Lvl 9
Level 1
1
8.81% Critical Avoidance
Level 2
1
7.99% Critical Avoidance
Level 3
1
Bonus Mechanics for Light Side characters
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 4
3
67.12% Armor Penetration
Level 5
3
9.29% Offense
Level 6
3
Bonus Mechanics for Galactic Republic characters
At the start of each turn, if non-Galactic Legend Galactic Republic allies have 50% or more Turn Meter, damage they receive is reduced by 75% until the end of the turn.
Level 7
3
12.51% Offense
Level 8
3
96.4% Armor Penetration
Level 9
5
Bonus Mechanics for Tech
Whenever Tech uses an ability, they deal more damage (max 100%) equal to half their Potency percentage. This effect will only trigger if Tech has more than 0% Potency.