The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
1
Level 4
13.83% Critical Damage
3
Level 5
12.46% Critical Damage
3
Level 6
Bonus Mechanics for Empire characters
Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
3
Level 7
19.04% Deflection
3
Level 8
27.44% Potency
3
Level 9
Bonus Mechanics for Death Trooper
The first time Death Trooper is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.