Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
1
Level 4
5.6% Offense
3
Level 5
13.7% Critical Damage
3
Level 6
Bonus Mechanics for First Order characters
At the start of battle, First Order allies gain Retribution for 3 turns, which can't be dispelled.