![](https://game-assets.swgoh.gg/textures/tex.datacron_c_max.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_firstorder.png)
![](https://game-assets.swgoh.gg/textures/tex.charui_phasma.png)
Lvl 9
Level 1
1
2.91% Critical Chance
Level 2
1
49.9% Armor Penetration
Level 3
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Level 4
3
9.32% Critical Chance
Level 5
3
6.31% Offense
Level 6
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_firstorder.png)
3
Bonus Mechanics for First Order characters
Whenever First Order allies Stun an enemy, they gain Speed Up and Offense Up for 2 turns and inflict Expose for 2 turns at the end of that turn, which can't be evaded.
Level 7
3
19.82% Critical Avoidance
Level 8
3
99.01% Armor Penetration
Level 9
![](https://game-assets.swgoh.gg/textures/tex.charui_phasma.png)
5
Bonus Mechanics for Captain Phasma
Whenever an enemy is Stunned, Captain Phasma takes a bonus turn.