighterfosf02_abilityblock Physical
    For Current Target from Enemy Side who is Alive
    Applies a Curse effect to the target(s)
    Descriptive stifle_debuff featcounter_stifle_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Full Turn Complete, 1x Death, Encounter End
    Damage Context: #6 specialability_tiefighterfosf02_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 398.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #0 specialability_tiefighterfosf02_firstorder_advantage_trigger Unavoidable
    For Current Target from Ally Side who is Alive and is affiliation_firstorder
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Query Count Context: #1 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 generic_quicken_single_10_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #3 specialability_tiefighterfosf02_ally_offense_down Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Modify stat Offense by -50% (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Bonus Move Context: #4 specialability_tiefighterfosf02_bonus_move Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Curse Context: #5 specialability_tiefighterfosf02_abilityblock Physical
    For Current Target from Enemy Side who is Alive
    Applies a Curse effect to the target(s)
    Descriptive stifle_debuff featcounter_stifle_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Full Turn Complete, 1x Death, Encounter End
    Damage Context: #6 specialability_tiefighterfosf02_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 417.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #0 specialability_tiefighterfosf02_firstorder_advantage_trigger Unavoidable
    For Current Target from Ally Side who is Alive and is affiliation_firstorder
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Query Count Context: #1 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 generic_quicken_single_15_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 15% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #3 specialability_tiefighterfosf02_ally_offense_down Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Modify stat Offense by -50% (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Bonus Move Context: #4 specialability_tiefighterfosf02_bonus_move Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Curse Context: #5 specialability_tiefighterfosf02_abilityblock Physical
    For Current Target from Enemy Side who is Alive
    Applies a Curse effect to the target(s)
    Descriptive stifle_debuff featcounter_stifle_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Full Turn Complete, 1x Death, Encounter End
    Damage Context: #6 specialability_tiefighterfosf02_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 417.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #0 specialability_tiefighterfosf02_firstorder_advantage_trigger Unavoidable
    For Current Target from Ally Side who is Alive and is affiliation_firstorder
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Query Count Context: #1 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 generic_quicken_single_15_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 15% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #3 specialability_tiefighterfosf02_ally_offense_down Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Modify stat Offense by -50% (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Bonus Move Context: #4 specialability_tiefighterfosf02_bonus_move Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Curse Context: #5 specialability_tiefighterfosf02_abilityblock Physical
    For Current Target from Enemy Side who is Alive
    Applies a Curse effect to the target(s)
    Descriptive stifle_debuff featcounter_stifle_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Full Turn Complete, 1x Death, Encounter End
    Damage Context: #6 specialability_tiefighterfosf02_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 436.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #0 specialability_tiefighterfosf02_firstorder_advantage_trigger Unavoidable
    For Current Target from Ally Side who is Alive and is affiliation_firstorder
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Query Count Context: #1 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 generic_quicken_single_20_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #3 specialability_tiefighterfosf02_ally_offense_down Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Modify stat Offense by -50% (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Bonus Move Context: #4 specialability_tiefighterfosf02_bonus_move Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Curse Context: #5 specialability_tiefighterfosf02_abilityblock Physical
    For Current Target from Enemy Side who is Alive
    Applies a Curse effect to the target(s)
    Descriptive stifle_debuff featcounter_stifle_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Full Turn Complete, 1x Death, Encounter End
    Damage Context: #6 specialability_tiefighterfosf02_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 436.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #0 specialability_tiefighterfosf02_firstorder_advantage_trigger Unavoidable
    For Current Target from Ally Side who is Alive and is affiliation_firstorder
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Query Count Context: #1 generic_target_lock_query_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags target_lock or special_target_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 generic_quicken_single_30_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #3 specialability_tiefighterfosf02_ally_offense_down Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Modify stat Offense by -50% (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Bonus Move Context: #4 specialability_tiefighterfosf02_bonus_move Unavoidable
    For Current Target from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Curse Context: #5 specialability_tiefighterfosf02_abilityblock Physical
    For Current Target from Enemy Side who is Alive
    Applies a Curse effect to the target(s)
    Descriptive stifle_debuff featcounter_stifle_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Full Turn Complete, 1x Death, Encounter End
    Damage Context: #6 specialability_tiefighterfosf02_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 474.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
 
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