Finalizer

Finalizer

First Order Capital Ship that enables the First Order fleet to have an early game advantage and relentlessly pursue enemies

  • Power
    85347
  • Speed
    181
  • Health
    137,938
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  • Two Steps Ahead
    Two Steps Ahead
    Finalizer
  • Query Count Context: #0 query_firstorder_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_speed_increase_BASE Unavoidable
    For Self who is Alive
    Modify stat Speed by 10 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_capitalfinalizer01_hardware_ability_startup_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Child effects are applied on: Start of Battle
    Immunity Context: #0 uniqueability_capitalfinalizer01_hardware_ability_startup_marker Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive finalizer_hardware_startup_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_max_health_BASE Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Modify stat Health by 20% (multiplicative)
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_max_health
    Apply Effect Context: #3 uniqueability_capitalfinalizer01_recover_on_crit_handler_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_10pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #4 uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_crit_damage_on_kill_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Child effects are applied on: Death
    Query Count Context: #0 query_am_i_hunted Unavoidable
    For Self who is Alive or Dead
    Where an active effect does have tag hunted_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_capitalfinalizer01_blackboard_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Add 1 (additive) to value on blackboard finalizer_crit_damage_bonus_count
    Blackboard Query Context: #2 uniqueability_capitalfinalizer01_blackboard_is_it_done_query_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Check target(s) blackboard finalizer_crit_damage_bonus_count value is greater than or equal to 6
    Modify Stat Context: #3 uniqueability_capitalfinalizer01_critical_damage_buff_CS_BASE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will SKIP EXECUTION if the previous effect successfully executed
    This effect will FILTER target unit(s) that match the effect's targeting
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Apply Effect Context: #5 uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Child effectis applied on: Ally Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_recover_on_crit_handler_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_10pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #6 uniqueability_capitalfinalizer01_reinforcement Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_reinforcement
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_reinforcement
    Child effects are applied on: Ally Reinforced
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_advantage Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_reinforcement_critical_damage_bonus Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Query Count Context: #2 finalizer_query_last_reinforced_ship Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 generic_quicken_single_30_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 query_firstorder_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_speed_increase_BASE Unavoidable
    For Self who is Alive
    Modify stat Speed by 10 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_capitalfinalizer01_hardware_ability_startup_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Child effects are applied on: Start of Battle
    Immunity Context: #0 uniqueability_capitalfinalizer01_hardware_ability_startup_marker Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive finalizer_hardware_startup_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Modify stat Health by 25% (multiplicative)
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_max_health
    Apply Effect Context: #3 uniqueability_capitalfinalizer01_recover_on_crit_handler_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_10pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #4 uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_crit_damage_on_kill_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Child effects are applied on: Death
    Query Count Context: #0 query_am_i_hunted Unavoidable
    For Self who is Alive or Dead
    Where an active effect does have tag hunted_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_capitalfinalizer01_blackboard_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Add 1 (additive) to value on blackboard finalizer_crit_damage_bonus_count
    Blackboard Query Context: #2 uniqueability_capitalfinalizer01_blackboard_is_it_done_query_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Check target(s) blackboard finalizer_crit_damage_bonus_count value is greater than or equal to 6
    Modify Stat Context: #3 uniqueability_capitalfinalizer01_critical_damage_buff_CS_BASE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will SKIP EXECUTION if the previous effect successfully executed
    This effect will FILTER target unit(s) that match the effect's targeting
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Apply Effect Context: #5 uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Child effectis applied on: Ally Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_recover_on_crit_handler_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_10pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #6 uniqueability_capitalfinalizer01_reinforcement Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_reinforcement
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_reinforcement
    Child effects are applied on: Ally Reinforced
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_advantage Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_reinforcement_critical_damage_bonus Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Query Count Context: #2 finalizer_query_last_reinforced_ship Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 generic_quicken_single_30_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 query_firstorder_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_speed_increase_BASE Unavoidable
    For Self who is Alive
    Modify stat Speed by 10 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_capitalfinalizer01_hardware_ability_startup_handler_u02 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Child effects are applied on: Start of Battle
    Immunity Context: #0 uniqueability_capitalfinalizer01_hardware_ability_startup_marker Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive finalizer_hardware_startup_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Modify stat Health by 35% (multiplicative)
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_max_health
    Apply Effect Context: #3 uniqueability_capitalfinalizer01_recover_on_crit_handler_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_10pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #4 uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_crit_damage_on_kill_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Child effects are applied on: Death
    Query Count Context: #0 query_am_i_hunted Unavoidable
    For Self who is Alive or Dead
    Where an active effect does have tag hunted_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_capitalfinalizer01_blackboard_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Add 1 (additive) to value on blackboard finalizer_crit_damage_bonus_count
    Blackboard Query Context: #2 uniqueability_capitalfinalizer01_blackboard_is_it_done_query_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Check target(s) blackboard finalizer_crit_damage_bonus_count value is greater than or equal to 6
    Modify Stat Context: #3 uniqueability_capitalfinalizer01_critical_damage_buff_CS_BASE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will SKIP EXECUTION if the previous effect successfully executed
    This effect will FILTER target unit(s) that match the effect's targeting
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Apply Effect Context: #5 uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Child effectis applied on: Ally Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_recover_on_crit_handler_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_10pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #6 uniqueability_capitalfinalizer01_reinforcement Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_reinforcement
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_reinforcement
    Child effects are applied on: Ally Reinforced
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_advantage Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_reinforcement_critical_damage_bonus Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Query Count Context: #2 finalizer_query_last_reinforced_ship Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 generic_quicken_single_30_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 query_firstorder_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_speed_increase_u01 Unavoidable
    For Self who is Alive
    Modify stat Speed by 12 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_capitalfinalizer01_hardware_ability_startup_handler_u02 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Child effects are applied on: Start of Battle
    Immunity Context: #0 uniqueability_capitalfinalizer01_hardware_ability_startup_marker Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive finalizer_hardware_startup_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Modify stat Health by 35% (multiplicative)
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_max_health
    Apply Effect Context: #3 uniqueability_capitalfinalizer01_recover_on_crit_handler_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_10pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #4 uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_crit_damage_on_kill_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Child effects are applied on: Death
    Query Count Context: #0 query_am_i_hunted Unavoidable
    For Self who is Alive or Dead
    Where an active effect does have tag hunted_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_capitalfinalizer01_blackboard_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Add 1 (additive) to value on blackboard finalizer_crit_damage_bonus_count
    Blackboard Query Context: #2 uniqueability_capitalfinalizer01_blackboard_is_it_done_query_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Check target(s) blackboard finalizer_crit_damage_bonus_count value is greater than or equal to 6
    Modify Stat Context: #3 uniqueability_capitalfinalizer01_critical_damage_buff_CS_BASE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will SKIP EXECUTION if the previous effect successfully executed
    This effect will FILTER target unit(s) that match the effect's targeting
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Apply Effect Context: #5 uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Child effectis applied on: Ally Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_recover_on_crit_handler_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_10pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #6 uniqueability_capitalfinalizer01_reinforcement Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_reinforcement
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_reinforcement
    Child effects are applied on: Ally Reinforced
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_advantage Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_reinforcement_critical_damage_bonus Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Query Count Context: #2 finalizer_query_last_reinforced_ship Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 generic_quicken_single_30_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 query_firstorder_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_speed_increase_u01 Unavoidable
    For Self who is Alive
    Modify stat Speed by 12 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_capitalfinalizer01_hardware_ability_startup_handler_u02 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Child effects are applied on: Start of Battle
    Immunity Context: #0 uniqueability_capitalfinalizer01_hardware_ability_startup_marker Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive finalizer_hardware_startup_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Modify stat Health by 35% (multiplicative)
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_max_health
    Apply Effect Context: #3 uniqueability_capitalfinalizer01_recover_on_crit_handler_u01 Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_25pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #4 uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_crit_damage_on_kill_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Child effects are applied on: Death
    Query Count Context: #0 query_am_i_hunted Unavoidable
    For Self who is Alive or Dead
    Where an active effect does have tag hunted_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_capitalfinalizer01_blackboard_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Add 1 (additive) to value on blackboard finalizer_crit_damage_bonus_count
    Blackboard Query Context: #2 uniqueability_capitalfinalizer01_blackboard_is_it_done_query_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Check target(s) blackboard finalizer_crit_damage_bonus_count value is greater than or equal to 6
    Modify Stat Context: #3 uniqueability_capitalfinalizer01_critical_damage_buff_CS_BASE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will SKIP EXECUTION if the previous effect successfully executed
    This effect will FILTER target unit(s) that match the effect's targeting
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Apply Effect Context: #5 uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Child effectis applied on: Ally Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_recover_on_crit_handler_u01 Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_25pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #6 uniqueability_capitalfinalizer01_reinforcement Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_reinforcement
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_reinforcement
    Child effects are applied on: Ally Reinforced
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_advantage Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_reinforcement_critical_damage_bonus Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Query Count Context: #2 finalizer_query_last_reinforced_ship Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 generic_quicken_single_30_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 query_firstorder_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_speed_increase_u01 Unavoidable
    For Self who is Alive
    Modify stat Speed by 12 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_capitalfinalizer01_hardware_ability_startup_handler_u03 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Child effects are applied on: Start of Battle
    Immunity Context: #0 uniqueability_capitalfinalizer01_hardware_ability_startup_marker Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive finalizer_hardware_startup_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_max_health_u03 Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Modify stat Health by 50% (multiplicative)
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_max_health
    Apply Effect Context: #3 uniqueability_capitalfinalizer01_recover_on_crit_handler_u01 Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_25pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #4 uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_crit_damage_on_kill_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Child effects are applied on: Death
    Query Count Context: #0 query_am_i_hunted Unavoidable
    For Self who is Alive or Dead
    Where an active effect does have tag hunted_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_capitalfinalizer01_blackboard_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Add 1 (additive) to value on blackboard finalizer_crit_damage_bonus_count
    Blackboard Query Context: #2 uniqueability_capitalfinalizer01_blackboard_is_it_done_query_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Check target(s) blackboard finalizer_crit_damage_bonus_count value is greater than or equal to 6
    Modify Stat Context: #3 uniqueability_capitalfinalizer01_critical_damage_buff_CS_BASE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will SKIP EXECUTION if the previous effect successfully executed
    This effect will FILTER target unit(s) that match the effect's targeting
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Apply Effect Context: #5 uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Child effectis applied on: Ally Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_recover_on_crit_handler_u01 Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_25pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #6 uniqueability_capitalfinalizer01_reinforcement Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_reinforcement
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_reinforcement
    Child effects are applied on: Ally Reinforced
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_advantage Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_reinforcement_critical_damage_bonus Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Query Count Context: #2 finalizer_query_last_reinforced_ship Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 generic_quicken_single_30_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 query_firstorder_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_speed_increase_u02 Unavoidable
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_capitalfinalizer01_hardware_ability_startup_handler_u03 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Child effects are applied on: Start of Battle
    Immunity Context: #0 uniqueability_capitalfinalizer01_hardware_ability_startup_marker Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive finalizer_hardware_startup_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_max_health_u03 Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Modify stat Health by 50% (multiplicative)
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_max_health
    Apply Effect Context: #3 uniqueability_capitalfinalizer01_recover_on_crit_handler_u01 Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_25pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #4 uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_crit_damage_on_kill_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Child effects are applied on: Death
    Query Count Context: #0 query_am_i_hunted Unavoidable
    For Self who is Alive or Dead
    Where an active effect does have tag hunted_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_capitalfinalizer01_blackboard_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Add 1 (additive) to value on blackboard finalizer_crit_damage_bonus_count
    Blackboard Query Context: #2 uniqueability_capitalfinalizer01_blackboard_is_it_done_query_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Check target(s) blackboard finalizer_crit_damage_bonus_count value is greater than or equal to 6
    Modify Stat Context: #3 uniqueability_capitalfinalizer01_critical_damage_buff_CS_BASE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will SKIP EXECUTION if the previous effect successfully executed
    This effect will FILTER target unit(s) that match the effect's targeting
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Apply Effect Context: #5 uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Child effectis applied on: Ally Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_recover_on_crit_handler_u01 Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_25pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #6 uniqueability_capitalfinalizer01_reinforcement Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_reinforcement
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_reinforcement
    Child effects are applied on: Ally Reinforced
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_advantage Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_reinforcement_critical_damage_bonus Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Query Count Context: #2 finalizer_query_last_reinforced_ship Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 generic_quicken_single_30_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 query_firstorder_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_speed_increase_u02 Unavoidable
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_capitalfinalizer01_hardware_ability_startup_handler_u03 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_hardware_ability_startup_handler
    Child effects are applied on: Start of Battle
    Immunity Context: #0 uniqueability_capitalfinalizer01_hardware_ability_startup_marker Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive finalizer_hardware_startup_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_max_health_u03 Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Modify stat Health by 50% (multiplicative)
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_max_health
    Apply Effect Context: #3 uniqueability_capitalfinalizer01_recover_on_crit_handler_u01 Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_25pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #4 uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_crit_damage_soe_enemy_summon_handler
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_crit_damage_on_kill_handler_u01 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_crit_damage_on_kill_handler
    Child effects are applied on: Death
    Query Count Context: #0 query_am_i_hunted Unavoidable
    For Self who is Alive or Dead
    Where an active effect does have tag hunted_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_capitalfinalizer01_blackboard_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Add 1 (additive) to value on blackboard finalizer_crit_damage_bonus_count
    Blackboard Query Context: #2 uniqueability_capitalfinalizer01_blackboard_is_it_done_query_CE Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will FILTER target unit(s) that match the effect's targeting
    Check target(s) blackboard finalizer_crit_damage_bonus_count value is greater than or equal to 6
    Modify Stat Context: #3 uniqueability_capitalfinalizer01_critical_damage_buff_CS_u01 Unavoidable
    For All from Enemy Side who are Alive and is affiliation_firstorder
    This effect will SKIP EXECUTION if the previous effect successfully executed
    This effect will FILTER target unit(s) that match the effect's targeting
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Apply Effect Context: #5 uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_summon_support_handler
    Child effectis applied on: Ally Summoned
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_recover_on_crit_handler_u01 Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_firstorder
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_recover_on_crit_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_capitalfinalizer01_recover_on_crit_handler
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_25pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #6 uniqueability_capitalfinalizer01_reinforcement Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_capitalfinalizer01_reinforcement
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_capitalfinalizer01_reinforcement
    Child effects are applied on: Ally Reinforced
    Apply Effect Context: #0 uniqueability_capitalfinalizer01_advantage Unavoidable
    For Last Reinforcement from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #1 uniqueability_capitalfinalizer01_reinforcement_critical_damage_bonus Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Query Count Context: #2 finalizer_query_last_reinforced_ship Unavoidable
    For Last Reinforcement from Ally Side who is Alive and is affiliation_firstorder
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 generic_quicken_single_30_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
 
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