![](https://game-assets.swgoh.gg/tex.datacron_c_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_firstorder.png)
![](https://game-assets.swgoh.gg/tex.charui_phasma.png)
Lvl 9
Level 1
1
9.8% Critical Avoidance
Level 2
1
7.51% Accuracy
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Level 4
3
5.4% Offense
Level 5
3
11.06% Critical Damage
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_firstorder.png)
3
Bonus Mechanics for First Order characters
Whenever First Order allies Stun an enemy, they gain Speed Up and Offense Up for 2 turns and inflict Expose for 2 turns at the end of that turn, which can't be evaded.
Level 7
3
18.08% Critical Damage
Level 8
3
21.51% Critical Damage
Level 9
![](https://game-assets.swgoh.gg/tex.charui_phasma.png)
5
Bonus Mechanics for Captain Phasma
Whenever an enemy is Stunned, Captain Phasma takes a bonus turn.