Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.
1
Level 4
14.04% Critical Avoidance
3
Level 5
10.45% Critical Avoidance
3
Level 6
Bonus Mechanics for Galactic Republic characters
Whenever a Galactic Republic ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
3
Level 7
21.47% Critical Avoidance
3
Level 8
19.51% Critical Damage
3
Level 9
Bonus Mechanics for Tech
Whenever Tech uses an ability, they deal more damage (max 100%) equal to half their Potency percentage. This effect will only trigger if Tech has more than 0% Potency.