At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
1
Level 4
10.78% Critical Avoidance
3
Level 5
8.77% Critical Chance
3
Level 6
Bonus Mechanics for Galactic Republic characters
Whenever a Galactic Republic ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
3
Level 7
79.25% Armor Penetration
3
Level 8
16.12% Offense
3
Level 9
Bonus Mechanics for Tech
Whenever Tech uses an ability, they deal more damage (max 100%) equal to half their Potency percentage. This effect will only trigger if Tech has more than 0% Potency.