Lvl 9
Level 1
1
4.34% Offense
Level 2
1
9.15% Health
Level 3
1
Bonus Mechanics for Light Side characters
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 4
3
6.64% Offense
Level 5
3
6.79% Offense
Level 6
3
Bonus Mechanics for Jedi characters
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Level 7
3
13.28% Critical Chance
Level 8
3
56.39% Health Steal
Level 9
5
Bonus Mechanics for Kit Fisto
Kit Fisto has +100% Health Steal. At the start of the battle, grant Guard to all other Galactic Republic Jedi allies until Kit Fisto is defeated. Kit Fisto and all allies with Guard have +100% Accuracy and have their Health and Protection equalized at the start of each ally's turn. Whenever Kit Fisto attacks out of turn he recovers 20% Health and Protection and lowers the cooldown of Turn the Tide by 1. Whenever Kit Fisto uses a Special ability all Galactic Republic Jedi gain Retribution for 2 turns. Whenever he uses his Basic ability, dispel all buffs on the target enemy.