Lvl 9
Level 1
1
4.83% Offense
Level 2
1
40.77% Armor Penetration
Level 3
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.
Level 4
3
6.4% Critical Chance
Level 5
3
8.38% Critical Chance
Level 6
3
Bonus Mechanics for Gungan characters
Whenever Gungan allies grant a buff to another ally, that ally gains 10% Turn Meter (limit once per turn per ally).
Level 7
3
22.96% Critical Avoidance
Level 8
3
21.14% Critical Damage
Level 9
5
Bonus Mechanics for Boss Nass
Whenever Boss Nass dispels a debuff from himself, he and the weakest other Gungan ally gain 5% Max Protection (stacking, max 200%) until the end of encounter and he removes 1 stack of Recharge from the allied Shield Generator.
Whenever the enemy is inflicted with Plasma Residue or Frustration, they are Blinded for 1 turn.
The first time the allied Shield Generator's Plasma Shield reaches 0, it recovers 10 stacks of Plasma Shield.
Whenever the enemy is inflicted with Plasma Residue or Frustration, they are Blinded for 1 turn.
The first time the allied Shield Generator's Plasma Shield reaches 0, it recovers 10 stacks of Plasma Shield.