![](https://game-assets.swgoh.gg/textures/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_sith.png)
![](https://game-assets.swgoh.gg/textures/tex.charui_dooku.png)
Lvl 9
Level 1
1
5.84% Health
Level 2
1
1.73% Critical Chance
Level 3
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 4
3
18.47% Health
Level 5
3
17.68% Accuracy
Level 6
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_sith.png)
3
Bonus Mechanics for Sith characters
At the end of their turn, Sith allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
Level 7
3
28.65% Protection
Level 8
3
65.49% Health Steal
Level 9
![](https://game-assets.swgoh.gg/textures/tex.charui_dooku.png)
5
Bonus Mechanics for Count Dooku
Whenever Count Dooku Stuns an enemy, Count Dooku gains 10% Critical Damage (stacking, max 200%) and 5 Speed (stacking, max 50) until the end of the encounter.